Player Matchup

Nu Wa
Nu Wa
CoryBaxter24
Nu Wa
Level 145
God Stats
6W - 0L
2,033 SR
Queue Stats
431W - 221L
1,656 Elo+
Party 1
Maui
Maui
GobblingGoblins
Maui
Level 17
God Stats
11W - 4L
1,786 SR
Queue Stats
62W - 27L
1,621 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jonath5nn
Ah Muzen Cab
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 10L
1,773 Elo+
Party 1
Fafnir
Fafnir
SirOswaldMosley
Fafnir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 26L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
YoungMunney7
Erlang Shen
Level 153
God Stats
1W - 1L
1,461 SR
Queue Stats
179W - 105L
1,595 Elo+
Party 1
Team Averages
Level 75
1,656 SR
1,637 Elo+

VS

Team Averages
Level 127
1,471 SR
1,462 Elo+
Charon
Charon
 
Charon
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Astro elote3862
Kukulkan
Level 61
God Stats
6W - 19L
1,416 SR
Queue Stats
12W - 23L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAG1KILLA
Tsukuyomi
Level 200
God Stats
2W - 2L
1,623 SR
Queue Stats
72W - 67L
1,568 Elo+
Solo
Janus
Janus
Xx_ByBratti_Xx
Janus
Level 144
God Stats
0W - 3L
1,314 SR
Queue Stats
3W - 10L
1,347 Elo+
Party 2
Jing Wei
Jing Wei
bossjayden2149
Jing Wei
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
5,143
1,029
2,893
1,973
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
3 / 2 / 8
5,438
1,088
4,529
5,877
4,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
Jonath5nn
Ah Muzen Cab
12
3 / 0 / 6
5,922
1,184
5,631
3,067
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 8
5,347
1,069
1,449
2,894
2,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
YoungMunney7
Erlang Shen
10
3 / 2 / 7
5,675
1,135
3,072
5,585
4,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 1 / 2
5,224
1,045
2,253
6,066
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
8
1 / 2 / 0
4,652
930
3,054
2,828
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MAG1KILLA
Tsukuyomi
9
1 / 4 / 1
4,919
984
3,020
5,506
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
4,726
945
3,706
3,214
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
8
0 / 1 / 0
4,431
886
971
1,872
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
11
Kills
4
4
Deaths
11
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
2
3
L
Kukulkan
1
2
0
0.5
W
2
0
7
5.5
W
3
2
8
3.5
W
Ah Muzen Cab
Jonath5nn
Ah Muzen Cab
3
0
6
6
L
Tsukuyomi
MAG1KILLA
Tsukuyomi
1
4
1
0.38
W
0
0
8
4
L
0
3
2
0.33
W
Erlang Shen
YoungMunney7
Erlang Shen
3
2
7
3.25
L
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
13,004
19,396
Taken
19,486
13,917
Mitigated
9,085
5,509
Healing
889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,253
207
0
335
6,066
3,573
0
2,921
3,145
6,901
0
L
Kukulkan
3,054
83
0
0
2,828
901
0
1,564
1,264
8,028
0
W
2,893
1,263
0
379
1,973
733
704
1,267
618
8,197
0
W
4,529
1,442
0
590
5,877
4,876
33
2,576
2,961
7,653
0
W
Ah Muzen Cab
Jonath5nn
Ah Muzen Cab
5,631
2,235
0
604
3,067
1,097
150
698
2,260
0
26,129
L
Tsukuyomi
MAG1KILLA
Tsukuyomi
3,020
150
0
292
5,506
3,013
0
1,993
3,513
0
9,202
W
1,449
216
369
1,534
2,894
2,733
8
1,690
1,038
2,841
124
L
3,706
178
0
250
3,214
1,089
0
1,533
1,681
13,666
0
W
Erlang Shen
YoungMunney7
Erlang Shen
3,072
1,233
0
2,033
5,585
4,478
248
1,761
3,506
0
9,499
L
Jing Wei
971
285
0
12
1,872
509
108
762
1,110
0
2,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
23,952
95
Minions Killed
73
0
Camps Cleared
0
545,859
Distance Traveled
500,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,224
1,045
9
2
0
107,535
0
L
Kukulkan
4,652
930
15
3
0
116,381
0
W
Nu Wa
5,143
1,029
8
2
0
106,827
0
W
Maui
5,438
1,088
9
2
0
114,673
0
W
Ah Muzen Cab
5,922
1,184
55
11
0
108,134
0
L
Tsukuyomi
4,919
984
16
3
0
97,180
0
W
Fafnir
5,347
1,069
4
1
0
110,136
0
L
Janus
4,726
945
24
5
0
106,176
0
W
Erlang Shen
5,675
1,135
19
4
0
106,089
0
L
Jing Wei
4,431
886
9
2
0
73,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role