Player Matchup

Ix Chel
Ix Chel
MXRIoO
Ix Chel
Level 154
God Stats
4W - 6L
1,623 SR
Queue Stats
75W - 90L
1,485 Elo+
Solo
Cabrakan
Cabrakan
TheLock1510
Cabrakan
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,631 Elo+
Party 2
King Arthur
King Arthur
TheReaper09269
King Arthur
Level 121
God Stats
7W - 4L
1,664 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 2
Ne Zha
Ne Zha
Zantoo3000
Ne Zha
Level 46
God Stats
3W - 6L
1,314 SR
Queue Stats
117W - 115L
1,489 Elo+
Solo
Izanami
Izanami
raulfola
Izanami
Level 64
God Stats
3W - 1L
1,373 SR
Queue Stats
9W - 4L
1,691 Elo+
Party 2
Team Averages
Level 109
1,495 SR
1,590 Elo+

VS

Team Averages
Level 133
1,497 SR
1,448 Elo+
Ravana
Ravana
The Spins High
Ravana
Level 108
God Stats
0W - 1L
1,397 SR
Queue Stats
30W - 30L
1,485 Elo+
Party 1
Janus
Janus
YourBoiDalton
Janus
Level 144
God Stats
5W - 5L
1,484 SR
Queue Stats
60W - 57L
1,542 Elo+
Party 1
Ishtar
Ishtar
byrdiesfellowda
Ishtar
Level 116
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 6L
1,267 Elo+
Solo
Neith
Neith
honghuang
Neith
Level 150
God Stats
18W - 19L
1,551 SR
Queue Stats
323W - 325L
1,434 Elo+
Solo
Poseidon
Poseidon
monsaemon101
Poseidon
Level 148
God Stats
28W - 18L
1,649 SR
Queue Stats
236W - 227L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MXRIoO
Ix Chel
11
8 / 0 / 1
6,766
677
5,762
4,149
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
TheLock1510
Cabrakan
9
0 / 0 / 6
5,614
561
2,165
7,864
6,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
TheReaper09269
King Arthur
10
2 / 3 / 1
5,839
584
3,863
8,708
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Zantoo3000
Ne Zha
10
3 / 1 / 1
5,888
589
5,953
8,466
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
raulfola
Izanami
9
0 / 3 / 1
4,989
499
1,415
6,057
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,375
538
3,126
5,621
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 2 / 0
4,052
405
201
2,552
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 0
3,988
399
1,872
6,378
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
honghuang
Neith
11
3 / 0 / 0
6,119
612
6,282
5,232
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
monsaemon101
Poseidon
11
3 / 2 / 0
6,451
645
4,768
6,781
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
7
7
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
MXRIoO
Ix Chel
8
0
1
8.5
L
1
2
1
0.75
W
Cabrakan
TheLock1510
Cabrakan
0
0
6
3
W
King Arthur
TheReaper09269
King Arthur
2
3
1
0.83
L
0
2
0
0
W
Ne Zha
Zantoo3000
Ne Zha
3
1
1
3.5
L
0
7
0
0
L
Neith
honghuang
Neith
3
0
0
3
L
Poseidon
monsaemon101
Poseidon
3
2
0
1.5
W
Izanami
raulfola
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
16,249
35,244
Taken
26,564
17,092
Mitigated
7,530
12,180
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
MXRIoO
Ix Chel
5,762
925
567
2,144
4,149
1,299
488
70
4,079
48,531
0
L
3,126
860
0
675
5,621
2,100
0
1,804
3,817
0
31,836
W
Cabrakan
TheLock1510
Cabrakan
2,165
466
132
2,239
7,864
6,071
0
320
7,544
16,527
0
W
King Arthur
TheReaper09269
King Arthur
3,863
390
0
875
8,708
5,449
28
3,884
4,824
0
35,851
L
201
0
0
622
2,552
602
0
1,541
1,011
10,342
0
W
Ne Zha
Zantoo3000
Ne Zha
5,953
2,663
0
4,437
8,466
2,557
0
370
8,056
0
39,726
L
1,872
1,178
0
122
6,378
1,614
0
3,595
2,783
0
9,409
L
Neith
honghuang
Neith
6,282
2,012
0
1,784
5,232
1,428
0
251
4,981
0
45,632
L
Poseidon
monsaemon101
Poseidon
4,768
1,597
0
2,496
6,781
1,786
649
736
6,045
39,143
5,811
W
Izanami
raulfola
Izanami
1,415
852
0
1,786
6,057
1,716
36
0
6,057
0
28,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
25,985
286
Minions Killed
267
0
Camps Cleared
0
977,981
Distance Traveled
819,579
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,766
677
73
7
0
188,621
4
L
Ravana
5,375
538
65
7
0
218,370
0
W
Cabrakan
5,614
561
28
3
0
198,227
2
W
King Arthur
5,839
584
59
6
0
172,943
2
L
Janus
4,052
405
21
2
0
66,050
0
W
Ne Zha
5,888
589
73
7
0
244,645
1
L
Ishtar
3,988
399
22
2
0
182,261
0
L
Neith
6,119
612
81
8
0
163,140
1
L
Poseidon
6,451
645
78
8
0
189,758
2
W
Izanami
4,989
499
53
5
0
173,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role