Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DEATHKING2011
Charon
Level 194
God Stats
1W - 1L
1,488 SR
Queue Stats
134W - 155L
1,460 Elo+
Solo
Hun Batz
Hun Batz
SlobOnMacaque
Hun Batz
Level 156
God Stats
2W - 1L
1,278 SR
Queue Stats
191W - 197L
1,491 Elo+
Solo
Mercury
Mercury
WutangVibe
Mercury
Level 128
God Stats
1W - 0L
1,292 SR
Queue Stats
137W - 125L
1,577 Elo+
Solo
Ullr
Ullr
YourNewBOSS44
Ullr
Level 158
God Stats
6W - 7L
1,491 SR
Queue Stats
344W - 326L
1,470 Elo+
Solo
Team Averages
Level 153
1,410 SR
1,500 Elo+

VS

Team Averages
Level 141
1,498 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AlreaadyDeaad
Xbalanque
Level 128
God Stats
0W - 2L
1,293 SR
Queue Stats
27W - 33L
1,522 Elo+
Solo
Neith
Neith
BTK Bamban
Neith
Level 159
God Stats
19W - 19L
1,501 SR
Queue Stats
757W - 776L
1,516 Elo+
Solo
Fenrir
Fenrir
KainVermillion
Fenrir
Level 147
God Stats
6W - 5L
1,694 SR
Queue Stats
858W - 899L
1,452 Elo+
Solo
Da Ji
Da Ji
skyrimpooper4
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 203L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 4
6,142
1,228
2,429
3,125
1,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 6
5,539
1,108
3,120
3,770
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
SlobOnMacaque
Hun Batz
10
4 / 2 / 2
6,392
1,278
4,458
4,717
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
WutangVibe
Mercury
9
1 / 2 / 4
5,488
1,098
1,037
3,348
1,244
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 5
5,989
1,198
3,024
1,353
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 2
5,406
1,081
2,456
3,820
1,377
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
AlreaadyDeaad
Xbalanque
10
1 / 1 / 3
5,055
1,011
2,527
3,155
1,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
10
2 / 2 / 2
5,244
1,049
3,888
3,979
1,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 3
5,066
1,013
1,272
4,441
5,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
1,208
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
8
Kills
5
6
Deaths
8
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
2
2
L
Xbalanque
AlreaadyDeaad
Xbalanque
1
1
3
2.5
L
Neith
2
2
2
1.5
W
0
1
6
3
L
1
4
3
0.63
W
Hun Batz
SlobOnMacaque
Hun Batz
4
2
2
2.5
W
Mercury
WutangVibe
Mercury
1
2
4
1.5
W
1
0
5
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,068
Damage
10,143
16,313
Taken
15,395
9,075
Mitigated
8,969
4,736
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,429
1,067
0
932
3,125
1,125
754
0
3,125
0
8,659
L
Ah Muzen Cab
 
Ah Muzen Cab
2,456
505
272
854
3,820
1,377
0
924
2,750
0
13,207
L
Xbalanque
AlreaadyDeaad
Xbalanque
2,527
738
189
673
3,155
1,051
0
552
2,603
0
3,920
L
Neith
3,888
725
0
495
3,979
1,362
0
767
3,070
0
8,575
W
3,120
273
240
593
3,770
3,928
27
0
3,770
6,514
406
L
1,272
95
0
250
4,441
5,179
0
452
3,911
0
1,692
W
Hun Batz
SlobOnMacaque
Hun Batz
4,458
128
83
1,228
4,717
2,215
0
0
4,717
0
10,793
W
Mercury
WutangVibe
Mercury
1,037
190
0
560
3,348
1,244
0
0
3,348
0
5,160
W
3,024
553
821
279
1,353
563
394
0
1,353
0
8,424
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
21,979
64
Minions Killed
37
0
Camps Cleared
0
459,846
Distance Traveled
356,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,142
1,228
20
4
0
73,768
0
L
Ah Muzen Cab
5,406
1,081
11
2
0
102,387
0
L
Xbalanque
5,055
1,011
5
1
0
89,703
0
L
Neith
5,244
1,049
16
3
0
92,762
0
W
Charon
5,539
1,108
13
3
0
86,640
0
L
Fenrir
5,066
1,013
5
1
0
71,639
0
W
Hun Batz
6,392
1,278
12
2
0
97,964
0
W
Mercury
5,488
1,098
1
0
0
93,193
0
W
Ullr
5,989
1,198
18
4
0
108,281
0
L
Da Ji
1,208
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role