Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Fredgweenon2k
Terra
Level 56
God Stats
1W - 3L
1,330 SR
Queue Stats
108W - 103L
1,501 Elo+
Party 1
Chaac
Chaac
ItsBigelow
Chaac
Level 61
God Stats
5W - 5L
1,491 SR
Queue Stats
102W - 114L
1,453 Elo+
Party 1
Nox
Nox
TrU_Ninja_Fred
Nox
Level 69
God Stats
3W - 2L
1,703 SR
Queue Stats
72W - 68L
1,513 Elo+
Party 1
Team Averages
Level 101
1,505 SR
1,493 Elo+

VS

Team Averages
Level 76
1,519 SR
1,456 Elo+
Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Comfyqueen92
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,379 Elo+
Solo
Ra
Ra
Got Ya Bum
Ra
Level 26
God Stats
4W - 0L
1,599 SR
Queue Stats
77W - 63L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
MY1stAccountBand
Zhong Kui
Level 24
God Stats
3W - 1L
1,487 SR
Queue Stats
93W - 92L
1,465 Elo+
Solo
Persephone
Persephone
MenstrualGeyser
Persephone
Level 158
God Stats
26W - 20L
1,510 SR
Queue Stats
1,965W - 2,016L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 2 / 8
8,340
834
6,325
15,218
7,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hades
 
Hades
14
3 / 6 / 5
7,884
788
10,419
13,486
10,393
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 5 / 9
6,803
680
5,983
12,490
11,433
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
13
5 / 5 / 5
8,105
811
10,969
11,349
10,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
0 / 1 / 5
7,231
723
8,125
5,098
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 3 / 14
8,855
886
7,087
13,942
19,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Comfyqueen92
Nemesis
16
4 / 0 / 12
8,855
886
9,586
8,657
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 2 / 8
9,645
965
17,003
13,040
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
14
5 / 2 / 7
8,684
868
12,879
11,322
9,921
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
MenstrualGeyser
Persephone
9
0 / 3 / 5
6,714
671
5,040
5,566
2,097
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
10
Kills
19
19
Deaths
10
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
2
8
3
L
Hades
 
Hades
3
6
5
0.92
W
Fafnir
 
Fafnir
1
3
14
2.67
W
Nemesis
Comfyqueen92
Nemesis
4
0
12
10
L
0
5
9
0.9
W
9
2
8
6.5
L
Chaac
5
5
5
1.5
W
Zhong Kui
5
2
7
4.25
W
Persephone
MenstrualGeyser
Persephone
0
3
5
0.83
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,821
Damage
51,595
57,641
Taken
52,527
41,082
Mitigated
45,967
22,310
Healing
29,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,325
1,147
2,757
5,299
15,218
7,122
0
10,129
4,270
13,244
0
L
Hades
 
Hades
10,419
852
872
2,838
13,486
10,393
0
9,519
3,217
19,044
1,124
W
Fafnir
 
Fafnir
7,087
2,960
2,444
3,007
13,942
19,381
107
7,563
6,379
12,619
0
W
Nemesis
Comfyqueen92
Nemesis
9,586
2,055
2,275
2,987
8,657
7,898
142
5,394
3,263
0
16,620
L
5,983
1,150
3,420
2,670
12,490
11,433
0
8,778
3,253
9,614
0
W
17,003
648
4,608
7,359
13,040
6,670
468
8,653
4,387
29,323
0
L
Chaac
10,969
1,980
312
2,670
11,349
10,150
0
7,563
3,239
0
20,162
W
Zhong Kui
12,879
1,661
429
5,328
11,322
9,921
342
5,999
5,323
25,748
511
W
Persephone
MenstrualGeyser
Persephone
5,040
1,170
278
515
5,566
2,097
0
2,796
2,744
7,801
354
L
8,125
736
67
1,405
5,098
1,984
0
3,721
1,194
23,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
42,753
94
Minions Killed
98
0
Camps Cleared
0
877,478
Distance Traveled
859,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,340
834
15
2
0
169,820
0
L
Hades
7,884
788
26
3
0
152,449
0
W
Fafnir
8,855
886
12
1
0
157,804
0
W
Nemesis
8,855
886
21
2
0
209,364
0
L
Terra
6,803
680
9
1
0
172,996
0
W
Ra
9,645
965
35
4
0
177,639
0
L
Chaac
8,105
811
14
1
0
182,784
0
W
Zhong Kui
8,684
868
27
3
0
174,954
0
W
Persephone
6,714
671
3
0
0
139,920
0
L
Nox
7,231
723
30
3
0
199,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role