Player Matchup

Arachne
Arachne
BlackDynamiteMN
Arachne
Level 158
God Stats
17W - 13L
1,550 SR
Queue Stats
109W - 131L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Hoku
Nu Wa
Level 174
God Stats
11W - 6L
1,674 SR
Queue Stats
288W - 291L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
QuaverHalo
Sun Wukong
Level 121
God Stats
17W - 13L
1,738 SR
Queue Stats
252W - 242L
1,460 Elo+
Solo
Sylvanus
Sylvanus
RealBradjames
Sylvanus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 137L
1,427 Elo+
Solo
Hou Yi
Hou Yi
XxDD1748xX
Hou Yi
Level 157
God Stats
1W - 4L
1,432 SR
Queue Stats
248W - 248L
1,478 Elo+
Solo
Team Averages
Level 140
1,579 SR
1,451 Elo+

VS

Team Averages
Level 163
1,594 SR
1,524 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Cake Mr Bro
Shiva
Level 236
God Stats
39W - 30L
1,646 SR
Queue Stats
676W - 605L
1,544 Elo+
Party 1
Artemis
Artemis
Hutch253
Artemis
Level 122
God Stats
3W - 4L
1,686 SR
Queue Stats
15W - 16L
1,513 Elo+
Solo
Ne Zha
Ne Zha
JordanSmurf69
Ne Zha
Level 178
God Stats
0W - 4L
1,470 SR
Queue Stats
201W - 191L
1,568 Elo+
Party 1
Sobek
Sobek
Lunarblazeken
Sobek
Level 122
God Stats
5W - 4L
1,671 SR
Queue Stats
293W - 288L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
7,831
602
6,391
11,715
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
Hoku
Nu Wa
15
2 / 2 / 4
8,337
641
8,880
7,227
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
QuaverHalo
Sun Wukong
16
7 / 0 / 1
10,001
769
9,620
12,993
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
RealBradjames
Sylvanus
13
3 / 1 / 8
7,758
597
4,284
11,354
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
XxDD1748xX
Hou Yi
15
7 / 0 / 3
8,693
669
10,496
8,817
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 3 / 2
7,174
552
5,578
5,790
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 0
6,054
466
4,271
13,862
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Hutch253
Artemis
12
2 / 5 / 0
6,527
502
9,371
10,127
3,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 5 / 1
6,793
523
6,160
12,646
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 3
6,344
488
4,414
13,404
9,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
25
Kills
5
5
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
2
0.67
W
6
2
6
4.5
L
0
7
0
0
W
Nu Wa
Hoku
Nu Wa
2
2
4
2
L
Artemis
Hutch253
Artemis
2
5
0
0.4
L
2
5
1
0.5
L
0
5
3
0.3
W
Sun Wukong
QuaverHalo
Sun Wukong
7
0
1
7.5
W
Sylvanus
RealBradjames
Sylvanus
3
1
8
7
W
Hou Yi
XxDD1748xX
Hou Yi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
29,794
52,106
Taken
55,829
27,093
Mitigated
22,987
20,717
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,578
779
0
1,184
5,790
1,399
0
2,491
3,056
53,185
311
W
6,391
4,609
0
5,934
11,715
3,836
150
2,321
9,264
0
46,747
L
4,271
745
0
2,351
13,862
5,670
0
742
13,060
0
38,880
W
Nu Wa
Hoku
Nu Wa
8,880
2,908
0
695
7,227
2,200
0
2,199
4,716
65,200
527
L
Artemis
Hutch253
Artemis
9,371
5,695
0
2,498
10,127
3,090
0
1,733
8,314
0
54,237
L
6,160
2,124
0
4,932
12,646
3,566
0
3,670
8,778
0
51,545
L
4,414
795
1,759
4,349
13,404
9,262
0
3,873
9,411
17,422
1,336
W
Sun Wukong
QuaverHalo
Sun Wukong
9,620
1,581
0
4,405
12,993
8,482
342
0
12,993
46
80,297
W
Sylvanus
RealBradjames
Sylvanus
4,284
1,185
1,426
5,492
11,354
9,329
227
3,321
7,927
22,552
0
W
Hou Yi
XxDD1748xX
Hou Yi
10,496
5,205
0
2,765
8,817
3,246
593
1,366
7,451
0
73,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,620
Gold Earned
32,892
496
Minions Killed
390
0
Camps Cleared
0
1,282,656
Distance Traveled
1,274,775
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,174
552
113
9
0
254,995
3
W
Arachne
7,831
602
83
6
0
294,256
0
L
Shiva
6,054
466
71
5
0
273,455
0
W
Nu Wa
8,337
641
131
10
0
270,088
0
L
Artemis
6,527
502
88
7
0
210,731
0
L
Ne Zha
6,793
523
90
7
0
304,750
0
L
Sobek
6,344
488
28
2
0
230,844
2
W
Sun Wukong
10,001
769
133
10
0
226,836
0
W
Sylvanus
7,758
597
30
2
0
234,068
2
W
Hou Yi
8,693
669
119
9
0
257,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role