Player Matchup

Hercules
Hercules
ArchieTv17
Hercules
Level 75
God Stats
3W - 6L
1,525 SR
Queue Stats
134W - 156L
1,369 Elo+
Solo
Neith
Neith
HozyainTvoi
Neith
Level 44
God Stats
16W - 14L
1,587 SR
Queue Stats
20W - 23L
1,401 Elo+
Solo
Loki
Loki
Swon3v
Loki
Level 71
God Stats
7W - 11L
1,570 SR
Queue Stats
134W - 109L
1,552 Elo+
Solo
Discordia
Discordia
eLcHoRizOVoLaDoR
Discordia
Level 74
God Stats
1W - 2L
1,483 SR
Queue Stats
95W - 101L
1,468 Elo+
Solo
Jing Wei
Jing Wei
geraramone
Jing Wei
Level 129
God Stats
0W - 1L
1,776 SR
Queue Stats
279W - 274L
1,474 Elo+
Solo
Team Averages
Level 79
1,588 SR
1,453 Elo+

VS

Team Averages
Level 133
1,545 SR
1,482 Elo+
Athena
Athena
CptMarvel1988
Athena
Level 151
God Stats
21W - 13L
1,576 SR
Queue Stats
170W - 169L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Elizzardd
Morgan Le Fay
Level 138
God Stats
21W - 19L
1,612 SR
Queue Stats
131W - 118L
1,508 Elo+
Solo
Mulan
Mulan
Rangersight
Mulan
Level 123
God Stats
32W - 40L
1,459 SR
Queue Stats
508W - 486L
1,490 Elo+
Solo
Izanami
Izanami
Redcell16
Izanami
Level 97
God Stats
67W - 44L
1,554 SR
Queue Stats
142W - 139L
1,480 Elo+
Solo
Cabrakan
Cabrakan
UnR3alGamer2045
Cabrakan
Level 155
God Stats
113W - 106L
1,526 SR
Queue Stats
408W - 428L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArchieTv17
Hercules
11
3 / 2 / 0
6,390
639
3,914
8,971
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 3
4,252
425
3,391
4,075
1,159
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Swon3v
Loki
11
4 / 2 / 2
6,047
605
3,815
7,821
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Discordia
10
0 / 2 / 1
4,989
499
1,931
3,624
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
geraramone
Jing Wei
8
1 / 3 / 3
4,981
498
3,714
5,976
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
6,520
652
2,627
9,632
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Elizzardd
Morgan Le Fay
11
3 / 1 / 1
6,309
631
4,779
4,944
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 0
6,445
645
5,762
8,469
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Redcell16
Izanami
10
1 / 3 / 0
6,012
601
2,245
5,182
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
10
2 / 1 / 3
5,659
566
3,006
6,283
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
12
12
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArchieTv17
Hercules
3
2
0
1.5
W
3
2
4
2.5
W
Morgan Le Fay
Elizzardd
Morgan Le Fay
3
1
1
3.5
L
0
3
3
0.5
W
3
2
0
1.5
W
Izanami
Redcell16
Izanami
1
3
0
0.33
L
Loki
Swon3v
Loki
4
2
2
2.5
W
Cabrakan
2
1
3
3.5
L
Discordia
0
2
1
0.25
L
Jing Wei
geraramone
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
18,419
30,467
Taken
34,510
11,102
Mitigated
21,216
5,065
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArchieTv17
Hercules
3,914
1,220
0
2,270
8,971
4,752
0
440
8,531
0
32,229
W
2,627
702
0
1,706
9,632
7,905
12
393
9,239
10,621
1,182
W
Morgan Le Fay
Elizzardd
Morgan Le Fay
4,779
169
0
1,825
4,944
1,677
280
931
3,877
36,018
2,171
L
3,391
901
0
300
4,075
1,159
0
2,668
1,407
0
9,558
W
5,762
606
0
1,954
8,469
6,055
0
0
8,469
0
36,047
W
Izanami
Redcell16
Izanami
2,245
1,191
0
1,026
5,182
1,485
1,340
421
4,761
0
45,797
L
Loki
Swon3v
Loki
3,815
1,185
0
860
7,821
2,425
0
1,401
6,420
0
42,988
W
Cabrakan
3,006
385
0
1,881
6,283
4,094
0
0
6,283
25,891
0
L
Discordia
1,931
51
0
722
3,624
1,071
0
2,193
1,431
26,216
398
L
Jing Wei
geraramone
Jing Wei
3,714
2,147
0
913
5,976
1,695
0
3,331
2,645
0
24,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
30,945
215
Minions Killed
282
0
Camps Cleared
0
997,828
Distance Traveled
1,010,001
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,390
639
54
5
0
179,401
0
W
Athena
6,520
652
22
2
0
212,129
2
W
Morgan Le Fay
6,309
631
71
7
0
196,879
4
L
Neith
4,252
425
12
1
0
193,142
0
W
Mulan
6,445
645
62
6
0
201,825
2
W
Izanami
6,012
601
85
9
0
189,848
0
L
Loki
6,047
605
74
7
0
240,140
0
W
Cabrakan
5,659
566
42
4
0
209,320
1
L
Discordia
4,989
499
38
4
0
188,997
0
L
Jing Wei
4,981
498
37
4
0
196,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role