Player Matchup

Aphrodite
Aphrodite
Gold II
Sofiqq
Aphrodite
Gold II
Level 156
God Stats
26W - 14L
1,541 SR
Queue Stats
37W - 27L
1,823 MMR
Party 2
Hercules
Hercules
Gold II
YavorGZ
Hercules
Gold II
Level 148
God Stats
12W - 22L
1,459 SR
Queue Stats
32W - 36L
1,700 MMR
Party 2
Medusa
Medusa
Platinum V
kuensegss
Medusa
Platinum V
Level 127
God Stats
4W - 4L
1,568 SR
Queue Stats
56W - 41L
1,775 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,523 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,666 SR
1,608 MMR
Anubis
Anubis
Gold III
Manzanaresdf
Anubis
Gold III
Level 134
God Stats
25W - 20L
1,609 SR
Queue Stats
220W - 251L
1,487 MMR
Party 1
Nox
Nox
Platinum V
by_Nico11
Nox
Platinum V
Level 88
God Stats
6W - 6L
1,590 SR
Queue Stats
419W - 474L
1,705 MMR
Party 1
Fenrir
Fenrir
Gold I
sergio17mayo
Fenrir
Gold I
Level 101
God Stats
1W - 1L
1,799 SR
Queue Stats
35W - 32L
1,633 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sofiqq
Aphrodite
19
3 / 1 / 15
12,049
927
8,672
7,252
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
YavorGZ
Hercules
18
6 / 0 / 9
11,525
887
8,460
18,118
17,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
kuensegss
Medusa
19
9 / 1 / 7
12,458
958
18,403
13,343
5,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Ah PuchSerqetNe ZhaAchillesKuzenbo

VS

Bans
ThothHorusNeithAresXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 8 / 1
9,220
709
9,502
13,061
5,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 5 / 2
9,526
733
4,919
11,422
8,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
15
2 / 5 / 0
10,436
803
10,166
15,797
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
8
1
0.06
W
Aphrodite
Sofiqq
Aphrodite
3
1
15
10.5
W
Hercules
YavorGZ
Hercules
6
0
9
10.5
L
0
5
2
0.2
W
Medusa
kuensegss
Medusa
9
1
7
12.5
L
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
24,587
38,713
Taken
40,280
26,106
Mitigated
26,344
26,051
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,502
209
0
3,121
13,061
5,846
0
2,321
10,725
39,260
0
W
Aphrodite
Sofiqq
Aphrodite
8,672
812
8,450
6,093
7,252
3,178
493
3,190
3,730
43,781
0
W
Hercules
YavorGZ
Hercules
8,460
3,230
0
7,451
18,118
17,585
700
6,489
10,734
0
18,339
L
4,919
237
0
460
11,422
8,242
0
1,613
9,792
29,641
188
W
Medusa
kuensegss
Medusa
18,403
7,679
0
4,057
13,343
5,343
1,785
4,976
8,064
0
71,710
L
Fenrir
10,166
1,826
0
1,295
15,797
12,256
0
4,762
10,990
1,285
22,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
29,182
195
Minions Killed
137
0
Camps Cleared
0
793,377
Distance Traveled
711,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,220
709
45
3
0
209,656
0
W
Aphrodite
12,049
927
89
7
0
253,933
0
W
Hercules
11,525
887
20
2
0
294,274
0
L
Nox
9,526
733
63
5
0
242,741
0
W
Medusa
12,458
958
86
7
0
245,170
0
L
Fenrir
10,436
803
29
2
0
259,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role