Player Matchup

Anubis
Anubis
Abellanut
Anubis
Level 58
God Stats
11W - 7L
1,677 SR
Queue Stats
21W - 21L
1,483 Elo+
Party 2
Ravana
Ravana
FrogoPollon
Ravana
Level 69
God Stats
4W - 0L
1,822 SR
Queue Stats
87W - 75L
1,525 Elo+
Party 2
Hercules
Hercules
GIL6AMESH
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,527 Elo+
Party 2
Yemoja
Yemoja
InIagd gurka
Yemoja
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,502 Elo+
Party 3
Skadi
Skadi
Philipop05
Skadi
Level 29
God Stats
14W - 19L
1,455 SR
Queue Stats
51W - 62L
1,460 Elo+
Party 3
Team Averages
Level 55
1,591 SR
1,500 Elo+

VS

Team Averages
Level 103
1,477 SR
1,440 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JHerbie
Chaac
Level 107
God Stats
36W - 47L
1,464 SR
Queue Stats
721W - 754L
1,521 Elo+
Solo
Thanatos
Thanatos
JussArnhem
Thanatos
Level 49
God Stats
23W - 18L
1,546 SR
Queue Stats
42W - 46L
1,426 Elo+
Solo
Merlin
Merlin
Yami_sensho
Merlin
Level 86
God Stats
7W - 16L
1,326 SR
Queue Stats
376W - 339L
1,486 Elo+
Solo
Horus
Horus
emilylstrange
Horus
Level 129
God Stats
0W - 1L
1,548 SR
Queue Stats
1W - 6L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abellanut
Anubis
14
4 / 0 / 3
8,696
669
6,953
5,577
2,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
4 / 2 / 3
8,008
616
5,757
6,100
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
GIL6AMESH
Hercules
13
2 / 1 / 2
8,053
619
6,724
10,614
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
12
0 / 4 / 1
6,298
484
2,533
13,901
8,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
12
1 / 2 / 0
6,556
504
5,936
7,002
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 1 / 3
7,228
556
7,375
9,428
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
JHerbie
Chaac
11
1 / 1 / 1
6,597
507
7,822
12,732
8,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
JussArnhem
Thanatos
10
4 / 7 / 0
5,956
458
6,181
13,553
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
8
0 / 2 / 1
5,386
414
1,210
3,954
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
6,292
484
3,263
8,461
5,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
9
9
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
1
3
5.5
W
Anubis
Abellanut
Anubis
4
0
3
5.5
W
Ravana
4
2
3
2.75
W
Hercules
GIL6AMESH
Hercules
2
1
2
3
W
Yemoja
0
4
1
0.13
L
Chaac
JHerbie
Chaac
1
1
1
1.5
L
Thanatos
JussArnhem
Thanatos
4
7
0
0.57
W
Skadi
1
2
0
0.5
L
Merlin
0
2
1
0.25
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,903
Damage
25,851
43,194
Taken
48,128
25,247
Mitigated
21,994
20,018
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,375
4,886
0
2,331
9,428
3,518
0
1,312
8,116
0
55,818
W
Anubis
Abellanut
Anubis
6,953
289
0
3,490
5,577
2,287
580
596
4,981
64,302
1,099
W
Ravana
5,757
1,325
0
2,424
6,100
2,536
24
735
5,365
0
62,930
W
Hercules
GIL6AMESH
Hercules
6,724
2,406
0
6,532
10,614
10,401
7
1,037
9,577
0
49,037
W
Yemoja
2,533
673
2,697
4,363
13,901
8,216
30
0
13,901
24,472
623
L
Chaac
JHerbie
Chaac
7,822
945
0
4,779
12,732
8,238
0
884
11,285
5,292
42,146
L
Thanatos
JussArnhem
Thanatos
6,181
1,891
0
6,448
13,553
3,728
12
2,806
10,707
0
32,143
W
Skadi
5,936
1,758
0
512
7,002
1,807
993
0
7,002
0
54,704
L
Merlin
1,210
34
0
1,490
3,954
679
0
2,245
1,709
17,977
703
L
3,263
1,190
1,700
4,360
8,461
5,831
0
1,941
6,520
0
21,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,611
Gold Earned
31,459
453
Minions Killed
298
0
Camps Cleared
0
1,277,804
Distance Traveled
1,257,297
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,228
556
99
8
0
259,383
0
W
Anubis
8,696
669
120
9
0
239,264
0
W
Ravana
8,008
616
97
7
0
304,024
0
W
Hercules
8,053
619
108
8
0
266,881
0
W
Yemoja
6,298
484
40
3
0
234,911
0
L
Chaac
6,597
507
83
6
0
280,746
2
L
Thanatos
5,956
458
45
3
0
268,734
0
W
Skadi
6,556
504
88
7
0
232,724
0
L
Merlin
5,386
414
45
3
0
149,864
0
L
Horus
6,292
484
26
2
0
298,570
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role