Player Matchup

Arachne
Arachne
DEFEKTIVE
Arachne
Level 85
God Stats
65W - 61L
1,504 SR
Queue Stats
583W - 594L
1,525 Elo+
Solo
Scylla
Scylla
OGChiefy
Scylla
Level 69
God Stats
3W - 1L
1,278 SR
Queue Stats
131W - 124L
1,435 Elo+
Solo
Achilles
Achilles
dude2020
Achilles
Level 123
God Stats
18W - 7L
1,786 SR
Queue Stats
113W - 112L
1,504 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,488 Elo+

VS

Team Averages
Level 92
1,420 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
ImValarynnUwU
Tsukuyomi
Level 121
God Stats
1W - 3L
1,226 SR
Queue Stats
16W - 16L
1,417 Elo+
Solo
Janus
Janus
katsuieee
Janus
Level 54
God Stats
96W - 93L
1,543 SR
Queue Stats
135W - 136L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
xWolfTy
Sun Wukong
Level 102
God Stats
8W - 11L
1,492 SR
Queue Stats
210W - 206L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DEFEKTIVE
Arachne
17
7 / 2 / 6
10,708
892
9,634
9,874
5,118
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
OGChiefy
Scylla
17
2 / 3 / 5
10,502
875
4,429
6,363
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
dude2020
Achilles
17
5 / 0 / 7
10,828
902
9,691
10,399
12,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImValarynnUwU
Tsukuyomi
15
1 / 4 / 1
9,130
761
7,346
8,000
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
katsuieee
Janus
16
2 / 5 / 3
9,669
806
7,354
9,438
3,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xWolfTy
Sun Wukong
14
1 / 5 / 3
9,367
781
5,797
10,196
5,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
4
5
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
DEFEKTIVE
Arachne
7
2
6
5
L
Tsukuyomi
ImValarynnUwU
Tsukuyomi
1
4
1
0.38
W
Scylla
OGChiefy
Scylla
2
3
5
1.5
W
Achilles
dude2020
Achilles
5
0
7
8.5
L
Janus
katsuieee
Janus
2
5
3
0.7
L
Sun Wukong
xWolfTy
Sun Wukong
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,754
Damage
20,497
26,636
Taken
27,634
19,419
Mitigated
12,259
3,639
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DEFEKTIVE
Arachne
9,634
7,910
0
1,210
9,874
5,118
563
2,060
7,603
0
23,733
L
Tsukuyomi
ImValarynnUwU
Tsukuyomi
7,346
1,799
0
888
8,000
3,432
0
1,908
6,080
0
35,388
W
Scylla
OGChiefy
Scylla
4,429
240
0
207
6,363
1,815
622
2,738
3,499
44,477
0
W
Achilles
dude2020
Achilles
9,691
2,441
0
2,222
10,399
12,486
0
2,576
7,559
0
27,366
L
Janus
katsuieee
Janus
7,354
525
0
0
9,438
3,355
0
971
8,467
35,183
0
L
Sun Wukong
xWolfTy
Sun Wukong
5,797
2,333
173
2,345
10,196
5,472
0
1,716
8,474
0
40,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
28,166
159
Minions Killed
184
0
Camps Cleared
0
729,255
Distance Traveled
613,283
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,708
892
30
3
0
266,823
0
L
Tsukuyomi
9,130
761
53
4
0
189,586
0
W
Scylla
10,502
875
94
8
0
203,853
0
W
Achilles
10,828
902
35
3
0
258,579
0
L
Janus
9,669
806
71
6
0
222,166
4
L
Sun Wukong
9,367
781
60
5
0
201,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role