Player Matchup

Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ChaneleSenpai
Ix Chel
Level 155
God Stats
2W - 4L
1,532 SR
Queue Stats
136W - 69L
1,611 Elo+
Solo
Hercules
Hercules
DIEGOFOX23232
Hercules
Level 153
God Stats
0W - 1L
1,670 SR
Queue Stats
97W - 109L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
DouxReveur
Jormungandr
Level 128
God Stats
1W - 1L
1,831 SR
Queue Stats
102W - 108L
1,588 Elo+
Party 1
Ganesha
Ganesha
Harita511
Ganesha
Level 149
God Stats
0W - 2L
1,195 SR
Queue Stats
33W - 30L
1,509 Elo+
Solo
Team Averages
Level 142
1,545 SR
1,559 Elo+

VS

Team Averages
Level 150
1,579 SR
1,645 Elo+
Artemis
Artemis
 
Artemis
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DannyDevitos
Raijin
Level 136
God Stats
2W - 1L
1,649 SR
Queue Stats
299W - 73L
1,910 Elo+
Party 2
Neith
Neith
GroovyGeneral
Neith
Level 159
God Stats
4W - 2L
1,763 SR
Queue Stats
346W - 74L
1,918 Elo+
Party 2
Awilix
Awilix
R3TR0TM
Awilix
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 28L
1,305 Elo+
Solo
Chang'e
Chang'e
SaberPlush
Chang'e
Level 121
God Stats
1W - 2L
1,481 SR
Queue Stats
99W - 86L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 0
5,156
645
0
0
0
Ix Chel
15
5 / 2 / 6
7,300
913
5,233
7,747
4,542
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
DIEGOFOX23232
Hercules
14
7 / 4 / 6
7,710
964
11,443
13,547
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
DouxReveur
Jormungandr
13
3 / 5 / 10
7,410
926
9,333
12,326
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Harita511
Ganesha
13
0 / 4 / 12
7,089
886
4,342
11,747
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 10
7,417
927
9,100
4,834
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
15
3 / 3 / 9
8,781
1,098
9,916
8,058
3,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 10
8,421
1,053
9,040
8,593
3,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
R3TR0TM
Awilix
11
0 / 6 / 8
6,974
872
2,933
8,631
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SaberPlush
Chang'e
15
6 / 2 / 6
8,661
1,083
6,237
9,599
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
15
Kills
14
15
Deaths
15
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Artemis
 
Artemis
1
2
10
3
L
Ix Chel
5
2
6
4
L
Hercules
DIEGOFOX23232
Hercules
7
4
6
2.5
W
Raijin
3
3
9
2.5
L
Jormungandr
DouxReveur
Jormungandr
3
5
10
1.6
W
4
2
10
4.5
L
Ganesha
Harita511
Ganesha
0
4
12
1.5
W
Awilix
R3TR0TM
Awilix
0
6
8
0.67
W
Chang'e
SaberPlush
Chang'e
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
37,226
45,367
Taken
39,715
38,705
Mitigated
14,036
15,952
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
 
Artemis
9,100
1,924
0
430
4,834
1,570
2,271
2,693
2,079
0
14,196
L
Ix Chel
5,233
576
5,585
3,255
7,747
4,542
66
2,240
5,507
17,395
0
L
Hercules
DIEGOFOX23232
Hercules
11,443
3,266
682
3,304
13,547
10,550
0
5,399
8,148
0
19,510
W
Raijin
9,916
857
211
1,020
8,058
3,010
579
3,611
4,189
22,777
0
L
Jormungandr
DouxReveur
Jormungandr
9,333
1,355
79
1,551
12,326
11,982
252
4,119
8,207
16,820
171
W
9,040
3,532
215
2,269
8,593
3,132
2,105
4,733
3,538
0
19,804
L
Ganesha
Harita511
Ganesha
4,342
38
450
1,046
11,747
11,631
221
4,395
7,352
8,888
0
W
Awilix
R3TR0TM
Awilix
2,933
829
198
308
8,631
2,827
0
3,383
5,022
0
6,121
W
Chang'e
SaberPlush
Chang'e
6,237
940
5,112
4,908
9,599
3,497
834
3,713
5,462
13,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
40,254
63
Minions Killed
91
0
Camps Cleared
0
588,810
Distance Traveled
762,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,156
645
0
0
0
0
0
W
Artemis
7,417
927
14
2
0
144,775
0
L
Ix Chel
7,300
913
20
3
0
160,186
0
L
Hercules
7,710
964
24
3
0
144,358
0
W
Raijin
8,781
1,098
33
4
0
168,051
0
L
Jormungandr
7,410
926
19
2
0
142,147
0
W
Neith
8,421
1,053
19
2
0
147,874
0
L
Ganesha
7,089
886
0
0
0
142,119
0
W
Awilix
6,974
872
7
1
0
163,176
0
W
Chang'e
8,661
1,083
18
2
0
138,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role