Player Matchup

Cernunnos
Cernunnos
KsevenS
Cernunnos
Level 38
God Stats
2W - 5L
1,243 SR
Queue Stats
6W - 8L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
L0l1Police
Kuzenbo
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,462 Elo+
Solo
Merlin
Merlin
danielista7
Merlin
Level 88
God Stats
0W - 3L
1,208 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo
Hun Batz
Hun Batz
ferse410
Hun Batz
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,251 Elo+
Solo
Apollo
Apollo
sdajfij
Apollo
Level 153
God Stats
2W - 3L
1,421 SR
Queue Stats
137W - 137L
1,464 Elo+
Solo
Team Averages
Level 85
1,374 SR
1,403 Elo+

VS

Team Averages
Level 106
1,494 SR
1,416 Elo+
Apollo
Apollo
Casmelet
Apollo
Level 143
God Stats
2W - 2L
1,240 SR
Queue Stats
66W - 73L
1,496 Elo+
Solo
Nu Wa
Nu Wa
DerKater_Maksim
Nu Wa
Level 69
God Stats
29W - 20L
1,555 SR
Queue Stats
96W - 96L
1,479 Elo+
Solo
Da Ji
Da Ji
Env Aura6
Da Ji
Level 72
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 1L
1,195 Elo+
Solo
Ao Kuang
Ao Kuang
GianY1995
Ao Kuang
Level 140
God Stats
78W - 61L
1,556 SR
Queue Stats
415W - 403L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Scarfac_Ghost_EX
Sylvanus
Level 105
God Stats
8W - 9L
1,595 SR
Queue Stats
108W - 120L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KsevenS
Cernunnos
5
3 / 3 / 0
3,564
713
4,258
3,364
812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
L0l1Police
Kuzenbo
5
0 / 1 / 2
3,570
714
1,064
3,418
2,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
6
0 / 2 / 0
3,433
687
684
2,019
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hun Batz
ferse410
Hun Batz
6
1 / 2 / 0
3,324
665
365
3,318
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
sdajfij
Apollo
1
0 / 0 / 0
2,433
487
0
92
23

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Casmelet
Apollo
6
1 / 2 / 2
3,732
746
1,789
3,935
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 2
3,681
736
939
1,033
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Env Aura6
Da Ji
7
4 / 0 / 0
3,974
795
1,532
2,021
631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
GianY1995
Ao Kuang
7
1 / 1 / 0
4,049
810
348
2,296
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
2 / 1 / 2
3,882
776
2,149
3,731
1,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Casmelet
Apollo
1
2
2
1
W
0
0
2
1
W
Da Ji
Env Aura6
Da Ji
4
0
0
4
W
Ao Kuang
GianY1995
Ao Kuang
1
1
0
1
L
Cernunnos
KsevenS
Cernunnos
3
3
0
1
L
Kuzenbo
L0l1Police
Kuzenbo
0
1
2
1
W
2
1
2
3
L
Merlin
0
2
0
0
L
Hun Batz
ferse410
Hun Batz
1
2
0
0.5
L
Apollo
sdajfij
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,371
Damage
6,757
12,211
Taken
13,016
4,681
Mitigated
3,658
2,572
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Casmelet
Apollo
1,789
1,006
0
641
3,935
989
0
743
3,192
0
16,195
W
939
489
0
323
1,033
229
0
418
615
12,393
1,033
W
Da Ji
Env Aura6
Da Ji
1,532
339
0
460
2,021
631
0
266
1,755
0
14,246
W
Ao Kuang
GianY1995
Ao Kuang
348
73
0
1,131
2,296
507
0
0
2,296
18,240
1,312
L
Cernunnos
KsevenS
Cernunnos
4,258
2,649
0
794
3,364
812
0
1,046
2,318
0
12,991
L
Kuzenbo
L0l1Police
Kuzenbo
1,064
668
0
1,094
3,418
2,374
0
1,105
2,313
6,249
0
W
2,149
942
1,040
1,434
3,731
1,302
0
321
3,410
8,234
682
L
Merlin
684
0
0
250
2,019
430
0
748
1,271
16,193
0
L
Hun Batz
ferse410
Hun Batz
365
0
0
434
3,318
1,042
0
376
2,942
0
15,902
L
Apollo
sdajfij
Apollo
0
0
0
0
92
23
0
92
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,324
Gold Earned
19,318
99
Minions Killed
150
0
Camps Cleared
0
441,537
Distance Traveled
523,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,732
746
36
7
0
100,412
0
W
Nu Wa
3,681
736
32
6
0
98,641
0
W
Da Ji
3,974
795
26
5
0
123,618
0
W
Ao Kuang
4,049
810
43
9
0
103,397
0
L
Cernunnos
3,564
713
21
4
0
106,717
0
L
Kuzenbo
3,570
714
8
2
0
115,193
0
W
Sylvanus
3,882
776
13
3
0
97,392
0
L
Merlin
3,433
687
39
8
0
105,503
0
L
Hun Batz
3,324
665
31
6
0
114,124
0
L
Apollo
2,433
487
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role