Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Its_still_Mystic
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,638 Elo+
Party 1
Achilles
Achilles
Juniorbk11211
Achilles
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,501 Elo+
Party 1
Hades
Hades
ednec
Hades
Level 127
God Stats
2W - 2L
1,855 SR
Queue Stats
13W - 9L
1,639 Elo+
Solo
Maui
Maui
lil_TALI_G
Maui
Level 114
God Stats
6W - 5L
1,647 SR
Queue Stats
33W - 29L
1,533 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,562 Elo+

VS

Team Averages
Level 109
1,490 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
IB 1 G B u D a
Surtr
Level 98
God Stats
19W - 14L
1,566 SR
Queue Stats
38W - 46L
1,449 Elo+
Party 2
Kuzenbo
Kuzenbo
IKazugaI
Kuzenbo
Level 103
God Stats
1W - 0L
1,434 SR
Queue Stats
61W - 69L
1,471 Elo+
Party 2
Freya
Freya
MauriGOW3
Freya
Level 155
God Stats
1W - 1L
1,460 SR
Queue Stats
107W - 96L
1,492 Elo+
Solo
Charybdis
Charybdis
phillykilla60
Charybdis
Level 149
God Stats
156W - 169L
1,488 SR
Queue Stats
481W - 464L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 3 / 2
6,645
475
7,382
10,287
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
12
3 / 6 / 2
6,979
499
9,154
12,595
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Juniorbk11211
Achilles
13
3 / 2 / 0
7,462
533
4,519
10,827
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
ednec
Hades
15
2 / 0 / 1
8,220
587
4,005
6,103
3,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 2 / 3
6,315
451
2,539
12,878
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 4 / 5
7,150
511
7,270
6,306
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 0
7,635
545
2,049
4,923
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
IKazugaI
Kuzenbo
13
2 / 1 / 4
7,569
541
6,446
11,587
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
MauriGOW3
Freya
14
1 / 0 / 4
7,278
520
4,801
15,512
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
phillykilla60
Charybdis
14
7 / 3 / 1
8,453
604
7,703
7,777
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
12
13
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
2
0.33
W
Discordia
 
Discordia
2
4
5
1.13
W
0
1
0
0
W
Kuzenbo
IKazugaI
Kuzenbo
2
1
4
4
L
Tsukuyomi
3
6
2
0.67
L
Achilles
Juniorbk11211
Achilles
3
2
0
1.5
W
Freya
MauriGOW3
Freya
1
0
4
3
L
Hades
ednec
Hades
2
0
1
2.5
L
1
2
3
1.25
W
Charybdis
phillykilla60
Charybdis
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
28,269
52,690
Taken
46,105
26,416
Mitigated
25,209
16,429
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,382
2,247
0
1,057
10,287
3,925
156
4,859
4,976
0
51,910
W
Discordia
 
Discordia
7,270
230
0
896
6,306
1,592
0
522
5,784
40,744
0
W
2,049
892
0
1,932
4,923
2,921
0
2,932
1,991
1,384
34,586
W
Kuzenbo
IKazugaI
Kuzenbo
6,446
2,619
0
3,477
11,587
11,468
0
2,035
9,552
22,518
0
L
Tsukuyomi
9,154
2,217
0
3,859
12,595
4,137
0
4,266
8,181
0
49,665
L
Achilles
Juniorbk11211
Achilles
4,519
1,901
0
5,444
10,827
5,309
0
1,440
9,343
0
48,969
W
Freya
MauriGOW3
Freya
4,801
1,783
0
3,712
15,512
6,419
0
844
14,668
60,249
790
L
Hades
ednec
Hades
4,005
163
0
4,602
6,103
3,787
0
815
5,288
52,128
0
L
2,539
896
0
1,467
12,878
9,258
0
6,195
6,311
17,484
0
W
Charybdis
phillykilla60
Charybdis
7,703
3,908
0
2,970
7,777
2,809
995
211
7,566
0
62,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
38,085
396
Minions Killed
375
0
Camps Cleared
0
1,260,182
Distance Traveled
1,359,169
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,645
475
86
6
0
244,195
8
W
Discordia
7,150
511
71
5
0
290,326
3
W
Surtr
7,635
545
87
6
0
236,641
0
W
Kuzenbo
7,569
541
29
2
0
311,391
0
L
Tsukuyomi
6,979
499
73
5
0
297,408
0
L
Achilles
7,462
533
86
6
0
248,145
0
W
Freya
7,278
520
87
6
0
283,983
0
L
Hades
8,220
587
114
8
0
210,446
3
L
Maui
6,315
451
37
3
0
259,988
5
W
Charybdis
8,453
604
101
7
0
236,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role