Player Matchup

King Arthur
King Arthur
MrChapick
King Arthur
Level 134
God Stats
6W - 9L
1,409 SR
Queue Stats
501W - 527L
1,510 Elo+
Party 2
Hel
Hel
MrStingLV
Hel
Level 129
God Stats
4W - 1L
1,718 SR
Queue Stats
150W - 154L
1,463 Elo+
Solo
Anubis
Anubis
Shiwa22
Anubis
Level 62
God Stats
7W - 3L
1,644 SR
Queue Stats
140W - 193L
1,485 Elo+
Party 2
Zeus
Zeus
ch3fkOch0110
Zeus
Level 101
God Stats
20W - 10L
1,645 SR
Queue Stats
255W - 260L
1,430 Elo+
Solo
Neith
Neith
gorbatiykarlik
Neith
Level 49
God Stats
3W - 4L
1,437 SR
Queue Stats
89W - 126L
1,406 Elo+
Party 2
Team Averages
Level 95
1,571 SR
1,459 Elo+

VS

Team Averages
Level 140
1,547 SR
1,446 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CoolSkull
Nu Wa
Level 134
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 82L
1,389 Elo+
Solo
Agni
Agni
Super_Djoystik
Agni
Level 125
God Stats
5W - 3L
1,737 SR
Queue Stats
523W - 526L
1,412 Elo+
Solo
Bakasura
Bakasura
jdisonthego
Bakasura
Level 175
God Stats
2W - 4L
1,500 SR
Queue Stats
201W - 221L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrChapick
King Arthur
15
4 / 4 / 14
9,223
922
9,251
13,515
6,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 0 / 17
9,031
903
6,221
5,625
2,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Shiwa22
Anubis
17
7 / 3 / 11
10,058
1,006
10,489
12,615
5,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
8 / 2 / 14
10,345
1,035
16,710
8,134
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 5
9,078
908
9,581
8,385
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 5 / 5
8,382
838
9,619
13,431
14,271
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
 
Aphrodite
14
0 / 4 / 6
7,179
718
6,401
11,233
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nu Wa
CoolSkull
Nu Wa
14
2 / 5 / 4
7,716
772
10,424
9,234
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 3
7,601
760
7,757
8,753
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
jdisonthego
Bakasura
13
2 / 6 / 3
7,470
747
4,459
13,360
6,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
26
Kills
10
10
Deaths
26
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
5
1.1
L
Aphrodite
 
Aphrodite
0
4
6
0.75
L
Nu Wa
CoolSkull
Nu Wa
2
5
4
0.8
W
King Arthur
MrChapick
King Arthur
4
4
14
2.75
W
1
0
17
9.5
W
Anubis
Shiwa22
Anubis
7
3
11
4.17
L
3
6
3
0.75
W
8
2
14
7.5
W
6
1
5
8.5
L
Bakasura
jdisonthego
Bakasura
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,252
Damage
38,660
48,274
Taken
56,011
20,650
Mitigated
32,297
23,771
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,619
279
189
1,572
13,431
14,271
0
7,679
5,752
19,160
0
L
Aphrodite
 
Aphrodite
6,401
1,102
4,366
4,672
11,233
5,843
0
7,539
3,694
11,500
0
L
Nu Wa
CoolSkull
Nu Wa
10,424
1,896
266
1,744
9,234
2,627
0
4,813
4,421
21,241
0
W
King Arthur
MrChapick
King Arthur
9,251
228
629
1,025
13,515
6,269
348
7,911
5,334
0
17,397
W
6,221
169
10,190
4,260
5,625
2,133
367
4,664
961
16,692
0
W
Anubis
Shiwa22
Anubis
10,489
823
304
3,147
12,615
5,917
953
8,456
4,039
27,083
961
L
7,757
584
99
1,345
8,753
2,591
0
4,622
4,131
16,343
112
W
16,710
866
357
1,999
8,134
2,975
886
6,608
1,516
36,396
111
W
9,581
2,251
104
1,756
8,385
3,356
822
6,542
1,732
0
22,374
L
Bakasura
jdisonthego
Bakasura
4,459
2,258
694
3,474
13,360
6,965
0
8,417
4,943
0
8,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
38,348
159
Minions Killed
96
0
Camps Cleared
0
1,024,821
Distance Traveled
932,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,382
838
32
3
0
185,524
0
L
Aphrodite
7,179
718
10
1
0
188,702
0
L
Nu Wa
7,716
772
20
2
0
183,577
0
W
King Arthur
9,223
922
23
2
0
226,433
0
W
Hel
9,031
903
25
3
0
246,404
0
W
Anubis
10,058
1,006
43
4
0
182,187
0
L
Agni
7,601
760
12
1
0
175,304
0
W
Zeus
10,345
1,035
47
5
0
208,086
0
W
Neith
9,078
908
21
2
0
161,711
0
L
Bakasura
7,470
747
22
2
0
199,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role