Player Matchup

Ravana
Ravana
BerserkerViking
Ravana
Level 124
God Stats
4W - 1L
1,602 SR
Queue Stats
94W - 76L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
LASKEPA
Hou Yi
Level 65
God Stats
2W - 2L
1,359 SR
Queue Stats
89W - 69L
1,502 Elo+
Party 2
Sol
Sol
LKG ElBudha420
Sol
Level 83
God Stats
1W - 1L
1,241 SR
Queue Stats
10W - 14L
1,397 Elo+
Solo
Horus
Horus
Tao_of_Jester
Horus
Level 124
God Stats
5W - 4L
1,562 SR
Queue Stats
585W - 594L
1,418 Elo+
Solo
Nu Wa
Nu Wa
bkfish94
Nu Wa
Level 118
God Stats
7W - 3L
1,643 SR
Queue Stats
192W - 191L
1,523 Elo+
Solo
Team Averages
Level 103
1,481 SR
1,470 Elo+

VS

Team Averages
Level 114
1,604 SR
1,454 Elo+
Chernobog
Chernobog
ESCORPION24
Chernobog
Level 223
God Stats
9W - 8L
1,547 SR
Queue Stats
1,000W - 1,003L
1,469 Elo+
Solo
Raijin
Raijin
EntityXF69
Raijin
Level 107
God Stats
6W - 6L
1,522 SR
Queue Stats
410W - 405L
1,453 Elo+
Party 1
Horus
Horus
PR UnifmGrub
Horus
Level 83
God Stats
3W - 1L
1,871 SR
Queue Stats
281W - 263L
1,450 Elo+
Solo
Anubis
Anubis
SilvaaBabyy
Anubis
Level 69
God Stats
1W - 1L
1,765 SR
Queue Stats
112W - 180L
1,430 Elo+
Solo
Janus
Janus
TheBeaverSlay
Janus
Level 89
God Stats
1W - 3L
1,316 SR
Queue Stats
217W - 196L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
8,821
882
7,334
11,049
7,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
LASKEPA
Hou Yi
16
7 / 1 / 8
9,134
913
10,978
8,175
3,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 9
7,847
785
4,253
8,241
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 1 / 12
8,517
852
4,366
15,250
11,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
bkfish94
Nu Wa
14
1 / 3 / 10
8,161
816
11,010
9,867
3,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ESCORPION24
Chernobog
11
0 / 2 / 4
6,779
678
6,414
6,171
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
EntityXF69
Raijin
14
3 / 4 / 5
7,937
794
15,524
7,074
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 7
8,398
840
7,153
13,623
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
4 / 5 / 6
7,749
775
5,381
9,927
3,548
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 7
7,593
759
9,434
4,409
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
16
Kills
10
11
Deaths
16
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Chernobog
ESCORPION24
Chernobog
0
2
4
1
L
Raijin
EntityXF69
Raijin
3
4
5
1.38
W
Hou Yi
LASKEPA
Hou Yi
7
1
8
11
W
0
3
9
1.5
L
2
3
7
1.83
L
Anubis
4
5
6
1.4
W
3
1
12
9
L
1
2
7
2.25
W
Nu Wa
bkfish94
Nu Wa
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,941
Damage
43,906
52,582
Taken
41,204
27,861
Mitigated
22,122
24,353
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,334
474
1,631
1,806
11,049
7,315
487
6,249
4,718
0
16,915
L
Chernobog
ESCORPION24
Chernobog
6,414
2,964
118
1,482
6,171
2,216
0
1,163
5,008
0
19,062
L
Raijin
EntityXF69
Raijin
15,524
1,392
0
779
7,074
2,620
0
2,992
4,082
32,038
0
W
Hou Yi
LASKEPA
Hou Yi
10,978
4,879
982
1,243
8,175
3,551
782
5,529
2,646
0
21,376
W
4,253
528
458
1,342
8,241
2,551
360
4,605
3,628
15,937
0
L
7,153
1,658
2,606
3,497
13,623
12,352
0
5,196
8,427
5,319
8,445
L
Anubis
5,381
608
755
2,703
9,927
3,548
0
3,964
5,963
12,693
0
W
4,366
2,399
6,423
8,463
15,250
11,260
120
10,799
4,345
0
8,736
L
9,434
388
233
230
4,409
1,386
0
1,927
2,482
22,204
0
W
Nu Wa
bkfish94
Nu Wa
11,010
3,515
1,050
955
9,867
3,184
560
5,957
3,804
20,811
21

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
38,456
109
Minions Killed
117
0
Camps Cleared
0
1,017,939
Distance Traveled
760,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,821
882
20
2
0
214,796
0
L
Chernobog
6,779
678
29
3
0
98,107
0
L
Raijin
7,937
794
40
4
0
143,892
0
W
Hou Yi
9,134
913
27
3
0
213,496
0
W
Sol
7,847
785
35
4
0
196,225
0
L
Horus
8,398
840
5
1
0
190,709
0
L
Anubis
7,749
775
19
2
0
143,446
0
W
Horus
8,517
852
5
1
0
193,163
0
L
Janus
7,593
759
24
2
0
183,936
0
W
Nu Wa
8,161
816
22
2
0
200,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role