Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum I
YoTeDoyDuro
Ullr
Platinum I
Level 202
God Stats
7W - 5L
1,671 SR
Queue Stats
54W - 37L
1,933 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,557 SR
1,644 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,659 SR
1,999 MMR
Hachiman
Hachiman
Platinum V
BKRX5
Hachiman
Platinum V
Level 84
God Stats
7W - 1L
1,612 SR
Queue Stats
282W - 300L
1,672 MMR
Solo
Xing Tian
Xing Tian
Masters
Gastóne
Xing Tian
Masters
Level 195
God Stats
32W - 28L
1,642 SR
Queue Stats
563W - 404L
2,682 MMR
Solo
Ra
Ra
Platinum III
YT-D3nnyum
Ra
Platinum III
Level 153
God Stats
5W - 1L
1,723 SR
Queue Stats
432W - 446L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 1 / 0
7,550
755
2,307
6,638
2,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
 
Nu Wa
13
0 / 2 / 0
7,209
721
5,518
4,261
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
7,016
702
2,102
7,588
2,639
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Ne ZhaCerberusCthulhuFafnirThoth

VS

Bans
SerqetAresKuzenboHorusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BKRX5
Hachiman
15
3 / 0 / 4
8,564
856
4,399
5,162
1,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Gastóne
Xing Tian
16
4 / 0 / 3
9,043
904
7,901
8,803
6,532
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 0 / 6
8,417
842
3,171
4,541
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Hachiman
BKRX5
Hachiman
3
0
4
5
W
Xing Tian
Gastóne
Xing Tian
4
0
3
5.5
W
0
0
6
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,927
Damage
15,471
18,487
Taken
18,506
6,880
Mitigated
9,281
1,297
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,307
229
0
669
6,638
2,818
0
3,073
3,467
0
19,974
L
Nu Wa
 
Nu Wa
5,518
2,041
0
388
4,261
1,423
36
2,650
1,534
25,916
0
W
Hachiman
BKRX5
Hachiman
4,399
2,782
0
305
5,162
1,313
692
2,170
2,992
0
29,219
W
Xing Tian
Gastóne
Xing Tian
7,901
332
0
3,743
8,803
6,532
135
2,263
6,540
24,124
3,191
W
3,171
173
955
2,541
4,541
1,436
599
1,110
3,431
47,318
0
L
2,102
368
0
240
7,588
2,639
0
4,375
3,105
0
21,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,775
Gold Earned
26,024
127
Minions Killed
184
0
Camps Cleared
0
565,367
Distance Traveled
626,465
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,550
755
38
4
0
222,966
0
L
Nu Wa
7,209
721
46
5
0
159,048
1
W
Hachiman
8,564
856
47
5
0
194,313
0
W
Xing Tian
9,043
904
29
3
0
219,479
6
W
Ra
8,417
842
108
11
0
212,673
4
L
Ullr
7,016
702
43
4
0
183,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role