Player Matchup

Cabrakan
Cabrakan
IIGarfield
Cabrakan
Level 156
God Stats
3W - 0L
1,647 SR
Queue Stats
15W - 5L
1,873 Elo+
Party 1
Hou Yi
Hou Yi
Nellyy
Hou Yi
Level 158
God Stats
7W - 1L
1,809 SR
Queue Stats
87W - 17L
1,984 Elo+
Party 1
Hel
Hel
evixp
Hel
Level 167
God Stats
5W - 7L
1,489 SR
Queue Stats
415W - 181L
1,696 Elo+
Party 1
Team Averages
Level 160
1,648 SR
1,851 Elo+

VS

Team Averages
Level 125
1,556 SR
1,501 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Itz_bimbi
Hun Batz
Level 126
God Stats
2W - 2L
1,602 SR
Queue Stats
36W - 42L
1,497 Elo+
Solo
Aphrodite
Aphrodite
M3621487
Aphrodite
Level 119
God Stats
59W - 34L
1,565 SR
Queue Stats
277W - 261L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IIGarfield
Cabrakan
17
1 / 2 / 16
11,322
871
8,037
15,941
23,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Nellyy
Hou Yi
19
10 / 2 / 5
12,537
964
19,185
17,137
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
evixp
Hel
19
7 / 0 / 10
12,455
958
11,084
8,084
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 5 / 0
10,650
819
10,053
22,169
20,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Itz_bimbi
Hun Batz
16
1 / 7 / 1
10,045
773
8,012
13,194
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
M3621487
Aphrodite
13
0 / 6 / 2
8,841
680
8,853
9,406
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
4
4
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
0
0.6
W
Cabrakan
IIGarfield
Cabrakan
1
2
16
4.5
L
Hun Batz
Itz_bimbi
Hun Batz
1
7
1
0.21
L
Aphrodite
M3621487
Aphrodite
0
6
2
0.17
W
Hou Yi
Nellyy
Hou Yi
10
2
5
6.25
W
Hel
evixp
Hel
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,306
Damage
26,918
41,162
Taken
44,769
38,002
Mitigated
32,198
27,560
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,053
3,800
0
6,754
22,169
20,642
0
8,864
12,437
24
35,105
W
Cabrakan
IIGarfield
Cabrakan
8,037
1,015
0
3,558
15,941
23,998
726
3,450
12,398
23,391
0
L
Hun Batz
Itz_bimbi
Hun Batz
8,012
1,371
0
617
13,194
7,359
0
4,334
8,454
0
36,544
L
Aphrodite
M3621487
Aphrodite
8,853
695
2,912
2,837
9,406
4,197
0
4,273
4,897
27,091
512
W
Hou Yi
Nellyy
Hou Yi
19,185
11,154
0
5,718
17,137
8,491
2,791
3,466
13,427
0
62,996
W
Hel
evixp
Hel
11,084
416
10,838
7,446
8,084
5,513
1,143
1,861
6,140
46,687
1,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
29,536
181
Minions Killed
143
0
Camps Cleared
0
769,539
Distance Traveled
639,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,650
819
40
3
0
234,833
0
W
Cabrakan
11,322
871
30
2
0
256,889
0
L
Hun Batz
10,045
773
66
5
0
231,875
0
L
Aphrodite
8,841
680
37
3
0
172,891
0
W
Hou Yi
12,537
964
78
6
0
230,870
0
W
Hel
12,455
958
73
6
0
281,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role