Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
M3621487
Bastet
Level 119
God Stats
27W - 32L
1,491 SR
Queue Stats
277W - 261L
1,495 Elo+
Solo
Skadi
Skadi
ZUBÃO
Skadi
Level 171
God Stats
48W - 28L
1,649 SR
Queue Stats
230W - 207L
1,621 Elo+
Party 1
Team Averages
Level 165
1,547 SR
1,539 Elo+

VS

Team Averages
Level 148
1,632 SR
1,539 Elo+
Odin
Odin
Felicuz
Odin
Level 157
God Stats
4W - 2L
1,873 SR
Queue Stats
267W - 275L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FindAWayOrMake1
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,524 SR
Queue Stats
100W - 93L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
Joe Burgett
Kukulkan
Level 129
God Stats
0W - 2L
1,499 SR
Queue Stats
200W - 207L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 2 / 4
12,845
918
14,885
17,092
17,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bastet
M3621487
Bastet
18
3 / 3 / 8
11,908
851
8,708
10,742
4,227
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
ZUBÃO
Skadi
19
6 / 3 / 7
13,182
942
16,822
12,342
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Felicuz
Odin
17
1 / 2 / 6
10,482
749
8,191
17,075
20,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
FindAWayOrMake1
Ah Muzen Cab
18
5 / 6 / 2
12,166
869
12,148
16,624
6,324
Kukulkan
Joe Burgett
Kukulkan
17
2 / 7 / 6
11,154
797
7,132
10,999
4,325
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
15
Kills
8
8
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
4
4
L
Odin
Felicuz
Odin
1
2
6
2
L
Ah Muzen Cab
FindAWayOrMake1
Ah Muzen Cab
5
6
2
1
L
Kukulkan
Joe Burgett
Kukulkan
2
7
6
0.71
W
Bastet
M3621487
Bastet
3
3
8
2.33
W
Skadi
ZUBÃO
Skadi
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,415
Damage
27,471
40,176
Taken
44,698
27,604
Mitigated
31,606
6,080
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,885
602
51
545
17,092
17,312
498
3,663
13,402
54,167
780
L
Odin
Felicuz
Odin
8,191
1,550
0
1,566
17,075
20,957
0
3,334
12,429
0
29,960
L
Ah Muzen Cab
FindAWayOrMake1
Ah Muzen Cab
12,148
2,858
0
1,347
16,624
6,324
1,558
5,430
10,186
0
42,216
L
Kukulkan
Joe Burgett
Kukulkan
7,132
1,304
0
147
10,999
4,325
330
3,788
6,572
31,754
0
W
Bastet
M3621487
Bastet
8,708
1,766
0
2,210
10,742
4,227
1,252
1,450
9,248
0
24,844
W
Skadi
ZUBÃO
Skadi
16,822
6,022
0
3,274
12,342
6,065
1,899
2,095
10,230
0
48,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
33,802
208
Minions Killed
171
0
Camps Cleared
0
795,102
Distance Traveled
722,026
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,845
918
103
7
0
259,912
0
L
Odin
10,482
749
48
3
0
272,822
3
L
Ah Muzen Cab
12,166
869
69
5
0
232,034
0
L
Kukulkan
11,154
797
54
4
0
217,170
0
W
Bastet
11,908
851
33
2
0
276,370
0
W
Skadi
13,182
942
72
5
0
258,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role