Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Nhappa
Anhur
Level 118
God Stats
6W - 7L
1,631 SR
Queue Stats
19W - 22L
1,421 Elo+
Solo
Bakasura
Bakasura
VictorBrKO
Bakasura
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 168L
1,525 Elo+
Solo
Ne Zha
Ne Zha
zHelenna
Ne Zha
Level 165
God Stats
10W - 4L
1,695 SR
Queue Stats
119W - 93L
1,549 Elo+
Solo
Team Averages
Level 126
1,565 SR
1,499 Elo+

VS

Team Averages
Level 83
1,404 SR
1,427 Elo+
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AOYZET
Kumbhakarna
Level 68
God Stats
4W - 6L
1,352 SR
Queue Stats
54W - 63L
1,330 Elo+
Party 1
Bakasura
Bakasura
LeoFriG31
Bakasura
Level 38
God Stats
2W - 7L
1,250 SR
Queue Stats
58W - 78L
1,320 Elo+
Party 1
Osiris
Osiris
lightzin004
Osiris
Level 108
God Stats
3W - 2L
1,418 SR
Queue Stats
101W - 101L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 1 / 0
4,533
756
2,756
4,966
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
 
Nu Wa
7
1 / 3 / 0
4,158
693
3,370
3,667
906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Nhappa
Anhur
7
0 / 0 / 0
3,999
667
597
920
202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
VictorBrKO
Bakasura
7
0 / 0 / 0
3,792
632
991
4,404
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ne Zha
zHelenna
Ne Zha
7
0 / 0 / 0
4,316
719
2,153
3,526
1,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
2 / 1 / 1
4,242
707
2,617
5,776
1,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
 
Ra
1
0 / 0 / 0
2,707
451
0
220
54
Kumbhakarna
AOYZET
Kumbhakarna
7
0 / 0 / 0
3,591
599
292
2,989
1,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
LeoFriG31
Bakasura
8
1 / 0 / 0
3,958
660
714
4,205
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
8
1 / 1 / 0
4,429
738
2,420
6,904
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
4
4
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
0
1
W
Nu Wa
 
Nu Wa
1
3
0
0.33
L
Hades
 
Hades
2
1
1
2.5
L
Ra
 
Ra
0
0
0
0
L
Kumbhakarna
AOYZET
Kumbhakarna
0
0
0
0
L
Bakasura
LeoFriG31
Bakasura
1
0
0
1
W
Anhur
Nhappa
Anhur
0
0
0
0
W
Bakasura
VictorBrKO
Bakasura
0
0
0
0
L
Osiris
1
1
0
1
W
Ne Zha
zHelenna
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,867
Damage
6,043
17,483
Taken
20,094
5,995
Mitigated
9,313
6,864
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,756
1,657
0
1,742
4,966
2,066
0
0
4,966
0
24,506
W
Nu Wa
 
Nu Wa
3,370
1,425
0
828
3,667
906
0
1,502
2,165
22,105
4,508
L
Hades
 
Hades
2,617
78
58
3,703
5,776
1,879
0
2,446
3,330
27,434
1,954
L
Ra
 
Ra
0
0
0
0
220
54
0
220
0
0
0
L
Kumbhakarna
AOYZET
Kumbhakarna
292
0
0
1,199
2,989
1,424
0
152
2,837
10,733
0
L
Bakasura
LeoFriG31
Bakasura
714
619
0
2,001
4,205
1,441
0
170
4,035
0
16,069
W
Anhur
Nhappa
Anhur
597
378
0
582
920
202
0
79
841
0
26,528
W
Bakasura
VictorBrKO
Bakasura
991
729
0
1,933
4,404
1,484
0
595
3,809
0
21,360
L
Osiris
2,420
654
0
3,319
6,904
4,515
0
148
6,756
0
26,680
W
Ne Zha
zHelenna
Ne Zha
2,153
505
0
1,779
3,526
1,337
0
565
2,911
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,798
Gold Earned
18,927
218
Minions Killed
163
0
Camps Cleared
0
650,792
Distance Traveled
498,110
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,533
756
42
7
0
125,321
0
W
Nu Wa
4,158
693
48
8
0
111,749
1
L
Hades
4,242
707
51
9
0
115,222
1
L
Ra
2,707
451
0
0
0
0
0
L
Kumbhakarna
3,591
599
8
1
0
140,577
0
L
Bakasura
3,958
660
51
9
0
125,944
0
W
Anhur
3,999
667
49
8
0
121,306
0
W
Bakasura
3,792
632
46
8
0
168,417
0
L
Osiris
4,429
738
53
9
0
116,367
0
W
Ne Zha
4,316
719
33
6
0
123,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role