Player Matchup

Cernunnos
Cernunnos
Elmiradorvcp
Cernunnos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,472 Elo+
Solo
Artio
Artio
Jrey66
Artio
Level 128
God Stats
14W - 20L
1,361 SR
Queue Stats
138W - 135L
1,451 Elo+
Solo
Hades
Hades
Streumomi
Hades
Level 128
God Stats
7W - 5L
1,412 SR
Queue Stats
139W - 132L
1,497 Elo+
Party 1
Fenrir
Fenrir
Streunami
Fenrir
Level 125
God Stats
16W - 13L
1,532 SR
Queue Stats
118W - 113L
1,484 Elo+
Party 1
Geb
Geb
icejaysquared2
Geb
Level 82
God Stats
11W - 6L
1,770 SR
Queue Stats
339W - 337L
1,441 Elo+
Solo
Team Averages
Level 102
1,515 SR
1,469 Elo+

VS

Team Averages
Level 110
1,443 SR
1,419 Elo+
Hun Batz
Hun Batz
Aaronmikey71
Hun Batz
Level 109
God Stats
25W - 27L
1,444 SR
Queue Stats
379W - 407L
1,353 Elo+
Solo
Bellona
Bellona
DaffyFungus431
Bellona
Level 125
God Stats
0W - 4L
1,285 SR
Queue Stats
34W - 31L
1,387 Elo+
Solo
Janus
Janus
DarthSidiousss
Janus
Level 129
God Stats
15W - 17L
1,476 SR
Queue Stats
255W - 229L
1,465 Elo+
Solo
Athena
Athena
FranckyKillerFr
Athena
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 82L
1,489 Elo+
Solo
Poseidon
Poseidon
HawaiianRoyalty
Poseidon
Level 97
God Stats
25W - 23L
1,509 SR
Queue Stats
162W - 166L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Elmiradorvcp
Cernunnos
11
0 / 3 / 3
6,134
472
3,124
6,549
1,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
Jrey66
Artio
14
4 / 2 / 1
8,698
669
11,166
9,771
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Streumomi
Hades
13
4 / 0 / 3
7,254
558
5,592
5,662
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Streunami
Fenrir
13
4 / 2 / 4
7,016
540
6,828
8,533
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
3 / 3 / 1
6,428
494
2,393
8,097
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aaronmikey71
Hun Batz
12
0 / 4 / 4
6,294
484
3,876
10,087
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,979
383
1,203
5,237
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 3
7,032
541
5,581
6,634
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 3
6,278
483
5,888
14,246
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Poseidon
12
3 / 3 / 2
6,973
536
5,462
6,101
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
9
10
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aaronmikey71
Hun Batz
0
4
4
0.5
L
0
3
0
0
L
4
2
3
2.75
W
Cernunnos
Elmiradorvcp
Cernunnos
0
3
3
0.5
L
2
3
3
1.17
L
Poseidon
3
3
2
1.33
W
Artio
Jrey66
Artio
4
2
1
2.25
W
Hades
Streumomi
Hades
4
0
3
5.5
W
Fenrir
Streunami
Fenrir
4
2
4
3
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
22,010
38,612
Taken
42,305
16,895
Mitigated
16,752
11,903
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aaronmikey71
Hun Batz
3,876
1,603
0
1,250
10,087
3,728
0
2,979
6,819
0
40,959
L
1,203
500
0
958
5,237
1,964
0
2,476
2,348
0
13,350
L
5,581
1,013
0
732
6,634
1,877
0
1,434
5,118
46,208
0
W
Cernunnos
Elmiradorvcp
Cernunnos
3,124
1,137
0
1,419
6,549
1,860
1,360
3,755
2,526
0
35,308
L
5,888
1,049
0
4,167
14,246
7,551
0
7,064
6,187
28,985
2,289
L
Poseidon
5,462
817
0
500
6,101
1,632
0
2,973
2,909
40,158
0
W
Artio
Jrey66
Artio
11,166
532
0
4,444
9,771
5,385
0
2,471
6,982
56,351
1,885
W
Hades
Streumomi
Hades
5,592
771
684
3,314
5,662
2,112
47
1,951
3,355
43,749
284
W
Fenrir
Streunami
Fenrir
6,828
1,767
0
412
8,533
3,241
0
2,765
5,455
0
41,166
W
2,393
50
0
1,630
8,097
4,297
279
4,267
3,628
21,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
31,556
349
Minions Killed
317
0
Camps Cleared
0
1,304,307
Distance Traveled
1,160,025
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,294
484
72
6
0
296,336
0
L
Bellona
4,979
383
29
2
0
111,520
2
L
Janus
7,032
541
81
6
0
248,899
0
W
Cernunnos
6,134
472
69
5
0
253,111
2
L
Athena
6,278
483
50
4
0
253,105
0
L
Poseidon
6,973
536
85
7
0
250,165
4
W
Artio
8,698
669
105
8
0
226,123
0
W
Hades
7,254
558
82
6
0
261,185
4
W
Fenrir
7,016
540
52
4
0
321,017
2
W
Geb
6,428
494
41
3
0
242,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role