Player Matchup

Aphrodite
Aphrodite
Gold V
TenienteWolf
Aphrodite
Gold V
Level 186
God Stats
94W - 99L
1,606 SR
Queue Stats
122W - 134L
1,270 MMR
Solo
Hera
Hera
Silver V
ZPlaneanime
Hera
Silver V
Level 126
God Stats
12W - 11L
1,547 SR
Queue Stats
163W - 205L
729 MMR
Solo
Sobek
Sobek
Silver III
fabiengiard
Sobek
Silver III
Level 157
God Stats
6W - 8L
1,420 SR
Queue Stats
400W - 427L
830 MMR
Solo
Ravana
Ravana
Silver II
sebastian666
Ravana
Silver II
Level 126
God Stats
1W - 6L
1,163 SR
Queue Stats
102W - 112L
1,081 MMR
Solo
Danzaburou
Danzaburou
Silver II
unojorojo
Danzaburou
Silver II
Level 147
God Stats
1W - 2L
1,504 SR
Queue Stats
64W - 79L
1,092 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,448 SR
1,001 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,522 SR
996 MMR
Mercury
Mercury
Gold V
ConniMacc
Mercury
Gold V
Level 149
God Stats
11W - 4L
1,615 SR
Queue Stats
290W - 309L
1,144 MMR
Party 1
Merlin
Merlin
Gold V
TheMagicsound
Merlin
Gold V
Level 146
God Stats
9W - 10L
1,503 SR
Queue Stats
70W - 73L
1,321 MMR
Solo
Charybdis
Charybdis
Silver I
attiud1adjustr
Charybdis
Silver I
Level 119
God Stats
40W - 33L
1,576 SR
Queue Stats
506W - 530L
1,070 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
ll Caged ll
Cu Chulainn
Silver IV
Level 102
God Stats
10W - 10L
1,413 SR
Queue Stats
55W - 66L
749 MMR
Solo
Sylvanus
Sylvanus
Silver IV
wolfieloyal
Sylvanus
Silver IV
Level 231
God Stats
29W - 29L
1,502 SR
Queue Stats
433W - 479L
699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TenienteWolf
Aphrodite
15
1 / 5 / 3
8,849
442
8,078
18,547
15,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 9 / 4
8,929
446
5,318
11,739
3,615
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 2 / 3
9,028
451
6,935
23,134
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
15
4 / 7 / 2
9,535
477
8,445
19,770
11,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
unojorojo
Danzaburou
15
4 / 8 / 4
10,500
525
10,440
17,991
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaAchillesCthulhuArtioKumbhakarna

VS

Bans
BakasuraArachneXbalanqueAgniKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ConniMacc
Mercury
20
10 / 4 / 9
12,781
639
12,664
17,286
8,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 2 / 10
11,706
585
20,900
14,273
6,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
attiud1adjustr
Charybdis
20
10 / 1 / 5
13,792
690
24,401
18,310
8,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ll Caged ll
Cu Chulainn
18
3 / 1 / 7
11,953
598
9,480
12,930
7,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
wolfieloyal
Sylvanus
15
1 / 5 / 13
9,756
488
9,021
18,706
17,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
12
Kills
31
31
Deaths
13
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mercury
ConniMacc
Mercury
10
4
9
3.63
L
Aphrodite
TenienteWolf
Aphrodite
1
5
3
0.5
W
7
2
10
6
L
2
9
4
0.44
W
Charybdis
attiud1adjustr
Charybdis
10
1
5
12.5
L
1
2
3
1.25
W
Cu Chulainn
ll Caged ll
Cu Chulainn
3
1
7
6.5
L
Ravana
4
7
2
0.71
L
Danzaburou
unojorojo
Danzaburou
4
8
4
0.75
W
Sylvanus
wolfieloyal
Sylvanus
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,216
Damage
76,466
91,181
Taken
81,505
55,678
Mitigated
47,895
24,586
Healing
30,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ConniMacc
Mercury
12,664
5,642
0
2,766
17,286
8,589
255
2,432
14,703
0
140,987
L
Aphrodite
TenienteWolf
Aphrodite
8,078
366
2,447
8,501
18,547
15,857
224
2,690
15,857
58,309
1,463
W
20,900
773
0
5,459
14,273
6,026
1,400
4,713
9,467
84,026
124
L
5,318
1,389
0
1,100
11,739
3,615
0
5,402
6,337
42,130
379
W
Charybdis
attiud1adjustr
Charybdis
24,401
12,501
0
12,324
18,310
8,384
5,249
3,043
15,171
0
153,561
L
6,935
531
460
5,498
23,134
18,905
292
9,068
14,066
45,296
0
W
Cu Chulainn
ll Caged ll
Cu Chulainn
9,480
454
0
949
12,930
7,356
500
3,635
8,844
0
81,293
L
Ravana
8,445
2,554
0
2,679
19,770
11,196
604
8,738
11,032
0
54,463
L
Danzaburou
unojorojo
Danzaburou
10,440
4,203
0
3,901
17,991
6,105
0
3,588
14,403
0
54,418
W
Sylvanus
wolfieloyal
Sylvanus
9,021
2,215
3,750
4,868
18,706
17,540
395
6,112
12,296
26,642
6,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
59,988
417
Minions Killed
687
0
Camps Cleared
0
1,898,709
Distance Traveled
1,997,589
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,781
639
160
8
0
499,190
0
L
Aphrodite
8,849
442
86
4
0
362,288
5
W
Merlin
11,706
585
100
5
0
365,778
5
L
Hera
8,929
446
81
4
0
305,328
0
W
Charybdis
13,792
690
235
12
0
375,620
0
L
Sobek
9,028
451
77
4
0
429,502
6
W
Cu Chulainn
11,953
598
149
7
0
387,739
8
L
Ravana
9,535
477
75
4
0
428,085
1
L
Danzaburou
10,500
525
98
5
0
373,506
4
W
Sylvanus
9,756
488
43
2
0
369,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role