Player Matchup

Sol
Sol
Big-_-badWolf
Sol
Level 117
God Stats
2W - 1L
1,742 SR
Queue Stats
56W - 60L
1,434 Elo+
Party 1
Tiamat
Tiamat
HotShotZs13
Tiamat
Level 129
God Stats
13W - 14L
1,477 SR
Queue Stats
79W - 75L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PermaAFKzzz
Kumbhakarna
Level 63
God Stats
29W - 24L
1,610 SR
Queue Stats
260W - 224L
1,627 Elo+
Solo
Vulcan
Vulcan
Violekage_
Vulcan
Level 40
God Stats
1W - 1L
1,669 SR
Queue Stats
12W - 12L
1,503 Elo+
Solo
Thor
Thor
mrwashington08
Thor
Level 159
God Stats
1W - 0L
1,656 SR
Queue Stats
29W - 39L
1,358 Elo+
Solo
Team Averages
Level 102
1,631 SR
1,476 Elo+

VS

Team Averages
Level 150
1,553 SR
1,529 Elo+
Nu Wa
Nu Wa
Draxler86
Nu Wa
Level 193
God Stats
9W - 3L
1,634 SR
Queue Stats
344W - 345L
1,498 Elo+
Solo
Ymir
Ymir
IXxNOF34RxXI
Ymir
Level 117
God Stats
45W - 44L
1,537 SR
Queue Stats
277W - 291L
1,513 Elo+
Solo
Neith
Neith
Siegfriedx21
Neith
Level 157
God Stats
2W - 3L
1,480 SR
Queue Stats
452W - 245L
1,624 Elo+
Solo
Bastet
Bastet
diegosaavedra200
Bastet
Level 140
God Stats
3W - 1L
1,671 SR
Queue Stats
109W - 96L
1,538 Elo+
Solo
Janus
Janus
thugjohnson2
Janus
Level 143
God Stats
1W - 1L
1,441 SR
Queue Stats
147W - 150L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,221
1,044
2,516
3,622
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiamat
10
0 / 0 / 0
5,135
1,027
1,601
2,219
965
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
PermaAFKzzz
Kumbhakarna
11
2 / 1 / 1
5,595
1,119
4,100
5,468
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Violekage_
Vulcan
10
0 / 1 / 3
5,332
1,066
4,355
3,064
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,227
1,045
2,098
4,390
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Draxler86
Nu Wa
11
0 / 1 / 3
5,631
1,126
4,480
2,235
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,018
1,204
1,465
4,812
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 3
6,154
1,231
5,001
5,069
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 3
5,288
1,058
3,769
4,102
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,123
625
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
6
6
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Nu Wa
Draxler86
Nu Wa
0
1
3
1.5
W
Tiamat
0
0
0
0
L
2
0
3
3.5
W
Kumbhakarna
PermaAFKzzz
Kumbhakarna
2
1
1
2.5
L
3
0
3
4.5
W
Vulcan
Violekage_
Vulcan
0
1
3
1.5
L
1
2
3
1.25
W
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
14,715
18,763
Taken
16,218
6,780
Mitigated
6,388
6,048
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,516
497
0
991
3,622
958
0
923
2,643
7,904
41
L
Nu Wa
Draxler86
Nu Wa
4,480
1,660
0
178
2,235
744
26
1,806
235
17,209
0
W
Tiamat
1,601
21
0
835
2,219
965
0
1,206
900
12,774
0
L
1,465
0
0
1,952
4,812
2,928
0
2,766
1,876
6,851
0
W
Kumbhakarna
PermaAFKzzz
Kumbhakarna
4,100
185
0
2,046
5,468
2,446
0
1,702
3,608
9,797
1,702
L
5,001
1,937
0
1,504
5,069
1,572
0
3,658
1,132
0
18,379
W
Vulcan
Violekage_
Vulcan
4,355
79
0
1,182
3,064
946
0
876
2,122
13,090
0
L
3,769
834
0
618
4,102
1,144
0
2,841
1,013
0
7,362
W
2,098
242
0
994
4,390
1,465
0
751
3,545
0
13,567
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,510
Gold Earned
26,214
115
Minions Killed
115
0
Camps Cleared
0
568,777
Distance Traveled
444,865
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,221
1,044
20
4
0
90,328
0
L
Nu Wa
5,631
1,126
44
9
0
106,377
0
W
Tiamat
5,135
1,027
24
5
0
132,131
0
L
Ymir
6,018
1,204
4
1
0
97,894
0
W
Kumbhakarna
5,595
1,119
22
4
0
113,651
2
L
Neith
6,154
1,231
49
10
0
126,528
0
W
Vulcan
5,332
1,066
24
5
0
121,364
0
L
Bastet
5,288
1,058
18
4
0
114,066
0
W
Thor
5,227
1,045
25
5
0
111,303
0
L
Janus
3,123
625
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role