Player Matchup

Hou Yi
Hou Yi
Bronze II
Kaiphax
Hou Yi
Bronze II
Level 109
God Stats
7W - 7L
1,583 SR
Queue Stats
21W - 38L
947 MMR
Solo
Arachne
Arachne
Silver III
XBrad3nX
Arachne
Silver III
Level 104
God Stats
4W - 4L
1,536 SR
Queue Stats
34W - 52L
915 MMR
Solo
Atlas
Atlas
Silver III
twetyoneover3
Atlas
Silver III
Level 157
God Stats
2W - 8L
1,284 SR
Queue Stats
163W - 203L
936 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,468 SR
932 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,387 SR
927 MMR
Jing Wei
Jing Wei
Silver V
FrostyChris6719
Jing Wei
Silver V
Level 177
God Stats
1W - 0L
1,125 SR
Queue Stats
39W - 70L
709 MMR
Solo
Yu Huang
Yu Huang
Gold III
HopefulAuthor73
Yu Huang
Gold III
Level 121
God Stats
57W - 47L
1,575 SR
Queue Stats
326W - 368L
1,112 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
SeniorChewy1
Kuzenbo
Silver III
Level 89
God Stats
35W - 34L
1,460 SR
Queue Stats
184W - 230L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kaiphax
Hou Yi
15
0 / 5 / 0
10,119
675
7,075
11,455
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
XBrad3nX
Arachne
16
0 / 4 / 0
10,008
667
8,454
12,115
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
0 / 2 / 0
9,793
653
8,016
16,064
14,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
VulcanAchillesHeraCthulhu

VS

Bans
BacchusFafnirPoseidonDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
0 / 0 / 7
10,906
727
2,696
6,891
2,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
20
9 / 0 / 2
14,285
952
19,233
8,176
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
SeniorChewy1
Kuzenbo
19
2 / 0 / 8
11,919
795
12,116
13,730
18,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
0
7
3.5
W
Yu Huang
9
0
2
10
L
Hou Yi
Kaiphax
Hou Yi
0
5
0
0
W
Kuzenbo
SeniorChewy1
Kuzenbo
2
0
8
6
L
Arachne
XBrad3nX
Arachne
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
34,045
39,634
Taken
28,797
26,546
Mitigated
24,773
3,426
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
2,696
1,882
0
2,735
6,891
2,720
998
2,026
4,705
0
28,010
W
Yu Huang
19,233
1,868
0
2,925
8,176
3,911
2,005
1,753
6,188
96,256
883
L
Hou Yi
Kaiphax
Hou Yi
7,075
2,777
0
0
11,455
3,024
288
8,007
2,855
0
44,174
W
Kuzenbo
SeniorChewy1
Kuzenbo
12,116
3,059
0
2,920
13,730
18,142
390
4,229
9,053
49,013
403
L
Arachne
XBrad3nX
Arachne
8,454
6,904
0
1,118
12,115
8,686
0
9,011
2,307
0
23,578
L
8,016
2,032
0
2,308
16,064
14,836
0
11,627
3,277
32,333
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
37,110
169
Minions Killed
309
0
Camps Cleared
0
823,662
Distance Traveled
881,249
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,906
727
58
4
0
294,641
0
W
Yu Huang
14,285
952
169
11
0
279,458
2
L
Hou Yi
10,119
675
70
5
0
257,439
4
W
Kuzenbo
11,919
795
82
5
0
307,150
0
L
Arachne
10,008
667
62
4
0
290,373
0
L
Atlas
9,793
653
37
2
0
275,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role