Player Matchup

Surtr
Surtr
 
Surtr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Drub77
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,543 Elo+
Party 1
Artemis
Artemis
JSharpe
Artemis
Level 113
God Stats
1W - 1L
1,820 SR
Queue Stats
93W - 77L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
samwise9400
Morgan Le Fay
Level 129
God Stats
31W - 26L
1,584 SR
Queue Stats
192W - 186L
1,483 Elo+
Party 1
Team Averages
Level 113
1,581 SR
1,513 Elo+

VS

Team Averages
Level 121
1,610 SR
1,561 Elo+
Arachne
Arachne
AverageWave5940
Arachne
Level 136
God Stats
90W - 71L
1,556 SR
Queue Stats
439W - 423L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Korbuth
Baron Samedi
Level 129
God Stats
5W - 3L
1,589 SR
Queue Stats
501W - 449L
1,534 Elo+
Solo
Skadi
Skadi
ZeroSouIs
Skadi
Level 127
God Stats
4W - 0L
1,760 SR
Queue Stats
22W - 12L
1,703 Elo+
Solo
Ra
Ra
aguacatico94
Ra
Level 107
God Stats
19W - 24L
1,526 SR
Queue Stats
238W - 230L
1,533 Elo+
Solo
Mulan
Mulan
sithdown4321
Mulan
Level 106
God Stats
16W - 13L
1,618 SR
Queue Stats
125W - 144L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 3 / 1
4,398
550
4,457
8,329
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
 
Cthulhu
2
0 / 0 / 0
3,055
382
216
505
270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Drub77
Thor
8
3 / 0 / 1
4,391
549
2,475
4,992
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
JSharpe
Artemis
8
1 / 0 / 2
4,425
553
3,532
2,729
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
samwise9400
Morgan Le Fay
9
1 / 1 / 0
4,451
556
3,543
2,841
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,248
531
1,197
6,041
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
Korbuth
Baron Samedi
6
0 / 2 / 0
3,859
482
1,709
3,873
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
ZeroSouIs
Skadi
9
0 / 1 / 0
4,734
592
1,254
3,477
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 1 / 0
5,048
631
2,250
3,789
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 0
5,899
737
5,493
7,271
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
1
0.17
L
Cthulhu
 
Cthulhu
0
0
0
0
W
0
1
1
0.5
L
Thor
Drub77
Thor
3
0
1
3.5
L
Artemis
JSharpe
Artemis
1
0
2
2
W
Baron Samedi
Korbuth
Baron Samedi
0
2
0
0
W
Skadi
ZeroSouIs
Skadi
0
1
0
0
W
1
1
0
1
L
Morgan Le Fay
samwise9400
Morgan Le Fay
1
1
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
11,903
19,396
Taken
24,451
8,235
Mitigated
9,267
6,652
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,457
1,531
0
3,244
8,329
4,610
0
0
7,920
2,336
21,643
L
Cthulhu
 
Cthulhu
216
0
0
267
505
270
0
92
413
1,954
0
W
1,197
988
0
2,184
6,041
1,950
0
1,086
4,955
0
24,906
L
Thor
Drub77
Thor
2,475
604
0
1,153
4,992
1,674
0
941
4,014
0
17,927
L
Artemis
JSharpe
Artemis
3,532
933
0
1,345
2,729
772
0
1,235
1,494
0
21,124
W
Baron Samedi
Korbuth
Baron Samedi
1,709
118
114
1,130
3,873
1,372
0
108
3,765
15,905
0
W
Skadi
ZeroSouIs
Skadi
1,254
292
0
918
3,477
895
510
108
3,369
0
30,762
W
2,250
0
384
1,355
3,789
1,311
0
2,532
1,257
33,432
133
L
Morgan Le Fay
samwise9400
Morgan Le Fay
3,543
30
0
643
2,841
909
0
1,558
1,283
25,205
0
W
5,493
1,306
0
3,130
7,271
3,739
0
800
6,471
0
39,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,720
Gold Earned
23,788
156
Minions Killed
285
0
Camps Cleared
0
659,927
Distance Traveled
790,020
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,398
550
44
6
0
138,988
0
L
Cthulhu
3,055
382
5
1
0
26,741
0
W
Arachne
4,248
531
45
6
0
159,402
1
L
Thor
4,391
549
31
4
0
186,082
0
L
Artemis
4,425
553
30
4
0
144,440
0
W
Baron Samedi
3,859
482
30
4
0
164,939
0
W
Skadi
4,734
592
64
8
0
159,706
0
W
Ra
5,048
631
56
7
0
169,279
2
L
Morgan Le Fay
4,451
556
46
6
0
163,676
0
W
Mulan
5,899
737
90
11
0
136,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role