Player Matchup

Odin
Odin
Gold V
Druskii400
Odin
Gold V
Level 194
God Stats
5W - 7L
1,527 SR
Queue Stats
168W - 172L
1,376 MMR
Solo
Da Ji
Da Ji
Silver III
GatmanV2
Da Ji
Silver III
Level 63
God Stats
9W - 3L
1,387 SR
Queue Stats
80W - 78L
1,402 MMR
Solo
Fafnir
Fafnir
Bronze III
Justantonio1446
Fafnir
Bronze III
Level 56
God Stats
11W - 6L
1,304 SR
Queue Stats
20W - 36L
1,354 MMR
Solo
Xbalanque
Xbalanque
Silver III
MinturnRowch
Xbalanque
Silver III
Level 113
God Stats
79W - 57L
1,572 SR
Queue Stats
372W - 416L
921 MMR
Solo
Thoth
Thoth
Bronze III
NinjaLowTaperFÆ
Thoth
Bronze III
Level 46
God Stats
5W - 2L
1,523 SR
Queue Stats
71W - 72L
1,411 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,462 SR
1,293 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,562 SR
1,283 MMR
Hun Batz
Hun Batz
Gold IV
Agent_Apostle
Hun Batz
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 447L
1,458 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
M3X1C4N1S1M0
Baron Samedi
Silver I
Level 158
God Stats
1W - 4L
1,567 SR
Queue Stats
1,076W - 1,142L
1,092 MMR
Solo
Hera
Hera
Gold III
alexander_9005
Hera
Gold III
Level 193
God Stats
12W - 7L
1,687 SR
Queue Stats
300W - 323L
1,526 MMR
Party 1
Artemis
Artemis
Silver III
just-PRYME7
Artemis
Silver III
Level 138
God Stats
7W - 8L
1,478 SR
Queue Stats
638W - 707L
972 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
rosenbuu_03
Kuzenbo
Gold V
Level 90
God Stats
18W - 16L
1,581 SR
Queue Stats
168W - 183L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
10,514
584
4,791
10,302
8,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Da Ji
GatmanV2
Da Ji
20
12 / 0 / 6
12,173
676
11,646
14,065
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

13
0 / 3 / 4
9,230
513
4,579
14,222
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
MinturnRowch
Xbalanque
14
2 / 3 / 2
9,361
520
8,100
9,797
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 2 / 7
11,219
623
9,950
6,756
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetJormungandrAthenaThanatos

VS

Bans
SobekHe BoCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Agent_Apostle
Hun Batz
12
0 / 8 / 4
7,372
410
5,860
14,940
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
M3X1C4N1S1M0
Baron Samedi
16
0 / 2 / 0
8,675
482
3,846
9,048
7,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
0 / 5 / 2
9,004
500
2,956
9,441
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
just-PRYME7
Artemis
16
5 / 3 / 1
9,179
510
9,347
8,167
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
rosenbuu_03
Kuzenbo
13
2 / 3 / 3
8,712
484
5,076
14,777
15,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
7
8
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Agent_Apostle
Hun Batz
0
8
4
0.25
W
1
0
4
3
W
Da Ji
GatmanV2
Da Ji
12
0
6
15
W
0
3
4
0.67
L
Baron Samedi
M3X1C4N1S1M0
Baron Samedi
0
2
0
0
W
Xbalanque
MinturnRowch
Xbalanque
2
3
2
1
W
6
2
7
4.75
L
0
5
2
0.2
L
Artemis
just-PRYME7
Artemis
5
3
1
1.83
L
Kuzenbo
rosenbuu_03
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
27,085
55,142
Taken
56,373
35,480
Mitigated
31,637
10,021
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Agent_Apostle
Hun Batz
5,860
762
0
2,133
14,940
4,017
0
3,522
11,418
0
44,957
W
4,791
1,192
0
891
10,302
8,083
245
3,320
6,982
0
68,166
W
Da Ji
GatmanV2
Da Ji
11,646
3,190
0
776
14,065
6,734
0
1,164
12,887
0
127,813
W
4,579
1,119
0
3,806
14,222
15,245
659
2,593
11,585
19,187
0
L
Baron Samedi
M3X1C4N1S1M0
Baron Samedi
3,846
310
0
4,029
9,048
7,507
0
1,803
7,245
67,850
192
W
Xbalanque
MinturnRowch
Xbalanque
8,100
2,962
0
2,899
9,797
3,133
4,196
3,266
6,440
0
75,735
W
9,950
262
0
1,649
6,756
2,285
2,237
1,730
4,884
68,257
2,077
L
2,956
446
0
1,918
9,441
2,316
118
3,017
6,424
82,146
0
L
Artemis
just-PRYME7
Artemis
9,347
5,253
0
1,547
8,167
2,620
57
2,017
6,150
0
64,325
L
Kuzenbo
rosenbuu_03
Kuzenbo
5,076
2,063
0
3,040
14,777
15,177
294
4,068
10,709
29,549
2,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,497
Gold Earned
42,942
596
Minions Killed
504
0
Camps Cleared
0
1,656,600
Distance Traveled
1,645,194
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,372
410
67
4
0
343,983
3
W
Odin
10,514
584
125
7
0
312,693
0
W
Da Ji
12,173
676
153
9
0
379,413
0
W
Fafnir
9,230
513
30
2
0
301,274
1
L
Baron Samedi
8,675
482
104
6
0
304,157
4
W
Xbalanque
9,361
520
154
9
0
299,565
4
W
Thoth
11,219
623
134
7
0
363,655
4
L
Hera
9,004
500
192
11
0
344,396
2
L
Artemis
9,179
510
102
6
0
308,516
0
L
Kuzenbo
8,712
484
39
2
0
344,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role