Player Matchup

Vulcan
Vulcan
DatboiPrim
Vulcan
Level 145
God Stats
3W - 4L
1,336 SR
Queue Stats
644W - 603L
1,492 Elo+
Solo
Charybdis
Charybdis
NiCarlomagno
Charybdis
Level 186
God Stats
1W - 3L
1,435 SR
Queue Stats
435W - 445L
1,439 Elo+
Solo
Nu Wa
Nu Wa
SavieeeGee
Nu Wa
Level 106
God Stats
41W - 23L
1,639 SR
Queue Stats
157W - 139L
1,496 Elo+
Solo
Fenrir
Fenrir
jimlayey71
Fenrir
Level 137
God Stats
1W - 3L
1,184 SR
Queue Stats
413W - 394L
1,561 Elo+
Solo
Ganesha
Ganesha
sonicwolfe
Ganesha
Level 35
God Stats
5W - 5L
1,523 SR
Queue Stats
49W - 56L
1,513 Elo+
Solo
Team Averages
Level 122
1,423 SR
1,500 Elo+

VS

Team Averages
Level 81
1,500 SR
1,460 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BingleTown
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,356 Elo+
Party 2
King Arthur
King Arthur
Gatosuperñonga
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 198L
1,539 Elo+
Party 1
Fenrir
Fenrir
HunterofLight50
Fenrir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
brofist101
Kumbhakarna
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DatboiPrim
Vulcan
13
1 / 2 / 1
7,648
588
7,078
5,667
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NiCarlomagno
Charybdis
14
9 / 0 / 2
8,563
659
12,556
6,650
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
6 / 1 / 1
8,426
648
10,569
6,317
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
jimlayey71
Fenrir
13
3 / 4 / 5
7,364
566
5,220
12,937
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
sonicwolfe
Ganesha
12
0 / 1 / 4
7,050
542
2,117
11,661
9,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 4 / 2
7,626
587
8,394
8,131
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
BingleTown
Heimdallr
9
0 / 6 / 0
5,240
403
5,638
10,283
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Gatosuperñonga
King Arthur
14
2 / 2 / 2
7,928
610
7,911
16,357
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 3
7,194
553
3,262
10,173
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
brofist101
Kumbhakarna
8
0 / 4 / 0
5,407
416
4,062
12,111
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
19
Kills
8
8
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
4
2
1.25
L
Heimdallr
BingleTown
Heimdallr
0
6
0
0
W
Vulcan
DatboiPrim
Vulcan
1
2
1
0.75
L
King Arthur
Gatosuperñonga
King Arthur
2
2
2
1.5
L
2
3
3
1.17
W
Charybdis
NiCarlomagno
Charybdis
9
0
2
10
W
Nu Wa
6
1
1
6.5
L
Kumbhakarna
brofist101
Kumbhakarna
0
4
0
0
W
Fenrir
jimlayey71
Fenrir
3
4
5
1.38
W
Ganesha
sonicwolfe
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
29,267
43,232
Taken
57,055
21,432
Mitigated
23,319
13,998
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,394
1,398
0
500
8,131
1,664
0
3,634
4,313
66,971
229
L
Heimdallr
BingleTown
Heimdallr
5,638
2,746
0
2,841
10,283
2,850
0
1,503
8,705
0
23,610
W
Vulcan
DatboiPrim
Vulcan
7,078
413
0
500
5,667
1,885
0
0
5,667
52,211
693
L
King Arthur
Gatosuperñonga
King Arthur
7,911
925
0
6,763
16,357
7,832
0
8,819
7,398
0
68,003
L
3,262
436
0
674
10,173
3,483
329
3,076
6,822
0
48,182
W
Charybdis
NiCarlomagno
Charybdis
12,556
7,006
0
4,059
6,650
2,455
207
1,790
4,860
0
74,934
W
Nu Wa
10,569
3,880
98
2,079
6,317
1,814
442
3,301
3,016
51,799
1,094
L
Kumbhakarna
brofist101
Kumbhakarna
4,062
630
0
1,028
12,111
7,490
0
1,818
10,229
24,586
0
W
Fenrir
jimlayey71
Fenrir
5,220
1,106
0
1,959
12,937
5,342
0
4,322
8,615
0
58,639
W
Ganesha
sonicwolfe
Ganesha
2,117
548
2,149
3,154
11,661
9,936
68
3,024
8,637
11,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
33,395
408
Minions Killed
373
0
Camps Cleared
0
1,341,697
Distance Traveled
1,343,554
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,626
587
111
9
0
238,429
0
L
Heimdallr
5,240
403
27
2
0
257,253
0
W
Vulcan
7,648
588
94
7
0
258,860
1
L
King Arthur
7,928
610
124
10
0
279,522
0
L
Fenrir
7,194
553
87
7
0
299,895
0
W
Charybdis
8,563
659
130
10
0
240,199
0
W
Nu Wa
8,426
648
95
7
0
242,973
1
L
Kumbhakarna
5,407
416
24
2
0
268,455
0
W
Fenrir
7,364
566
88
7
0
294,024
0
W
Ganesha
7,050
542
1
0
0
305,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role