Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum IV
Sixxthice
Bakasura
Platinum IV
Level 171
God Stats
1W - 3L
1,447 SR
Queue Stats
241W - 234L
1,665 MMR
Party 1
Neith
Neith
Platinum II
Skittles123z45
Neith
Platinum II
Level 158
God Stats
1W - 3L
1,490 SR
Queue Stats
263W - 252L
1,738 MMR
Party 1
Ix Chel
Ix Chel
Gold I
Tariqx
Ix Chel
Gold I
Level 157
God Stats
15W - 15L
1,577 SR
Queue Stats
444W - 439L
1,697 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
Undead575
Kuzenbo
Platinum V
Level 183
God Stats
24W - 41L
1,485 SR
Queue Stats
352W - 360L
1,590 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 169
1,500 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,567 SR
1,635 MMR
Da Ji
Da Ji
Gold II
EddyGaBe44
Da Ji
Gold II
Level 143
God Stats
8W - 11L
1,623 SR
Queue Stats
112W - 115L
1,589 MMR
Solo
Bacchus
Bacchus
Platinum II
Its_Chewgamer
Bacchus
Platinum II
Level 159
God Stats
26W - 16L
1,669 SR
Queue Stats
131W - 120L
1,667 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
JailSann
Erlang Shen
Gold II
Level 119
God Stats
29W - 29L
1,531 SR
Queue Stats
245W - 243L
1,565 MMR
Solo
Cupid
Cupid
Platinum V
Novaturient
Cupid
Platinum V
Level 149
God Stats
33W - 29L
1,549 SR
Queue Stats
378W - 376L
1,652 MMR
Solo
Thoth
Thoth
Gold II
SirRenz
Thoth
Gold II
Level 119
God Stats
4W - 4L
1,466 SR
Queue Stats
55W - 43L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 6 / 2
8,866
591
9,824
18,103
8,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Sixxthice
Bakasura
15
4 / 4 / 0
8,088
539
5,181
13,860
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 6 / 1
7,570
505
2,742
10,343
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
Tariqx
Ix Chel
13
0 / 5 / 0
7,604
507
5,890
12,283
3,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Undead575
Kuzenbo
10
0 / 6 / 2
6,509
434
4,366
12,464
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JanusRavanaCu ChulainnThor

VS

Bans
AgniAo KuangHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
8 / 2 / 11
9,045
603
9,745
12,347
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
14
4 / 0 / 14
8,696
580
8,557
13,664
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
JailSann
Erlang Shen
15
4 / 4 / 1
8,838
589
8,782
14,559
12,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
9 / 0 / 5
9,769
651
11,192
7,580
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
SirRenz
Thoth
15
2 / 0 / 3
8,738
583
10,503
6,271
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
27
27
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
2
0.5
W
Da Ji
8
2
11
6.75
W
Bacchus
4
0
14
11
W
Erlang Shen
JailSann
Erlang Shen
4
4
1
1.13
W
9
0
5
11.5
W
Thoth
SirRenz
Thoth
2
0
3
3.5
L
Bakasura
Sixxthice
Bakasura
4
4
0
1
L
0
6
1
0.08
L
Ix Chel
Tariqx
Ix Chel
0
5
0
0
L
Kuzenbo
Undead575
Kuzenbo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
48,779
67,053
Taken
54,421
34,019
Mitigated
37,122
18,661
Healing
26,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,824
1,210
0
6,827
18,103
8,005
721
907
17,196
0
65,670
W
Da Ji
9,745
2,635
0
7,686
12,347
5,350
0
1,142
11,010
0
72,221
W
Bacchus
8,557
1,486
0
5,331
13,664
13,970
0
3,157
10,068
24,119
1,539
W
Erlang Shen
JailSann
Erlang Shen
8,782
4,337
0
6,561
14,559
12,956
0
0
14,330
0
60,418
W
11,192
7,185
623
5,097
7,580
2,772
309
2,544
4,896
0
78,459
W
Thoth
SirRenz
Thoth
10,503
372
0
788
6,271
2,074
0
3,413
2,858
74,860
1,111
L
Bakasura
Sixxthice
Bakasura
5,181
3,394
0
4,012
13,860
6,099
0
2,986
10,874
0
49,900
L
2,742
821
0
2,246
10,343
3,605
0
1,562
8,781
0
51,809
L
Ix Chel
Tariqx
Ix Chel
5,890
406
258
4,578
12,283
3,598
0
7,811
4,472
64,633
1,098
L
Kuzenbo
Undead575
Kuzenbo
4,366
1,964
0
740
12,464
12,712
28
5,116
7,348
13,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
45,086
467
Minions Killed
514
0
Camps Cleared
0
1,474,965
Distance Traveled
1,608,935
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,866
591
120
8
0
263,191
0
W
Da Ji
9,045
603
109
7
0
366,258
2
W
Bacchus
8,696
580
33
2
0
332,208
2
W
Erlang Shen
8,838
589
81
5
0
289,585
2
W
Cupid
9,769
651
142
9
0
293,235
4
W
Thoth
8,738
583
149
10
0
327,649
4
L
Bakasura
8,088
539
105
7
0
345,921
0
L
Neith
7,570
505
105
7
0
275,621
1
L
Ix Chel
7,604
507
127
8
0
283,145
2
L
Kuzenbo
6,509
434
10
1
0
307,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role