Player Matchup

Baron Samedi
Baron Samedi
DedaleeGod
Baron Samedi
Level 148
God Stats
65W - 36L
1,701 SR
Queue Stats
554W - 464L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
SCHDoritos
Jormungandr
Level 83
God Stats
6W - 1L
1,902 SR
Queue Stats
316W - 266L
1,605 Elo+
Party 1
Mercury
Mercury
Sеpsis
Mercury
Level 165
God Stats
66W - 76L
1,516 SR
Queue Stats
325W - 321L
1,557 Elo+
Party 1
Team Averages
Level 132
1,706 SR
1,589 Elo+

VS

Team Averages
Level 115
1,622 SR
1,426 Elo+
Merlin
Merlin
OGxHammer
Merlin
Level 175
God Stats
1W - 1L
1,760 SR
Queue Stats
49W - 49L
1,400 Elo+
Solo
Atlas
Atlas
Taykillz-_-
Atlas
Level 85
God Stats
0W - 2L
1,310 SR
Queue Stats
158W - 168L
1,432 Elo+
Solo
Ishtar
Ishtar
ZeuskilleR122
Ishtar
Level 85
God Stats
15W - 21L
1,798 SR
Queue Stats
220W - 245L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DedaleeGod
Baron Samedi
15
5 / 2 / 5
9,167
917
11,503
8,539
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SCHDoritos
Jormungandr
15
5 / 0 / 6
8,952
895
7,681
7,315
7,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Sеpsis
Mercury
14
2 / 1 / 9
8,416
842
7,441
5,338
1,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OGxHammer
Merlin
13
2 / 3 / 1
8,006
801
3,832
7,654
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 4 / 2
7,461
746
4,212
11,029
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 5 / 2
6,869
687
3,538
9,715
3,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DedaleeGod
Baron Samedi
5
2
5
3.75
L
Merlin
OGxHammer
Merlin
2
3
1
0.83
W
Jormungandr
SCHDoritos
Jormungandr
5
0
6
8
W
Mercury
Sеpsis
Mercury
2
1
9
6.5
L
1
4
2
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
11,582
21,192
Taken
28,398
12,149
Mitigated
13,396
7,406
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DedaleeGod
Baron Samedi
11,503
529
1,573
3,978
8,539
3,268
100
3,797
4,742
29,743
631
L
Merlin
OGxHammer
Merlin
3,832
213
0
1,108
7,654
2,762
0
4,583
3,047
21,144
0
W
Jormungandr
SCHDoritos
Jormungandr
7,681
1,432
0
927
7,315
7,020
220
2,246
5,069
28,172
972
W
Mercury
Sеpsis
Mercury
7,441
2,597
0
928
5,338
1,861
721
1,880
3,458
0
25,946
L
4,212
1,527
0
750
11,029
7,262
0
7,783
3,118
12,545
425
L
3,538
1,490
0
2,660
9,715
3,372
0
6,630
3,085
0
17,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
22,336
129
Minions Killed
93
0
Camps Cleared
0
615,915
Distance Traveled
500,590
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,167
917
46
5
0
180,272
0
L
Merlin
8,006
801
48
5
0
162,676
3
W
Jormungandr
8,952
895
51
5
0
192,840
0
W
Mercury
8,416
842
32
3
0
242,803
0
L
Atlas
7,461
746
26
3
0
158,747
1
L
Ishtar
6,869
687
19
2
0
179,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role