Player Matchup

Nemesis
Nemesis
Poрtarts
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,619 Elo+
Party 1
Vamana
Vamana
Rrivvr
Vamana
Level 24
God Stats
4W - 0L
1,872 SR
Queue Stats
7W - 2L
1,679 Elo+
Party 1
Sol
Sol
WagsTailUwU
Sol
Level 43
God Stats
1W - 0L
1,676 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 1
Team Averages
Level 65
1,683 SR
1,663 Elo+

VS

Team Averages
Level 78
1,606 SR
1,561 Elo+
Neith
Neith
Earthmoverr
Neith
Level 66
God Stats
3W - 3L
1,421 SR
Queue Stats
261W - 245L
1,489 Elo+
Solo
Cerberus
Cerberus
ZILLA2460
Cerberus
Level 142
God Stats
2W - 1L
1,764 SR
Queue Stats
36W - 27L
1,605 Elo+
Party 2
Aphrodite
Aphrodite
sk1nw4lkr
Aphrodite
Level 26
God Stats
19W - 14L
1,634 SR
Queue Stats
19W - 14L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Poрtarts
Nemesis
16
1 / 1 / 8
10,286
791
10,704
10,492
9,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vamana
Rrivvr
Vamana
15
1 / 1 / 5
9,545
734
5,514
8,784
8,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
7 / 1 / 2
11,725
902
20,361
11,586
4,084
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,803
754
8,448
8,871
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
ZILLA2460
Cerberus
16
1 / 3 / 2
9,741
749
9,564
19,477
17,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Aphrodite
sk1nw4lkr
Aphrodite
14
0 / 4 / 2
8,743
673
3,964
11,711
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Nemesis
Poрtarts
Nemesis
1
1
8
5
W
Vamana
Rrivvr
Vamana
1
1
5
3.5
W
7
1
2
8
L
Cerberus
ZILLA2460
Cerberus
1
3
2
0.67
L
Aphrodite
sk1nw4lkr
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
21,976
30,862
Taken
40,059
22,626
Mitigated
28,261
9,442
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,448
3,549
0
2,724
8,871
3,329
0
4,126
4,733
0
35,456
W
Nemesis
Poрtarts
Nemesis
10,704
2,678
0
1,665
10,492
9,979
124
4,384
6,082
373
36,019
W
Vamana
Rrivvr
Vamana
5,514
1,799
0
772
8,784
8,563
0
4,484
4,260
0
22,355
W
20,361
7,200
0
7,005
11,586
4,084
1,961
4,322
7,238
65,927
3,101
L
Cerberus
ZILLA2460
Cerberus
9,564
229
0
4,903
19,477
17,980
0
9,525
9,900
31,564
543
L
Aphrodite
sk1nw4lkr
Aphrodite
3,964
130
5,552
5,152
11,711
6,952
0
6,761
4,910
17,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
28,287
187
Minions Killed
152
0
Camps Cleared
0
749,019
Distance Traveled
684,669
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,803
754
65
5
0
235,137
5
W
Nemesis
10,286
791
49
4
0
272,305
0
W
Vamana
9,545
734
35
3
0
244,863
0
W
Sol
11,725
902
103
8
0
231,851
0
L
Cerberus
9,741
749
50
4
0
234,478
3
L
Aphrodite
8,743
673
37
3
0
215,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role