Player Matchup

Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PanDiStell
Medusa
Level 69
God Stats
57W - 38L
1,641 SR
Queue Stats
264W - 223L
1,499 Elo+
Solo
Nu Wa
Nu Wa
XxYukiteruxX
Nu Wa
Level 144
God Stats
3W - 4L
1,426 SR
Queue Stats
367W - 343L
1,593 Elo+
Solo
Ymir
Ymir
iBlaCkStaR6-KSA
Ymir
Level 149
God Stats
6W - 8L
1,619 SR
Queue Stats
35W - 41L
1,479 Elo+
Solo
Kukulkan
Kukulkan
peterfawzy
Kukulkan
Level 129
God Stats
59W - 54L
1,586 SR
Queue Stats
278W - 260L
1,493 Elo+
Solo
Team Averages
Level 126
1,554 SR
1,513 Elo+

VS

Team Averages
Level 138
1,466 SR
1,471 Elo+
Thanatos
Thanatos
AucunArguments
Thanatos
Level 142
God Stats
4W - 1L
1,488 SR
Queue Stats
64W - 57L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
Dyllonm
Xing Tian
Level 100
God Stats
2W - 1L
1,303 SR
Queue Stats
9W - 18L
1,150 Elo+
Solo
Sol
Sol
Nitshia
Sol
Level 146
God Stats
15W - 13L
1,455 SR
Queue Stats
70W - 59L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
SmallSparrow
Zhong Kui
Level 162
God Stats
12W - 9L
1,571 SR
Queue Stats
312W - 303L
1,567 Elo+
Solo
Ullr
Ullr
Varolie
Ullr
Level 141
God Stats
16W - 15L
1,516 SR
Queue Stats
219W - 193L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
5 / 2 / 0
5,449
545
3,543
6,169
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
PanDiStell
Medusa
9
0 / 3 / 1
4,875
488
4,729
6,067
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 0 / 3
6,249
625
7,190
3,369
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,277
428
2,424
8,201
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
peterfawzy
Kukulkan
9
0 / 4 / 0
4,939
494
1,750
5,440
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 3 / 1
5,396
540
1,997
8,840
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Dyllonm
Xing Tian
9
1 / 0 / 3
5,705
571
3,119
7,293
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
10
1 / 3 / 0
5,899
590
926
6,229
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
SmallSparrow
Zhong Kui
11
4 / 0 / 1
6,681
668
7,222
7,354
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Varolie
Ullr
11
3 / 1 / 1
6,108
611
5,089
6,435
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
10
10
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
2
0
2.5
W
Thanatos
1
3
1
0.5
W
Xing Tian
Dyllonm
Xing Tian
1
0
3
2.5
W
Sol
1
3
0
0.33
L
Medusa
PanDiStell
Medusa
0
3
1
0.17
W
Zhong Kui
SmallSparrow
Zhong Kui
4
0
1
4.5
W
Ullr
Varolie
Ullr
3
1
1
3.5
L
2
0
3
3.5
L
0
1
0
0
L
Kukulkan
peterfawzy
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
18,353
29,246
Taken
36,151
9,568
Mitigated
13,870
7,401
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,543
1,093
0
2,466
6,169
1,944
0
2,055
4,114
0
27,295
W
Thanatos
1,997
632
0
7,123
8,840
2,540
0
1,349
7,328
0
36,375
W
Xing Tian
Dyllonm
Xing Tian
3,119
280
264
2,535
7,293
3,666
40
1,505
5,634
13,469
1,685
W
Sol
926
69
0
2,741
6,229
1,370
894
2,984
2,893
33,897
2,894
L
Medusa
PanDiStell
Medusa
4,729
1,269
0
966
6,067
1,904
0
2,320
3,747
0
30,542
W
Zhong Kui
SmallSparrow
Zhong Kui
7,222
2,414
0
4,100
7,354
4,457
520
2,705
4,170
36,266
8,356
W
Ullr
Varolie
Ullr
5,089
1,763
0
1,395
6,435
1,837
0
1,509
4,772
0
44,756
L
7,190
1,396
0
1,417
3,369
1,026
0
1,868
1,501
38,431
897
L
2,424
451
23
1,999
8,201
2,992
0
1,516
6,685
16,665
974
L
Kukulkan
peterfawzy
Kukulkan
1,750
42
0
530
5,440
1,702
0
2,894
2,546
25,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
29,789
265
Minions Killed
329
0
Camps Cleared
0
928,949
Distance Traveled
1,057,124
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,449
545
49
5
0
182,154
0
W
Thanatos
5,396
540
70
7
0
231,926
0
W
Xing Tian
5,705
571
29
3
0
208,432
0
W
Sol
5,899
590
76
8
0
196,787
4
L
Medusa
4,875
488
69
7
0
194,396
0
W
Zhong Kui
6,681
668
74
7
0
202,995
0
W
Ullr
6,108
611
80
8
0
216,984
0
L
Nu Wa
6,249
625
74
7
0
196,322
4
L
Ymir
4,277
428
22
2
0
198,509
1
L
Kukulkan
4,939
494
51
5
0
157,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role