Player Matchup

Tiamat
Tiamat
Beau_et_bette85
Tiamat
Level 141
God Stats
2W - 7L
1,261 SR
Queue Stats
895W - 934L
1,488 Elo+
Solo
Chiron
Chiron
Hirezmydaddy
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,499 Elo+
Solo
Osiris
Osiris
PARZI_JAZZ
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,517 Elo+
Solo
Atlas
Atlas
PeRsisT cG
Atlas
Level 212
God Stats
3W - 5L
1,479 SR
Queue Stats
376W - 383L
1,578 Elo+
Solo
Guan Yu
Guan Yu
adssXD
Guan Yu
Level 158
God Stats
2W - 3L
1,503 SR
Queue Stats
398W - 263L
1,594 Elo+
Solo
Team Averages
Level 130
1,449 SR
1,535 Elo+

VS

Team Averages
Level 108
1,644 SR
1,533 Elo+
Skadi
Skadi
Darknae
Skadi
Level 121
God Stats
2W - 3L
1,340 SR
Queue Stats
578W - 603L
1,538 Elo+
Solo
Horus
Horus
KillerOfCereal
Horus
Level 149
God Stats
5W - 1L
1,814 SR
Queue Stats
292W - 295L
1,570 Elo+
Solo
Tiamat
Tiamat
Soldier_Boy22722
Tiamat
Level 46
God Stats
4W - 0L
1,901 SR
Queue Stats
148W - 143L
1,525 Elo+
Solo
Odin
Odin
ThatOneRenegade
Odin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 146L
1,550 Elo+
Solo
Cernunnos
Cernunnos
XxBrunMarszxX
Cernunnos
Level 161
God Stats
2W - 1L
1,664 SR
Queue Stats
57W - 61L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,733
842
8,062
5,893
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
14
3 / 2 / 0
7,444
931
8,993
7,013
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
PARZI_JAZZ
Osiris
11
0 / 3 / 4
6,018
752
5,288
9,586
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
12
2 / 3 / 4
6,757
845
8,819
9,202
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
adssXD
Guan Yu
9
0 / 2 / 2
5,907
738
1,460
6,149
5,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darknae
Skadi
11
1 / 4 / 4
6,628
829
5,394
6,571
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 10
7,705
963
4,569
14,176
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 8
8,255
1,032
10,950
9,712
6,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 9
7,373
922
5,331
5,937
4,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
XxBrunMarszxX
Cernunnos
15
4 / 0 / 8
8,320
1,040
8,922
7,056
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
13
13
Deaths
8
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Skadi
Darknae
Skadi
1
4
4
0.75
L
Chiron
3
2
0
1.5
W
1
1
10
6
L
Osiris
PARZI_JAZZ
Osiris
0
3
4
0.67
L
Atlas
2
3
4
1.33
W
5
2
8
4.5
W
2
1
9
6.5
W
Cernunnos
XxBrunMarszxX
Cernunnos
4
0
8
8
L
Guan Yu
adssXD
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
35,166
37,843
Taken
43,452
31,392
Mitigated
24,219
10,622
Healing
24,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,062
138
434
1,021
5,893
3,752
0
2,299
3,594
20,057
0
W
Skadi
Darknae
Skadi
5,394
2,080
182
274
6,571
2,063
0
2,111
4,427
0
14,271
L
Chiron
8,993
1,392
432
2,022
7,013
2,832
0
2,174
4,818
0
19,162
W
4,569
2,190
6,530
9,010
14,176
7,990
151
5,354
8,631
0
10,580
L
Osiris
PARZI_JAZZ
Osiris
5,288
1,156
155
1,314
9,586
10,719
0
2,479
7,107
0
8,654
L
Atlas
8,819
3,508
0
465
9,202
8,608
0
2,048
7,154
16,513
0
W
10,950
1,294
1,458
1,901
9,712
6,717
321
3,823
5,639
19,339
812
W
5,331
927
2,364
865
5,937
4,687
448
2,300
3,567
623
7,322
W
Cernunnos
XxBrunMarszxX
Cernunnos
8,922
4,122
463
1,609
7,056
2,762
232
3,293
3,695
0
24,406
L
Guan Yu
adssXD
Guan Yu
1,460
130
2,731
2,048
6,149
5,481
0
2,141
4,008
0
2,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
38,281
72
Minions Killed
93
0
Camps Cleared
0
669,740
Distance Traveled
837,672
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,733
842
24
3
0
134,115
0
W
Skadi
6,628
829
20
3
0
149,793
0
L
Chiron
7,444
931
27
3
0
148,979
1
W
Horus
7,705
963
13
2
0
175,194
0
L
Osiris
6,018
752
8
1
0
156,280
0
L
Atlas
6,757
845
9
1
0
138,543
0
W
Tiamat
8,255
1,032
14
2
0
195,933
0
W
Odin
7,373
922
10
1
0
157,345
0
W
Cernunnos
8,320
1,040
36
5
0
159,407
0
L
Guan Yu
5,907
738
4
1
0
91,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role