Player Matchup

Gilgamesh
Gilgamesh
Diamond V
Embocadura
Gilgamesh
Diamond V
Level 122
God Stats
1W - 0L
1,823 SR
Queue Stats
42W - 23L
2,137 MMR
Party 2
Fafnir
Fafnir
Platinum I
MikeFeesh
Fafnir
Platinum I
Level 144
God Stats
4W - 1L
1,899 SR
Queue Stats
42W - 23L
2,133 MMR
Party 2
Jing Wei
Jing Wei
Diamond V
kennosaurusrex
Jing Wei
Diamond V
Level 134
God Stats
3W - 0L
1,867 SR
Queue Stats
42W - 23L
2,133 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,863 SR
2,134 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,510 SR
1,774 MMR
Cabrakan
Cabrakan
Platinum II
 
Cabrakan
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum III
CsTuMyy
Odin
Platinum III
Level 198
God Stats
1W - 1L
1,441 SR
Queue Stats
86W - 81L
2,036 MMR
Solo
Fenrir
Fenrir
Platinum III
DiIly Dylan
Fenrir
Platinum III
Level 154
God Stats
2W - 4L
1,588 SR
Queue Stats
420W - 466L
1,785 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Embocadura
Gilgamesh
15
0 / 2 / 15
8,761
796
7,431
8,219
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
MikeFeesh
Fafnir
16
5 / 1 / 11
10,176
925
6,719
8,484
10,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
18
11 / 0 / 5
11,543
1,049
13,822
8,273
4,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CthulhuSerqetKuzenboKumbhakarnaCerberus

VS

Bans
Xing TianDiscordiaVulcanHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 6 / 0
7,846
713
5,995
11,532
11,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
CsTuMyy
Odin
13
0 / 6 / 2
7,471
679
4,477
11,280
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
13
1 / 4 / 1
7,469
679
2,722
9,461
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
3
3
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
0
0.33
L
Odin
CsTuMyy
Odin
0
6
2
0.17
L
Fenrir
1
4
1
0.38
W
Gilgamesh
Embocadura
Gilgamesh
0
2
15
3.75
W
Fafnir
MikeFeesh
Fafnir
5
1
11
10.5
W
Jing Wei
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
13,194
24,976
Taken
32,273
21,670
Mitigated
28,377
8,002
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,995
537
0
2,010
11,532
11,203
0
2,026
8,711
23,469
0
L
Odin
CsTuMyy
Odin
4,477
250
0
926
11,280
9,115
0
2,363
8,351
609
15,868
L
Fenrir
2,722
404
0
265
9,461
8,059
0
1,554
7,398
1,477
8,028
W
Gilgamesh
Embocadura
Gilgamesh
7,431
1,786
0
1,442
8,219
7,012
264
2,462
5,618
0
21,512
W
Fafnir
MikeFeesh
Fafnir
6,719
1,273
0
3,042
8,484
10,312
692
1,600
6,654
20,122
1,192
W
Jing Wei
13,822
11,670
0
3,518
8,273
4,346
2,061
3,042
4,927
0
68,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
22,786
174
Minions Killed
82
0
Camps Cleared
0
672,556
Distance Traveled
566,496
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,846
713
29
3
0
160,290
0
L
Odin
7,471
679
28
3
0
205,651
2
L
Fenrir
7,469
679
25
2
0
200,555
0
W
Gilgamesh
8,761
796
26
2
0
225,594
0
W
Fafnir
10,176
925
30
3
0
227,630
1
W
Jing Wei
11,543
1,049
118
11
0
219,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role