Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KallindoR
Nu Wa
Level 158
God Stats
7W - 12L
1,454 SR
Queue Stats
20W - 24L
1,496 Elo+
Solo
He Bo
He Bo
NickoGames
He Bo
Level 141
God Stats
8W - 11L
1,419 SR
Queue Stats
831W - 923L
1,506 Elo+
Solo
Thor
Thor
WolfMist
Thor
Level 127
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 10L
1,404 Elo+
Party 2
Ymir
Ymir
fernanflo123
Ymir
Level 105
God Stats
4W - 2L
1,755 SR
Queue Stats
195W - 203L
1,521 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,485 Elo+

VS

Team Averages
Level 127
1,586 SR
1,531 Elo+
Chernobog
Chernobog
FelixNNU
Chernobog
Level 158
God Stats
2W - 0L
1,755 SR
Queue Stats
81W - 63L
1,517 Elo+
Party 1
Anubis
Anubis
UtaLSG
Anubis
Level 130
God Stats
2W - 1L
1,712 SR
Queue Stats
42W - 27L
1,557 Elo+
Party 1
Thanatos
Thanatos
alecampoli123
Thanatos
Level 119
God Stats
8W - 7L
1,468 SR
Queue Stats
67W - 44L
1,620 Elo+
Solo
Bastet
Bastet
minetown1
Bastet
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 92L
1,511 Elo+
Party 1
Scylla
Scylla
temp-41479926
Scylla
Level 84
God Stats
9W - 11L
1,496 SR
Queue Stats
174W - 199L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 2 / 2
5,723
1,145
3,537
6,395
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
KallindoR
Nu Wa
11
2 / 1 / 0
6,444
1,289
4,567
2,107
479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
11
0 / 5 / 2
5,912
1,182
5,377
6,253
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
10
0 / 4 / 1
5,529
1,106
3,745
7,002
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,302
1,060
366
3,392
2,592
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FelixNNU
Chernobog
11
0 / 0 / 9
6,062
1,212
3,208
2,377
641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
UtaLSG
Anubis
11
1 / 0 / 9
6,996
1,399
3,766
4,845
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
alecampoli123
Thanatos
11
5 / 1 / 6
6,776
1,355
4,312
5,041
1,223
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
minetown1
Bastet
12
4 / 1 / 6
7,038
1,408
6,654
4,367
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 2
6,312
1,262
3,887
3,217
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
2
Kills
13
13
Deaths
2
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
2
0.5
W
Chernobog
FelixNNU
Chernobog
0
0
9
4.5
L
Nu Wa
KallindoR
Nu Wa
2
1
0
2
L
He Bo
0
5
2
0.2
W
Anubis
UtaLSG
Anubis
1
0
9
5.5
L
Thor
0
4
1
0.13
W
Thanatos
alecampoli123
Thanatos
5
1
6
8
L
0
1
1
0.5
W
Bastet
minetown1
Bastet
4
1
6
7
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
21,827
25,149
Taken
19,847
6,839
Mitigated
7,791
1,385
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,537
2,119
0
775
6,395
1,280
0
2,515
3,880
0
14,790
W
Chernobog
FelixNNU
Chernobog
3,208
2,235
0
183
2,377
641
0
1,000
1,327
0
14,088
L
Nu Wa
KallindoR
Nu Wa
4,567
853
0
0
2,107
479
0
704
1,403
18,493
0
L
He Bo
5,377
0
0
0
6,253
1,078
0
1,359
4,894
12,818
0
W
Anubis
UtaLSG
Anubis
3,766
213
229
862
4,845
3,744
0
2,153
2,548
10,870
534
L
Thor
3,745
608
0
150
7,002
1,410
0
1,838
5,164
0
9,837
W
Thanatos
alecampoli123
Thanatos
4,312
1,146
0
1,704
5,041
1,223
0
2,792
2,083
0
10,796
L
366
115
0
460
3,392
2,592
0
806
2,586
897
0
W
Bastet
minetown1
Bastet
6,654
1,161
0
593
4,367
1,293
0
2,251
1,952
0
10,227
W
3,887
82
0
310
3,217
890
0
1,472
1,627
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
33,184
90
Minions Killed
88
4
Camps Cleared
4
440,982
Distance Traveled
548,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,723
1,145
21
4
0
105,247
0
W
Chernobog
6,062
1,212
24
5
0
94,526
0
L
Nu Wa
6,444
1,289
16
3
0
99,571
0
L
He Bo
5,912
1,182
32
6
3
98,164
0
W
Anubis
6,996
1,399
19
4
2
101,016
0
L
Thor
5,529
1,106
20
4
1
99,903
0
W
Thanatos
6,776
1,355
9
2
2
117,097
0
L
Ymir
5,302
1,060
1
0
0
38,097
0
W
Bastet
7,038
1,408
4
1
0
130,511
0
W
Scylla
6,312
1,262
32
6
0
105,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role