Player Matchup

Olorun
Olorun
Jakkuya
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,103 Elo+
Party 2
Loki
Loki
NephewEulogiess
Loki
Level 81
God Stats
1W - 0L
1,769 SR
Queue Stats
1W - 2L
1,103 Elo+
Party 2
Charybdis
Charybdis
Spiritkiki
Charybdis
Level 56
God Stats
12W - 9L
1,561 SR
Queue Stats
48W - 44L
1,504 Elo+
Solo
Ymir
Ymir
acpo57
Ymir
Level 67
God Stats
1W - 0L
1,671 SR
Queue Stats
25W - 36L
1,364 Elo+
Solo
Odin
Odin
xxWh1t3b0y402
Odin
Level 76
God Stats
2W - 1L
1,493 SR
Queue Stats
41W - 58L
1,450 Elo+
Solo
Team Averages
Level 57
1,599 SR
1,305 Elo+

VS

Team Averages
Level 49
1,511 SR
1,389 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
LiquidFire80
Zeus
Level 60
God Stats
6W - 7L
1,471 SR
Queue Stats
167W - 177L
1,409 Elo+
Party 1
Arachne
Arachne
WickedDoll
Arachne
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 20L
1,217 Elo+
Party 3
Danzaburou
Danzaburou
pebz0808
Danzaburou
Level 80
God Stats
27W - 29L
1,478 SR
Queue Stats
84W - 101L
1,426 Elo+
Solo
Anubis
Anubis
werewolfking2014
Anubis
Level 12
God Stats
2W - 2L
1,608 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jakkuya
Olorun
12
4 / 0 / 6
7,491
1,249
4,138
2,485
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 1 / 6
7,467
1,245
4,977
4,851
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Spiritkiki
Charybdis
13
6 / 0 / 10
8,071
1,345
7,452
4,452
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
acpo57
Ymir
12
0 / 0 / 12
6,657
1,110
3,763
4,992
4,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 10
7,032
1,172
4,065
5,159
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

421

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 3 / 2
6,666
1,111
6,559
10,311
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 5 / 1
6,837
1,140
7,634
7,092
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
WickedDoll
Arachne
11
1 / 9 / 1
6,307
1,051
3,781
10,706
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
pebz0808
Danzaburou
9
0 / 0 / 0
4,048
675
0
0
0
9
0 / 0 / 0
4,048
675
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
17
Kills
3
3
Deaths
17
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
2
0.67
W
Olorun
Jakkuya
Olorun
4
0
6
7
L
1
5
1
0.3
W
4
1
6
7
W
Charybdis
Spiritkiki
Charybdis
6
0
10
11
L
Arachne
WickedDoll
Arachne
1
9
1
0.17
W
Ymir
acpo57
Ymir
0
0
12
6
L
Danzaburou
pebz0808
Danzaburou
0
0
0
0
L
0
0
0
0
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
17,974
21,939
Taken
28,109
13,555
Mitigated
17,510
3,745
Healing
1,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,559
1,151
0
330
10,311
10,478
0
4,358
5,889
0
12,630
W
Olorun
Jakkuya
Olorun
4,138
2,185
555
1,423
2,485
1,113
0
1,236
1,249
14,124
0
L
7,634
178
0
200
7,092
1,933
0
802
6,135
23,956
122
W
4,977
1,375
0
400
4,851
1,695
0
976
3,697
0
16,941
W
Charybdis
Spiritkiki
Charybdis
7,452
4,436
0
713
4,452
1,688
0
2,013
2,439
0
20,169
L
Arachne
WickedDoll
Arachne
3,781
2,577
0
696
10,706
5,099
0
2,728
7,863
0
7,180
W
Ymir
acpo57
Ymir
3,763
749
0
406
4,992
4,823
0
2,096
2,819
9,747
416
L
Danzaburou
pebz0808
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,065
975
0
248
5,159
4,236
0
1,217
3,796
0
7,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
27,906
119
Minions Killed
58
5
Camps Cleared
3
534,595
Distance Traveled
303,324
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,666
1,111
12
2
1
110,017
0
W
Olorun
7,491
1,249
32
5
1
103,277
0
L
Zeus
6,837
1,140
41
7
1
102,157
3
W
Loki
7,467
1,245
27
5
2
103,046
0
W
Charybdis
8,071
1,345
38
6
1
113,553
0
L
Arachne
6,307
1,051
5
1
1
91,150
0
W
Ymir
6,657
1,110
15
3
1
106,047
0
L
Danzaburou
4,048
675
0
0
0
0
0
L
Anubis
4,048
675
0
0
0
0
0
W
Odin
7,032
1,172
7
1
0
108,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role