Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JPJP777
Bakasura
Level 118
God Stats
2W - 2L
1,333 SR
Queue Stats
165W - 199L
1,421 Elo+
Solo
Cabrakan
Cabrakan
Rogue Shadow367
Cabrakan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 227L
1,451 Elo+
Solo
Chiron
Chiron
SAINTxTHOMAS
Chiron
Level 45
God Stats
2W - 2L
1,588 SR
Queue Stats
41W - 69L
1,417 Elo+
Party 1
Izanami
Izanami
buddy1478
Izanami
Level 105
God Stats
11W - 8L
1,574 SR
Queue Stats
341W - 360L
1,455 Elo+
Party 1
Team Averages
Level 143
1,499 SR
1,449 Elo+

VS

Team Averages
Level 127
1,446 SR
1,441 Elo+
Cthulhu
Cthulhu
Dan845NY
Cthulhu
Level 125
God Stats
4W - 1L
1,600 SR
Queue Stats
169W - 178L
1,434 Elo+
Solo
Anubis
Anubis
ReZ JellyFish
Anubis
Level 147
God Stats
3W - 5L
1,426 SR
Queue Stats
224W - 219L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SullyThaSavage
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,320 SR
Queue Stats
132W - 166L
1,395 Elo+
Solo
Agni
Agni
WrySoup35773150
Agni
Level 126
God Stats
9W - 12L
1,384 SR
Queue Stats
582W - 583L
1,463 Elo+
Solo
Anhur
Anhur
YTS_Nook
Anhur
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 10 / 3
9,404
784
11,721
16,899
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bakasura
JPJP777
Bakasura
13
3 / 9 / 2
8,546
712
4,404
13,146
5,217
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
14
0 / 7 / 6
7,596
633
6,041
16,386
26,036
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
16
2 / 4 / 2
8,076
673
10,425
10,347
3,576
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
buddy1478
Izanami
14
0 / 3 / 6
7,727
644
5,587
7,891
2,833
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dan845NY
Cthulhu
17
7 / 4 / 18
11,425
952
14,835
18,420
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 3 / 21
10,042
837
8,777
9,375
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SullyThaSavage
Morgan Le Fay
17
6 / 2 / 18
10,617
885
9,264
8,258
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 1 / 21
11,059
922
11,183
8,950
3,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
YTS_Nook
Anhur
18
11 / 2 / 14
11,357
946
14,378
6,468
2,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
125
10
Kills
33
33
Deaths
12
19
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
10
3
0.65
W
Cthulhu
Dan845NY
Cthulhu
7
4
18
4
L
Bakasura
JPJP777
Bakasura
3
9
2
0.44
W
4
3
21
4.83
L
Cabrakan
0
7
6
0.43
L
Chiron
2
4
2
0.75
W
Morgan Le Fay
SullyThaSavage
Morgan Le Fay
6
2
18
7.5
W
5
1
21
15.5
W
Anhur
YTS_Nook
Anhur
11
2
14
9
L
Izanami
buddy1478
Izanami
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
58,437
64,669
Taken
51,471
45,168
Mitigated
27,995
13,475
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,721
2,222
692
3,462
16,899
7,506
0
9,331
7,568
16,198
154
W
Cthulhu
Dan845NY
Cthulhu
14,835
1,035
2,249
2,902
18,420
15,886
427
7,345
10,727
26,706
3,163
L
Bakasura
JPJP777
Bakasura
4,404
2,401
635
790
13,146
5,217
0
8,118
5,028
0
9,475
W
8,777
587
1,031
1,879
9,375
3,888
118
1,949
7,415
25,289
0
L
Cabrakan
6,041
501
802
1,022
16,386
26,036
0
8,956
7,430
12,839
0
L
Chiron
10,425
2,029
883
1,615
10,347
3,576
0
7,964
2,383
0
20,815
W
Morgan Le Fay
SullyThaSavage
Morgan Le Fay
9,264
1,111
799
2,698
8,258
2,919
1,088
3,135
5,029
24,448
460
W
11,183
605
423
1,855
8,950
3,033
779
2,062
6,809
26,294
0
W
Anhur
YTS_Nook
Anhur
14,378
9,612
1,344
1,026
6,468
2,269
3,407
2,482
3,763
0
33,247
L
Izanami
buddy1478
Izanami
5,587
3,642
2,095
1,479
7,891
2,833
0
6,930
961
0
22,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
54,500
95
Minions Killed
172
0
Camps Cleared
0
1,009,436
Distance Traveled
1,123,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,404
784
7
1
0
200,179
0
W
Cthulhu
11,425
952
32
3
0
220,939
0
L
Bakasura
8,546
712
16
1
0
183,582
0
W
Anubis
10,042
837
31
3
0
206,519
0
L
Cabrakan
7,596
633
9
1
0
191,543
0
L
Chiron
8,076
673
26
2
0
219,082
0
W
Morgan Le Fay
10,617
885
32
3
0
231,120
0
W
Agni
11,059
922
41
3
0
268,926
0
W
Anhur
11,357
946
36
3
0
196,202
0
L
Izanami
7,727
644
37
3
0
215,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role