Player Matchup

Geb
Geb
ObsoleteGoddess
Geb
Level 158
God Stats
0W - 2L
1,894 SR
Queue Stats
31W - 45L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
SexualGank
Ao Kuang
Level 138
God Stats
4W - 6L
1,678 SR
Queue Stats
102W - 102L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRisingPun
Baron Samedi
Level 145
God Stats
3W - 9L
1,459 SR
Queue Stats
88W - 80L
1,554 Elo+
Party 2
Hercules
Hercules
illlmazera
Hercules
Level 115
God Stats
6W - 4L
1,640 SR
Queue Stats
60W - 52L
1,527 Elo+
Solo
Charybdis
Charybdis
rrus2
Charybdis
Level 159
God Stats
2W - 4L
1,407 SR
Queue Stats
55W - 51L
1,522 Elo+
Solo
Team Averages
Level 143
1,616 SR
1,502 Elo+

VS

Team Averages
Level 126
1,532 SR
1,485 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DaniiGoDi
Rama
Level 68
God Stats
8W - 6L
1,739 SR
Queue Stats
51W - 53L
1,489 Elo+
Solo
Ix Chel
Ix Chel
Hapabat
Ix Chel
Level 108
God Stats
4W - 7L
1,401 SR
Queue Stats
80W - 83L
1,441 Elo+
Party 1
Ra
Ra
backpacmcmegawin
Ra
Level 122
God Stats
10W - 9L
1,518 SR
Queue Stats
125W - 145L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,214
1,036
3,579
9,100
4,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
SexualGank
Ao Kuang
11
1 / 4 / 4
6,152
1,025
5,521
8,453
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TheRisingPun
Baron Samedi
12
3 / 2 / 2
6,698
1,116
6,404
6,341
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
illlmazera
Hercules
11
2 / 5 / 2
6,019
1,003
5,908
10,604
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
rrus2
Charybdis
7
0 / 0 / 0
3,636
606
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 2 / 7
7,136
1,189
8,014
5,820
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
11
1 / 1 / 11
6,382
1,064
6,651
9,310
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
12
2 / 2 / 5
6,891
1,149
3,835
4,466
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Hapabat
Ix Chel
13
6 / 1 / 6
7,128
1,188
8,491
4,321
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 8
6,289
1,048
1,972
3,478
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
14
14
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
7
4.25
W
Sun Wukong
 
Sun Wukong
1
1
11
6.5
W
Rama
2
2
5
2.25
W
Ix Chel
Hapabat
Ix Chel
6
1
6
9
L
0
3
3
0.5
L
Ao Kuang
SexualGank
Ao Kuang
1
4
4
0.75
L
Baron Samedi
TheRisingPun
Baron Samedi
3
2
2
2
W
0
0
8
4
L
Hercules
illlmazera
Hercules
2
5
2
0.6
L
Charybdis
rrus2
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,412
Damage
28,963
34,498
Taken
27,395
18,552
Mitigated
14,137
8,783
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,014
993
0
707
5,820
1,857
0
2,247
3,222
0
16,736
W
Sun Wukong
 
Sun Wukong
6,651
749
0
2,123
9,310
7,896
0
4,401
4,112
0
12,655
W
Rama
3,835
3,013
0
1,190
4,466
1,630
0
1,585
2,643
0
19,759
W
Ix Chel
Hapabat
Ix Chel
8,491
512
793
2,205
4,321
1,573
0
2,828
1,179
15,854
0
L
3,579
148
855
2,299
9,100
4,071
0
2,269
6,527
12,359
1,118
L
Ao Kuang
SexualGank
Ao Kuang
5,521
872
0
2,014
8,453
3,710
0
2,644
5,775
11,800
0
L
Baron Samedi
TheRisingPun
Baron Samedi
6,404
428
104
1,223
6,341
3,100
0
2,945
3,329
19,904
613
W
1,972
0
764
1,264
3,478
1,181
0
2,611
704
15,161
0
L
Hercules
illlmazera
Hercules
5,908
1,246
0
2,288
10,604
7,671
0
2,605
7,778
0
8,949
L
Charybdis
rrus2
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
33,826
99
Minions Killed
153
0
Camps Cleared
0
515,574
Distance Traveled
752,000
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,136
1,189
29
5
0
160,778
0
W
Sun Wukong
6,382
1,064
13
2
0
148,329
0
W
Rama
6,891
1,149
45
8
0
134,175
0
W
Ix Chel
7,128
1,188
29
5
0
147,379
0
L
Geb
6,214
1,036
24
4
0
122,905
3
L
Ao Kuang
6,152
1,025
18
3
0
143,013
0
L
Baron Samedi
6,698
1,116
49
8
0
135,983
0
W
Ra
6,289
1,048
37
6
0
161,339
0
L
Hercules
6,019
1,003
8
1
0
113,673
0
L
Charybdis
3,636
606
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role