Player Matchup

Athena
Athena
Platinum II
 
Athena
Platinum II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum II
 
Jing Wei
Platinum II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond I
 
Rama
Diamond I
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
Fіve
Thor
Platinum I
Level 127
God Stats
18W - 17L
1,678 SR
Queue Stats
366W - 334L
2,001 MMR
Solo
Scylla
Scylla
Diamond V
печенькаВтесте
Scylla
Diamond V
Level 168
God Stats
7W - 7L
1,542 SR
Queue Stats
206W - 187L
2,070 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,544 SR
1,714 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,550 SR
1,902 MMR
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond I
BeefYonker
Hera
Diamond I
Level 105
God Stats
10W - 11L
1,598 SR
Queue Stats
494W - 463L
2,483 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
Purdze
Ao Kuang
Diamond IV
Level 224
God Stats
8W - 3L
1,804 SR
Queue Stats
230W - 190L
2,268 MMR
Party 1
Apollo
Apollo
Diamond IV
Thompie10
Apollo
Diamond IV
Level 145
God Stats
2W - 5L
1,351 SR
Queue Stats
359W - 351L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
2 / 2 / 1
4,603
658
1,476
6,152
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
 
Jing Wei
9
0 / 1 / 0
4,486
641
2,682
5,749
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
 
Rama
7
0 / 2 / 2
4,022
575
3,672
4,069
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
Fіve
Thor
8
1 / 3 / 2
4,419
631
1,459
4,583
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,386
627
885
3,640
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
RavanaTiamatAresJanus

VS

Bans
SusanoMedusaBake KujiraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 2 / 2
5,041
720
4,185
5,474
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
9
1 / 1 / 3
4,949
707
1,694
4,951
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 2
5,508
787
1,770
2,619
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Purdze
Ao Kuang
9
3 / 0 / 2
5,169
738
3,068
4,626
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Thompie10
Apollo
10
1 / 0 / 0
5,808
830
4,262
5,157
1,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
9
9
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
1
1.25
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Rama
 
Rama
0
2
2
0.5
W
Anhur
 
Anhur
2
2
2
1.5
W
Ymir
 
Ymir
1
1
3
2.5
W
2
1
2
3
L
Thor
Fіve
Thor
1
3
2
0.67
W
Ao Kuang
Purdze
Ao Kuang
3
0
2
4
W
Apollo
Thompie10
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,174
Damage
14,979
24,193
Taken
22,827
7,194
Mitigated
7,395
6,523
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,476
786
0
1,583
6,152
3,054
0
1,599
4,553
6,705
0
L
Jing Wei
 
Jing Wei
2,682
1,813
0
2,951
5,749
1,186
0
0
5,749
0
30,357
L
Rama
 
Rama
3,672
3,030
0
981
4,069
866
0
356
3,713
0
22,279
W
Anhur
 
Anhur
4,185
2,775
0
2,988
5,474
1,556
583
631
4,843
0
38,005
W
Ymir
 
Ymir
1,694
561
0
938
4,951
2,288
87
939
4,012
10,624
2,139
W
1,770
336
0
605
2,619
661
0
112
2,507
38,916
0
L
Thor
Fіve
Thor
1,459
745
0
199
4,583
1,237
0
2,108
2,475
0
19,034
W
Ao Kuang
Purdze
Ao Kuang
3,068
258
0
1,434
4,626
1,471
0
607
4,019
35,062
0
W
Apollo
Thompie10
Apollo
4,262
2,530
0
3,235
5,157
1,419
0
182
4,975
0
45,698
L
885
136
0
809
3,640
851
0
2,469
1,171
29,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,916
Gold Earned
26,475
198
Minions Killed
309
0
Camps Cleared
0
730,260
Distance Traveled
738,948
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,603
658
5
1
0
151,739
0
L
Jing Wei
4,486
641
48
7
0
151,758
0
L
Rama
4,022
575
40
6
0
114,252
0
W
Anhur
5,041
720
65
9
0
138,183
0
W
Ymir
4,949
707
25
4
0
142,597
2
W
Hera
5,508
787
76
11
0
148,203
3
L
Thor
4,419
631
39
6
0
167,749
0
W
Ao Kuang
5,169
738
58
8
0
173,012
0
W
Apollo
5,808
830
85
12
0
136,953
0
L
Scylla
4,386
627
66
9
0
144,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role