Player Matchup

Baba Yaga
Baba Yaga
Alejon2DVII
Baba Yaga
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,416 Elo+
Solo
Surtr
Surtr
RodTheInsatiable
Surtr
Level 87
God Stats
1W - 1L
1,672 SR
Queue Stats
71W - 59L
1,501 Elo+
Solo
Ix Chel
Ix Chel
Saururrex
Ix Chel
Level 222
God Stats
2W - 4L
1,436 SR
Queue Stats
546W - 569L
1,499 Elo+
Solo
Xbalanque
Xbalanque
YerMad
Xbalanque
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 58L
1,430 Elo+
Solo
Bake Kujira
Bake Kujira
ZEUS TRIDENT
Bake Kujira
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,528 Elo+
Solo
Team Averages
Level 129
1,522 SR
1,475 Elo+

VS

Team Averages
Level 112
1,502 SR
1,471 Elo+
Cerberus
Cerberus
DumbestSpy
Cerberus
Level 124
God Stats
3W - 0L
1,842 SR
Queue Stats
149W - 153L
1,439 Elo+
Solo
Ra
Ra
MisterMonday93
Ra
Level 29
God Stats
4W - 2L
1,412 SR
Queue Stats
112W - 139L
1,438 Elo+
Party 1
Scylla
Scylla
MonsterManX29001
Scylla
Level 100
God Stats
11W - 10L
1,509 SR
Queue Stats
249W - 277L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
PurplePeach1795
Kukulkan
Level 159
God Stats
2W - 2L
1,248 SR
Queue Stats
146W - 135L
1,493 Elo+
Party 2
Hades
Hades
maleficentMeeker
Hades
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alejon2DVII
Baba Yaga
20
3 / 6 / 9
12,426
621
20,558
16,699
5,489
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
0 / 10 / 9
11,098
555
6,985
29,554
14,888
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
Saururrex
Ix Chel
20
3 / 4 / 9
12,619
631
9,883
19,358
13,407
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
YerMad
Xbalanque
20
6 / 3 / 6
13,539
677
17,976
12,714
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
ZEUS TRIDENT
Bake Kujira
16
1 / 10 / 4
11,029
551
17,596
26,543
42,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DumbestSpy
Cerberus
19
2 / 5 / 23
12,656
633
10,582
23,713
23,466
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 2 / 19
14,034
702
13,448
11,929
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 2 / 16
14,108
705
27,825
13,740
5,514
Blood-soaked Shroud

Blood-soaked Shroud

+70
Magical Power
+300
Health
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 1.2% Health and Mana. Can only trigger once per target per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kukulkan
20
7 / 2 / 16
14,304
715
20,783
13,740
5,696
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 3 / 20
13,414
671
18,188
18,887
11,794
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
127
13
Kills
33
33
Deaths
14
37
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Alejon2DVII
Baba Yaga
3
6
9
1.25
W
Cerberus
DumbestSpy
Cerberus
2
5
23
2.7
W
7
2
19
8.25
W
13
2
16
10.5
W
Kukulkan
7
2
16
7.5
L
0
10
9
0.45
L
Ix Chel
Saururrex
Ix Chel
3
4
9
1.88
L
Xbalanque
YerMad
Xbalanque
6
3
6
3
L
Bake Kujira
ZEUS TRIDENT
Bake Kujira
1
10
4
0.3
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,998
Damage
90,826
104,868
Taken
82,009
80,755
Mitigated
52,682
31,492
Healing
47,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Alejon2DVII
Baba Yaga
20,558
379
1,928
5,440
16,699
5,489
627
15,071
1,424
46,568
0
W
Cerberus
DumbestSpy
Cerberus
10,582
692
1,208
4,530
23,713
23,466
414
8,964
14,617
22,775
2,420
W
13,448
2,049
24,271
6,013
11,929
6,212
1,318
7,528
4,264
25,178
0
W
27,825
3,208
1,951
2,608
13,740
5,514
200
7,941
5,751
43,286
0
W
Kukulkan
20,783
2,558
203
1,115
13,740
5,696
2,186
9,985
3,619
77,881
0
L
6,985
2,493
311
8,015
29,554
14,888
494
24,827
4,727
271
20,020
L
Ix Chel
Saururrex
Ix Chel
9,883
1,025
5,029
7,148
19,358
13,407
1,375
15,581
3,649
38,899
0
L
Xbalanque
YerMad
Xbalanque
17,976
10,935
649
1,456
12,714
4,601
838
10,184
2,530
0
35,988
L
Bake Kujira
ZEUS TRIDENT
Bake Kujira
17,596
10,812
55
1,461
26,543
42,370
359
22,774
3,510
30,258
621
W
18,188
1,784
1,184
4,004
18,887
11,794
1,433
12,527
6,061
34,540
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,711
Gold Earned
68,516
194
Minions Killed
269
0
Camps Cleared
0
1,569,417
Distance Traveled
1,635,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,426
621
44
2
0
348,402
0
W
Cerberus
12,656
633
30
2
0
342,176
0
W
Ra
14,034
702
17
1
0
382,412
0
W
Scylla
14,108
705
26
1
0
359,468
0
W
Kukulkan
14,304
715
154
8
0
264,901
0
L
Surtr
11,098
555
26
1
0
311,665
0
L
Ix Chel
12,619
631
48
2
0
298,220
0
L
Xbalanque
13,539
677
57
3
0
321,149
0
L
Bake Kujira
11,029
551
19
1
0
289,981
0
W
Hades
13,414
671
42
2
0
286,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role