Player Matchup

Janus
Janus
MoonDxD
Janus
Level 170
God Stats
0W - 2L
1,401 SR
Queue Stats
13W - 19L
1,422 Elo+
Party 1
Chernobog
Chernobog
TaKeoTora
Chernobog
Level 16
God Stats
0W - 2L
1,367 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 1
Odin
Odin
Thexty
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,291 Elo+
Party 1
Charon
Charon
TibeTron
Charon
Level 123
God Stats
12W - 12L
1,606 SR
Queue Stats
62W - 59L
1,583 Elo+
Party 1
Arachne
Arachne
eeveeextreme
Arachne
Level 213
God Stats
3W - 3L
1,577 SR
Queue Stats
115W - 143L
1,491 Elo+
Party 1
Team Averages
Level 110
1,490 SR
1,416 Elo+

VS

Team Averages
Level 146
1,565 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Saif_iq_98
Osiris
Level 168
God Stats
10W - 6L
1,647 SR
Queue Stats
259W - 242L
1,503 Elo+
Solo
Ravana
Ravana
TF_DRAGONIGNEO84
Ravana
Level 86
God Stats
23W - 22L
1,577 SR
Queue Stats
264W - 264L
1,481 Elo+
Solo
Ra
Ra
juvetroppoforte
Ra
Level 125
God Stats
4W - 8L
1,371 SR
Queue Stats
459W - 446L
1,497 Elo+
Solo
Anhur
Anhur
piterrcxd5
Anhur
Level 203
God Stats
5W - 2L
1,732 SR
Queue Stats
252W - 246L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MoonDxD
Janus
12
2 / 2 / 5
6,437
536
6,082
5,937
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TaKeoTora
Chernobog
10
0 / 1 / 1
5,695
475
2,695
4,774
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
Thexty
Odin
11
0 / 1 / 0
5,758
480
3,322
5,686
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
TibeTron
Charon
10
1 / 2 / 5
6,146
512
4,517
11,806
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
eeveeextreme
Arachne
12
7 / 4 / 3
7,082
590
9,108
12,685
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 2 / 5
6,348
529
4,250
10,526
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Saif_iq_98
Osiris
13
1 / 0 / 0
7,603
634
3,225
7,526
7,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 2
6,962
580
6,080
7,503
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 3 / 3
8,010
668
6,575
7,904
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
1 / 1 / 0
7,293
608
4,388
6,283
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
9
10
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
5
1.25
L
Janus
MoonDxD
Janus
2
2
5
2.25
W
Osiris
Saif_iq_98
Osiris
1
0
0
1
W
3
4
2
1
L
Chernobog
TaKeoTora
Chernobog
0
1
1
0.5
L
Odin
Thexty
Odin
0
1
0
0
L
Charon
TibeTron
Charon
1
2
5
1.75
L
Arachne
eeveeextreme
Arachne
7
4
3
2.13
W
4
3
3
1.83
W
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
24,518
40,888
Taken
39,742
19,148
Mitigated
23,522
14,462
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,250
491
0
1,693
10,526
8,319
0
2,231
8,175
16,531
0
L
Janus
MoonDxD
Janus
6,082
215
0
975
5,937
1,527
0
2,254
3,575
43,350
0
W
Osiris
Saif_iq_98
Osiris
3,225
714
0
2,864
7,526
7,789
0
125
6,778
0
51,806
W
6,080
1,146
0
2,661
7,503
2,880
0
3,166
3,982
0
46,191
L
Chernobog
TaKeoTora
Chernobog
2,695
1,857
0
1,959
4,774
912
0
314
4,460
0
35,258
L
Odin
Thexty
Odin
3,322
803
0
1,518
5,686
4,993
14
0
5,686
968
31,718
L
Charon
TibeTron
Charon
4,517
944
0
3,605
11,806
7,739
7
4,091
7,334
18,659
0
L
Arachne
eeveeextreme
Arachne
9,108
6,291
0
6,405
12,685
3,977
0
3,523
9,008
0
43,845
W
6,575
512
363
1,567
7,904
2,495
0
3,498
4,088
59,971
1,161
W
Anhur
4,388
3,226
0
2,899
6,283
2,039
840
942
5,341
0
53,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
36,216
297
Minions Killed
418
0
Camps Cleared
0
1,252,214
Distance Traveled
1,205,545
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,348
529
29
2
0
253,148
0
L
Janus
6,437
536
80
7
0
272,366
1
W
Osiris
7,603
634
94
8
0
163,212
0
W
Ravana
6,962
580
80
7
0
295,968
0
L
Chernobog
5,695
475
75
6
0
237,248
0
L
Odin
5,758
480
63
5
0
242,677
1
L
Charon
6,146
512
17
1
0
232,922
4
L
Arachne
7,082
590
62
5
0
267,001
0
W
Ra
8,010
668
118
10
0
275,913
0
W
Anhur
7,293
608
97
8
0
217,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role