Player Matchup

Tiamat
Tiamat
II FITTON II
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
ILuvBwc5735
Persephone
Level 64
God Stats
2W - 2L
1,409 SR
Queue Stats
28W - 31L
1,471 Elo+
Party 2
Hercules
Hercules
InboundYard188
Hercules
Level 106
God Stats
1W - 4L
1,283 SR
Queue Stats
218W - 250L
1,484 Elo+
Party 3
Artemis
Artemis
jagsman411971
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
miyyura
Set
Level 106
God Stats
3W - 8L
1,341 SR
Queue Stats
329W - 390L
1,491 Elo+
Party 3
Team Averages
Level 58
1,407 SR
1,489 Elo+

VS

Team Averages
Level 109
1,565 SR
1,501 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AShaikh__
Erlang Shen
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
CryptoDegenApe
Pele
Level 107
God Stats
47W - 51L
1,439 SR
Queue Stats
511W - 507L
1,532 Elo+
Solo
Anubis
Anubis
NeoCalll
Anubis
Level 106
God Stats
10W - 4L
1,709 SR
Queue Stats
208W - 210L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
t3zX
Kumbhakarna
Level 148
God Stats
14W - 9L
1,678 SR
Queue Stats
84W - 71L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 9 / 0
5,268
376
1,138
8,320
3,722
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
ILuvBwc5735
Persephone
12
0 / 2 / 0
7,034
502
1,948
6,340
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
14
6 / 1 / 2
9,484
677
7,274
10,856
6,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
9
0 / 10 / 0
5,766
412
4,298
11,519
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
13
2 / 3 / 1
6,980
499
5,423
10,670
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
15 / 1 / 1
9,674
691
10,518
5,885
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
AShaikh__
Erlang Shen
3
0 / 4 / 0
4,692
335
327
2,439
589
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 1 / 1
8,617
616
3,825
8,661
2,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
NeoCalll
Anubis
15
4 / 2 / 2
8,449
604
8,517
7,238
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kumbhakarna
t3zX
Kumbhakarna
12
3 / 0 / 16
8,169
584
7,950
10,228
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
8
Kills
24
25
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
15
1
1
15.5
W
Erlang Shen
AShaikh__
Erlang Shen
0
4
0
0
W
2
1
1
2.5
L
Tiamat
0
9
0
0
L
Persephone
ILuvBwc5735
Persephone
0
2
0
0
L
Hercules
6
1
2
7
W
Anubis
NeoCalll
Anubis
4
2
2
2.5
L
Artemis
0
10
0
0
L
Set
2
3
1
0.83
W
Kumbhakarna
t3zX
Kumbhakarna
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
31,137
47,705
Taken
34,451
18,891
Mitigated
17,110
9,042
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,518
4,094
502
2,117
5,885
2,478
2,944
173
5,712
0
53,412
W
Erlang Shen
AShaikh__
Erlang Shen
327
257
0
0
2,439
589
0
0
2,439
0
1,935
W
3,825
1,540
0
3,702
8,661
2,749
0
0
8,661
0
71,860
L
Tiamat
1,138
511
0
558
8,320
3,722
0
3,284
5,036
11,011
1,133
L
Persephone
ILuvBwc5735
Persephone
1,948
0
0
1,726
6,340
1,396
0
3,978
2,351
42,090
0
L
Hercules
7,274
1,215
0
2,047
10,856
6,551
0
3,326
7,530
0
58,618
W
Anubis
NeoCalll
Anubis
8,517
360
0
3,294
7,238
3,193
245
1,484
5,754
61,200
928
L
Artemis
4,298
2,323
0
795
11,519
3,037
0
4,230
7,289
0
26,083
L
Set
5,423
2,235
0
3,916
10,670
4,185
0
1,352
9,318
0
58,448
W
Kumbhakarna
t3zX
Kumbhakarna
7,950
419
0
3,779
10,228
8,101
150
1,408
8,820
25,098
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
39,601
354
Minions Killed
360
0
Camps Cleared
0
1,281,347
Distance Traveled
1,230,803
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,674
691
90
6
0
261,757
2
W
Erlang Shen
4,692
335
6
0
0
82,861
0
W
Pele
8,617
616
128
9
0
313,722
0
L
Tiamat
5,268
376
26
2
0
188,065
0
L
Persephone
7,034
502
79
6
0
258,005
1
L
Hercules
9,484
677
108
8
0
287,588
0
W
Anubis
8,449
604
107
8
0
263,826
2
L
Artemis
5,766
412
43
3
0
228,899
0
L
Set
6,980
499
98
7
0
318,790
0
W
Kumbhakarna
8,169
584
29
2
0
308,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role