Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ober_Fussmeister
Ra
Level 235
God Stats
22W - 15L
1,671 SR
Queue Stats
534W - 494L
1,524 Elo+
Solo
Ullr
Ullr
Orva
Ullr
Level 146
God Stats
16W - 6L
1,686 SR
Queue Stats
577W - 472L
1,536 Elo+
Solo
Set
Set
dræberfrede
Set
Level 107
God Stats
2W - 1L
1,572 SR
Queue Stats
51W - 33L
1,628 Elo+
Solo
Team Averages
Level 164
1,586 SR
1,537 Elo+

VS

Team Averages
Level 138
1,536 SR
1,530 Elo+
Thor
Thor
 
Thor
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Acroi
Rama
Level 87
God Stats
5W - 3L
1,801 SR
Queue Stats
64W - 49L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
PersEjd
Kumbhakarna
Level 153
God Stats
7W - 11L
1,416 SR
Queue Stats
483W - 461L
1,524 Elo+
Solo
Ix Chel
Ix Chel
suckannika
Ix Chel
Level 96
God Stats
14W - 21L
1,463 SR
Queue Stats
488W - 467L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 1 / 1
4,485
641
2,177
5,619
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
7
0 / 0 / 2
4,207
601
715
2,790
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,064
723
868
1,658
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
Orva
Ullr
9
0 / 0 / 0
4,582
655
859
2,845
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 1
4,323
618
2,035
4,156
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 0
4,867
695
3,573
5,409
2,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cabrakan
 
Cabrakan
8
0 / 1 / 0
4,090
584
710
4,185
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Acroi
Rama
1
0 / 0 / 0
2,931
419
0
0
0
Kumbhakarna
PersEjd
Kumbhakarna
9
0 / 0 / 0
3,919
560
616
4,295
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
suckannika
Ix Chel
7
0 / 1 / 0
3,840
549
1,174
2,312
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
1
1.5
W
Xing Tian
 
Xing Tian
0
0
2
1
L
Thor
 
Thor
1
2
0
0.5
L
Cabrakan
 
Cabrakan
0
1
0
0
L
Rama
Acroi
Rama
0
0
0
0
W
1
0
0
1
W
Ullr
Orva
Ullr
0
0
0
0
L
Kumbhakarna
PersEjd
Kumbhakarna
0
0
0
0
W
2
0
1
2.5
L
Ix Chel
suckannika
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,654
Damage
6,073
17,068
Taken
16,201
7,173
Mitigated
7,309
7,495
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,177
930
0
3,148
5,619
2,692
0
0
5,619
0
18,488
W
Xing Tian
 
Xing Tian
715
54
0
753
2,790
1,469
0
287
2,503
8,061
0
L
Thor
 
Thor
3,573
1,149
0
2,215
5,409
2,478
0
59
5,350
0
27,781
L
Cabrakan
 
Cabrakan
710
135
0
2,604
4,185
2,339
0
808
3,377
23,331
2,002
L
Rama
Acroi
Rama
0
0
0
0
0
0
0
0
0
0
0
W
868
214
348
902
1,658
495
0
488
1,072
40,131
0
W
Ullr
Orva
Ullr
859
362
0
984
2,845
909
0
433
2,412
0
32,451
L
Kumbhakarna
PersEjd
Kumbhakarna
616
43
0
1,280
4,295
1,890
0
57
4,238
20,844
1,501
W
2,035
908
0
1,360
4,156
1,608
0
942
3,124
0
24,937
L
Ix Chel
suckannika
Ix Chel
1,174
254
100
851
2,312
602
0
659
1,653
15,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,661
Gold Earned
19,647
237
Minions Killed
181
0
Camps Cleared
0
750,898
Distance Traveled
550,814
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,485
641
35
5
0
129,746
2
W
Xing Tian
4,207
601
19
3
0
154,179
1
L
Thor
4,867
695
59
8
0
129,138
1
L
Cabrakan
4,090
584
64
9
0
161,618
1
L
Rama
2,931
419
0
0
0
0
0
W
Ra
5,064
723
81
12
0
171,483
0
W
Ullr
4,582
655
53
8
0
127,694
0
L
Kumbhakarna
3,919
560
26
4
0
152,710
0
W
Set
4,323
618
49
7
0
167,796
0
L
Ix Chel
3,840
549
32
5
0
107,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role