Player Matchup

Janus
Janus
 
Janus
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Alexsander1234
Osiris
Level 109
God Stats
5W - 3L
1,557 SR
Queue Stats
148W - 167L
1,448 Elo+
Solo
Discordia
Discordia
DrGnThumb
Discordia
Level 126
God Stats
63W - 64L
1,474 SR
Queue Stats
179W - 158L
1,474 Elo+
Solo
Awilix
Awilix
Youtube Vain
Awilix
Level 121
God Stats
69W - 68L
1,646 SR
Queue Stats
163W - 160L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
moussamostik
Ah Muzen Cab
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 126L
1,533 Elo+
Solo
Team Averages
Level 128
1,535 SR
1,507 Elo+

VS

Team Averages
Level 77
1,450 SR
1,482 Elo+
Nox
Nox
 
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BigWetNoodle187
Kumbhakarna
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 92L
1,467 Elo+
Solo
Thanatos
Thanatos
Clipz_N_ChipZz
Thanatos
Level 49
God Stats
1W - 2L
1,577 SR
Queue Stats
109W - 116L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
INSUFIxIENT
Sun Wukong
Level 102
God Stats
0W - 2L
1,219 SR
Queue Stats
58W - 56L
1,449 Elo+
Solo
Neith
Neith
Kakarot1984_
Neith
Level 59
God Stats
137W - 175L
1,456 SR
Queue Stats
201W - 213L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 4
7,100
1,183
3,518
3,575
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 8
7,803
1,301
4,643
7,510
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
DrGnThumb
Discordia
13
2 / 0 / 9
7,903
1,317
6,377
3,323
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
2 / 2 / 7
7,397
1,233
5,549
5,614
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
moussamostik
Ah Muzen Cab
13
3 / 0 / 8
8,090
1,348
7,958
2,509
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

337

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 1 / 3
7,783
1,297
4,531
3,795
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
BigWetNoodle187
Kumbhakarna
13
0 / 3 / 6
7,771
1,295
5,705
11,697
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
12
4 / 3 / 1
7,812
1,302
3,264
5,456
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
INSUFIxIENT
Sun Wukong
11
0 / 2 / 2
6,274
1,046
357
3,194
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 4
7,099
1,183
5,025
6,632
2,192
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
11
Kills
7
7
Deaths
11
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
4
1.5
L
Nox
 
Nox
2
1
3
3.5
W
3
3
8
2.33
L
Kumbhakarna
BigWetNoodle187
Kumbhakarna
0
3
6
1
L
Thanatos
4
3
1
1.5
W
Discordia
DrGnThumb
Discordia
2
0
9
6.5
L
Sun Wukong
INSUFIxIENT
Sun Wukong
0
2
2
0.5
L
1
2
4
1.5
W
Awilix
2
2
7
2.75
W
Ah Muzen Cab
moussamostik
Ah Muzen Cab
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,045
Damage
18,882
22,531
Taken
30,774
11,062
Mitigated
17,172
2,163
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,518
160
142
1,031
3,575
972
0
1,917
1,658
25,595
0
L
Nox
 
Nox
4,531
169
0
710
3,795
1,369
0
564
3,001
23,354
0
W
4,643
1,003
0
325
7,510
6,492
0
2,931
4,579
1,126
7,096
L
Kumbhakarna
BigWetNoodle187
Kumbhakarna
5,705
649
0
780
11,697
10,347
0
3,700
7,087
12,822
512
L
Thanatos
3,264
572
0
1,684
5,456
2,062
0
1,009
4,072
0
9,206
W
Discordia
DrGnThumb
Discordia
6,377
105
0
289
3,323
938
0
1,537
1,786
16,214
0
L
Sun Wukong
INSUFIxIENT
Sun Wukong
357
48
0
309
3,194
1,202
0
1,282
1,658
0
4,537
L
5,025
2,165
0
591
6,632
2,192
0
2,184
4,068
0
20,518
W
Awilix
5,549
1,669
0
0
5,614
1,898
0
2,030
3,584
0
9,054
W
Ah Muzen Cab
moussamostik
Ah Muzen Cab
7,958
2,454
0
376
2,509
762
0
1,485
1,024
0
19,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
36,739
134
Minions Killed
145
6
Camps Cleared
6
618,211
Distance Traveled
545,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,100
1,183
61
10
0
122,456
0
L
Nox
7,783
1,297
48
8
2
121,741
0
W
Osiris
7,803
1,301
6
1
0
114,070
0
L
Kumbhakarna
7,771
1,295
18
3
0
112,955
0
L
Thanatos
7,812
1,302
21
4
2
129,399
0
W
Discordia
7,903
1,317
25
4
1
140,023
0
L
Sun Wukong
6,274
1,046
6
1
1
49,714
0
L
Neith
7,099
1,183
52
9
1
131,202
0
W
Awilix
7,397
1,233
20
3
1
121,809
0
W
Ah Muzen Cab
8,090
1,348
22
4
4
119,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role