Player Matchup

Artemis
Artemis
GodivaDoIraja
Artemis
Level 145
God Stats
3W - 0L
1,755 SR
Queue Stats
182W - 179L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
LadyAladar
Heimdallr
Level 157
God Stats
1W - 1L
1,294 SR
Queue Stats
172W - 183L
1,444 Elo+
Party 1
Vamana
Vamana
SypherOrion
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,525 Elo+
Solo
Ra
Ra
WolfWoman10151
Ra
Level 158
God Stats
2W - 2L
1,446 SR
Queue Stats
431W - 505L
1,374 Elo+
Solo
Bacchus
Bacchus
ZhengYunChi
Bacchus
Level 83
God Stats
11W - 4L
1,790 SR
Queue Stats
255W - 279L
1,471 Elo+
Solo
Team Averages
Level 133
1,557 SR
1,451 Elo+

VS

Team Averages
Level 101
1,370 SR
1,456 Elo+
Izanami
Izanami
BhaaLxSolo
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,468 Elo+
Solo
Hera
Hera
Blundysack
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,417 Elo+
Solo
Guan Yu
Guan Yu
EVGENBl4
Guan Yu
Level 23
God Stats
0W - 4L
1,121 SR
Queue Stats
39W - 67L
1,390 Elo+
Solo
Hachiman
Hachiman
Flipmeg
Hachiman
Level 143
God Stats
1W - 7L
1,506 SR
Queue Stats
191W - 152L
1,551 Elo+
Solo
Serqet
Serqet
OddCookiewithTea
Serqet
Level 83
God Stats
0W - 3L
1,225 SR
Queue Stats
146W - 206L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 1 / 11
7,255
1,036
6,729
4,863
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
LadyAladar
Heimdallr
13
6 / 2 / 7
8,116
1,159
4,463
5,730
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
12
2 / 2 / 10
7,444
1,063
4,234
8,338
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 0 / 7
7,986
1,141
4,170
3,372
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ZhengYunChi
Bacchus
10
0 / 3 / 11
7,075
1,011
3,291
9,046
12,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BhaaLxSolo
Izanami
12
3 / 2 / 1
6,664
952
4,581
4,526
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 0
6,772
967
6,122
4,583
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
EVGENBl4
Guan Yu
6
0 / 2 / 0
5,153
736
1,105
3,250
1,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
Flipmeg
Hachiman
13
2 / 1 / 4
6,975
996
5,600
4,545
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 6 / 3
6,394
913
1,279
8,342
7,395
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
14
Kills
8
8
Deaths
14
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BhaaLxSolo
Izanami
3
2
1
1.75
L
2
3
0
0.67
L
Guan Yu
EVGENBl4
Guan Yu
0
2
0
0
L
Hachiman
Flipmeg
Hachiman
2
1
4
4
W
Artemis
1
1
11
6.5
W
Heimdallr
LadyAladar
Heimdallr
6
2
7
4.75
L
1
6
3
0.42
W
Vamana
2
2
10
3.5
W
5
0
7
8.5
W
Bacchus
ZhengYunChi
Bacchus
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
18,687
31,349
Taken
25,246
24,993
Mitigated
13,407
9,283
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BhaaLxSolo
Izanami
4,581
1,895
241
956
4,526
1,528
0
1,067
3,265
0
12,819
L
6,122
985
145
242
4,583
1,601
0
2,642
1,901
15,474
0
L
Guan Yu
EVGENBl4
Guan Yu
1,105
147
520
298
3,250
1,164
0
1,090
2,091
0
1,545
L
Hachiman
Flipmeg
Hachiman
5,600
3,315
980
1,793
4,545
1,719
0
451
4,054
0
18,062
W
Artemis
6,729
2,911
327
637
4,863
1,893
4,356
978
3,885
0
14,153
W
Heimdallr
LadyAladar
Heimdallr
4,463
349
105
765
5,730
2,600
1,073
951
4,779
0
16,330
L
1,279
102
489
758
8,342
7,395
0
2,128
5,965
0
3,029
W
Vamana
4,234
1,446
900
956
8,338
7,085
201
1,551
6,678
0
11,496
W
4,170
532
1,627
1,458
3,372
1,201
1,020
956
2,416
12,869
0
W
Bacchus
ZhengYunChi
Bacchus
3,291
338
597
1,911
9,046
12,214
29
1,686
7,276
4,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
31,958
85
Minions Killed
70
0
Camps Cleared
0
717,953
Distance Traveled
563,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,664
952
15
2
0
106,588
0
L
Hera
6,772
967
27
4
0
123,853
0
L
Guan Yu
5,153
736
2
0
0
35,911
0
L
Hachiman
6,975
996
23
3
0
156,180
0
W
Artemis
7,255
1,036
11
2
0
138,917
0
W
Heimdallr
8,116
1,159
41
6
0
136,691
0
L
Serqet
6,394
913
3
0
0
140,515
0
W
Vamana
7,444
1,063
12
2
0
152,068
0
W
Ra
7,986
1,141
18
3
0
141,451
0
W
Bacchus
7,075
1,011
3
0
0
148,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role