Player Matchup

Hera
Hera
C_A_D-S
Hera
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 166L
1,520 Elo+
Party 2
Hercules
Hercules
CaDs1992
Hercules
Level 159
God Stats
3W - 1L
1,494 SR
Queue Stats
186W - 180L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
Deformed Grape
Ao Kuang
Level 182
God Stats
4W - 2L
1,565 SR
Queue Stats
130W - 118L
1,558 Elo+
Solo
Tiamat
Tiamat
Drew234279
Tiamat
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 104L
1,545 Elo+
Party 2
Athena
Athena
Thallo
Athena
Level 83
God Stats
5W - 2L
1,644 SR
Queue Stats
92W - 79L
1,532 Elo+
Solo
Team Averages
Level 149
1,540 SR
1,537 Elo+

VS

Team Averages
Level 106
1,575 SR
1,502 Elo+
Kukulkan
Kukulkan
Achorn
Kukulkan
Level 26
God Stats
0W - 2L
1,451 SR
Queue Stats
23W - 28L
1,466 Elo+
Party 1
He Bo
He Bo
Surgen
He Bo
Level 148
God Stats
0W - 3L
1,224 SR
Queue Stats
252W - 274L
1,459 Elo+
Solo
Atlas
Atlas
Vanvett
Atlas
Level 142
God Stats
3W - 2L
1,881 SR
Queue Stats
323W - 354L
1,509 Elo+
Solo
Freya
Freya
Wernersen182
Freya
Level 147
God Stats
1W - 2L
1,712 SR
Queue Stats
132W - 124L
1,569 Elo+
Solo
Nox
Nox
hdc123
Nox
Level 66
God Stats
4W - 4L
1,609 SR
Queue Stats
140W - 115L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
C_A_D-S
Hera
10
2 / 1 / 5
5,933
1,187
4,265
3,897
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
CaDs1992
Hercules
9
0 / 2 / 5
5,058
1,012
2,555
5,665
5,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
12
5 / 1 / 6
6,499
1,300
3,467
5,326
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Drew234279
Tiamat
10
2 / 1 / 7
5,759
1,152
3,405
2,615
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Thallo
Athena
11
3 / 2 / 6
6,384
1,277
2,794
4,826
4,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Achorn
Kukulkan
9
1 / 3 / 4
4,838
968
4,379
3,239
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Surgen
He Bo
10
1 / 2 / 4
4,918
984
4,112
3,487
1,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Vanvett
Atlas
8
0 / 1 / 6
4,917
983
1,874
3,108
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 3 / 3
5,088
1,018
2,590
4,656
1,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
hdc123
Nox
9
3 / 3 / 3
5,181
1,036
2,607
4,465
1,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
12
Kills
7
7
Deaths
12
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Achorn
Kukulkan
1
3
4
1
W
Hera
C_A_D-S
Hera
2
1
5
4.5
W
Hercules
CaDs1992
Hercules
0
2
5
1.25
W
Ao Kuang
5
1
6
8
W
Tiamat
Drew234279
Tiamat
2
1
7
5.5
L
He Bo
Surgen
He Bo
1
2
4
1.5
W
Athena
Thallo
Athena
3
2
6
3
L
Atlas
Vanvett
Atlas
0
1
6
3
L
2
3
3
1.17
L
Nox
hdc123
Nox
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
15,562
22,329
Taken
18,955
16,818
Mitigated
8,609
10,528
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Achorn
Kukulkan
4,379
528
99
144
3,239
1,211
0
2,334
905
9,342
0
W
Hera
C_A_D-S
Hera
4,265
818
230
1,461
3,897
1,387
40
2,581
1,316
14,202
0
W
Hercules
CaDs1992
Hercules
2,555
299
833
2,124
5,665
5,305
0
3,130
2,535
0
3,875
W
Ao Kuang
3,467
693
65
1,838
5,326
3,950
0
3,730
1,596
7,660
0
W
Tiamat
Drew234279
Tiamat
3,405
288
325
827
2,615
2,025
0
1,788
827
7,137
46
L
He Bo
Surgen
He Bo
4,112
361
0
250
3,487
1,265
0
2,249
1,163
7,868
414
W
Athena
Thallo
Athena
2,794
804
1,967
858
4,826
4,151
52
3,707
1,119
7,138
726
L
Atlas
Vanvett
Atlas
1,874
575
187
1,100
3,108
2,835
0
2,233
771
4,027
0
L
2,590
634
0
1,204
4,656
1,679
0
3,567
1,023
6,213
228
L
Nox
hdc123
Nox
2,607
357
496
1,129
4,465
1,619
0
3,234
1,191
3,874
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
24,942
49
Minions Killed
34
0
Camps Cleared
0
536,670
Distance Traveled
447,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,838
968
9
2
0
98,534
0
W
Hera
5,933
1,187
22
4
0
99,357
0
W
Hercules
5,058
1,012
4
1
0
114,981
0
W
Ao Kuang
6,499
1,300
13
3
0
98,086
0
W
Tiamat
5,759
1,152
4
1
0
118,906
0
L
He Bo
4,918
984
8
2
0
89,014
0
W
Athena
6,384
1,277
6
1
0
105,340
0
L
Atlas
4,917
983
1
0
0
72,495
0
L
Freya
5,088
1,018
9
2
0
87,517
0
L
Nox
5,181
1,036
7
1
0
99,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role