Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IAmRainGod
Baron Samedi
Level 147
God Stats
2W - 1L
1,760 SR
Queue Stats
149W - 155L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
Momentt
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,212 Elo+
Solo
Kuzenbo
Kuzenbo
kilodrugs26
Kuzenbo
Level 174
God Stats
0W - 2L
1,415 SR
Queue Stats
56W - 43L
1,513 Elo+
Solo
Thoth
Thoth
xanthous54
Thoth
Level 154
God Stats
2W - 3L
1,560 SR
Queue Stats
104W - 105L
1,510 Elo+
Party 2
Team Averages
Level 151
1,547 SR
1,442 Elo+

VS

Team Averages
Level 154
1,583 SR
1,505 Elo+
Baron Samedi
Baron Samedi
Hayden51
Baron Samedi
Level 158
God Stats
3W - 5L
1,468 SR
Queue Stats
331W - 316L
1,553 Elo+
Party 1
Loki
Loki
Hellismine
Loki
Level 186
God Stats
3W - 2L
1,474 SR
Queue Stats
242W - 267L
1,481 Elo+
Solo
Scylla
Scylla
Miichan01
Scylla
Level 149
God Stats
4W - 2L
1,394 SR
Queue Stats
144W - 135L
1,551 Elo+
Party 1
Anubis
Anubis
TokkyCze
Anubis
Level 113
God Stats
4W - 0L
1,901 SR
Queue Stats
107W - 79L
1,484 Elo+
Solo
Izanami
Izanami
WlmShk
Izanami
Level 166
God Stats
10W - 3L
1,676 SR
Queue Stats
714W - 719L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 6 / 9
9,847
821
6,369
12,474
3,485
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
IAmRainGod
Baron Samedi
17
8 / 6 / 12
10,587
882
13,044
12,303
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Momentt
Heimdallr
13
0 / 10 / 13
8,372
698
5,874
13,483
3,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
kilodrugs26
Kuzenbo
16
4 / 5 / 10
9,863
822
9,474
19,949
28,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
18
5 / 4 / 12
10,442
870
7,948
10,116
2,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hayden51
Baron Samedi
17
4 / 5 / 18
10,169
847
11,127
12,504
5,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 17
10,207
851
10,013
8,091
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Miichan01
Scylla
18
7 / 5 / 16
11,244
937
14,002
11,365
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
TokkyCze
Anubis
18
9 / 5 / 16
11,071
923
13,044
10,244
4,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
WlmShk
Izanami
17
6 / 4 / 19
11,081
923
13,022
11,248
3,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
117
21
Kills
31
31
Deaths
23
56
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
9
1.42
W
Baron Samedi
Hayden51
Baron Samedi
4
5
18
2.6
W
5
4
17
3.38
L
Baron Samedi
IAmRainGod
Baron Samedi
8
6
12
2.33
W
Scylla
Miichan01
Scylla
7
5
16
3
L
Heimdallr
Momentt
Heimdallr
0
10
13
0.65
W
Anubis
TokkyCze
Anubis
9
5
16
3.4
W
Izanami
WlmShk
Izanami
6
4
19
3.88
L
Kuzenbo
kilodrugs26
Kuzenbo
4
5
10
1.8
L
Thoth
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
61,208
68,325
Taken
53,452
44,439
Mitigated
20,196
16,650
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,369
3,258
659
2,048
12,474
3,485
989
7,203
5,271
0
18,469
W
Baron Samedi
Hayden51
Baron Samedi
11,127
739
3,990
3,594
12,504
5,844
950
6,412
5,780
26,220
0
W
10,013
693
1,440
343
8,091
2,939
1,376
4,125
3,744
0
23,592
L
Baron Samedi
IAmRainGod
Baron Samedi
13,044
262
2,517
2,760
12,303
5,856
336
7,098
5,205
23,023
0
W
Scylla
Miichan01
Scylla
14,002
634
642
1,438
11,365
3,369
1,281
7,179
3,857
25,710
0
L
Heimdallr
Momentt
Heimdallr
5,874
1,405
820
1,091
13,483
3,513
1,058
7,282
6,201
0
10,846
W
Anubis
TokkyCze
Anubis
13,044
127
566
1,826
10,244
4,202
1,320
5,362
4,800
29,846
516
W
Izanami
WlmShk
Izanami
13,022
5,750
868
2,694
11,248
3,842
1,725
5,984
5,143
0
29,402
L
Kuzenbo
kilodrugs26
Kuzenbo
9,474
2,785
1,393
4,859
19,949
28,848
30
10,466
9,483
12,394
1,050
L
Thoth
7,948
94
0
503
10,116
2,737
1,588
5,909
4,207
24,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
53,772
107
Minions Killed
152
0
Camps Cleared
0
987,750
Distance Traveled
1,137,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,847
821
33
3
0
193,705
0
W
Baron Samedi
10,169
847
42
4
0
257,091
0
W
Loki
10,207
851
16
1
0
215,469
0
L
Baron Samedi
10,587
882
21
2
0
189,500
0
W
Scylla
11,244
937
35
3
0
205,681
0
L
Heimdallr
8,372
698
14
1
0
178,130
0
W
Anubis
11,071
923
26
2
0
229,942
0
W
Izanami
11,081
923
33
3
0
229,443
0
L
Kuzenbo
9,863
822
6
1
0
202,965
0
L
Thoth
10,442
870
33
3
0
223,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role