Player Matchup

Ratatoskr
Ratatoskr
Gold I
 
Ratatoskr
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
CritOverEdgeTTV
Nox
Diamond V
Level 157
God Stats
5W - 6L
1,611 SR
Queue Stats
47W - 34L
2,245 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Joustler
Hou Yi
Diamond I
Level 153
God Stats
54W - 31L
1,737 SR
Queue Stats
71W - 61L
2,702 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,616 SR
2,149 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,600 SR
2,244 MMR
Nu Wa
Nu Wa
Gold I
Blueaciddemon329
Nu Wa
Gold I
Level 155
God Stats
32W - 32L
1,552 SR
Queue Stats
387W - 422L
1,695 MMR
Solo
Ares
Ares
Diamond II
Decimatiön
Ares
Diamond II
Level 64
God Stats
4W - 13L
1,434 SR
Queue Stats
216W - 212L
2,250 MMR
Solo
Awilix
Awilix
Masters
Fμry
Awilix
Masters
Level 159
God Stats
8W - 0L
1,814 SR
Queue Stats
218W - 111L
2,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
3 / 5 / 2
9,644
742
9,059
19,213
18,171
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 1 / 3
9,940
765
7,065
8,603
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Joustler
Hou Yi
15
1 / 7 / 3
9,267
713
9,614
13,941
4,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CerberusKumbhakarnaCthulhuSerqetXing Tian

VS

Bans
FafnirScyllaKuzenboVulcanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
11,436
880
13,600
8,213
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 0 / 6
11,978
921
14,368
13,166
16,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Fμry
Awilix
17
4 / 4 / 3
10,918
840
10,376
9,726
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
5
2
0.8
W
3
2
7
3.25
L
2
1
3
3.5
W
6
0
6
9
W
Awilix
Fμry
Awilix
4
4
3
1.38
L
Hou Yi
Joustler
Hou Yi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
38,344
41,757
Taken
31,105
25,083
Mitigated
28,551
9,949
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
9,059
1,272
0
7,135
19,213
18,171
0
11,410
7,298
1,622
30,943
W
13,600
4,010
0
1,027
8,213
3,512
2,647
1,909
6,304
50,176
642
L
7,065
408
0
923
8,603
2,688
0
5,770
2,665
49,273
0
W
14,368
1,024
0
1,735
13,166
16,551
773
4,377
8,789
28,627
3,669
W
Awilix
Fμry
Awilix
10,376
2,782
0
1,418
9,726
8,488
0
1,675
8,051
0
43,445
L
Hou Yi
Joustler
Hou Yi
9,614
5,475
0
1,891
13,941
4,224
0
10,314
3,443
0
27,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,851
Gold Earned
34,332
168
Minions Killed
193
0
Camps Cleared
0
739,663
Distance Traveled
743,612
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,644
742
34
3
0
274,580
2
W
Nu Wa
11,436
880
89
7
0
221,196
0
L
Nox
9,940
765
96
7
0
259,338
0
W
Ares
11,978
921
39
3
0
272,573
0
W
Awilix
10,918
840
65
5
0
249,843
0
L
Hou Yi
9,267
713
38
3
0
205,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role