Player Matchup

Kumbhakarna
Kumbhakarna
KUCEILb
Kumbhakarna
Level 104
God Stats
12W - 5L
1,749 SR
Queue Stats
342W - 344L
1,557 Elo+
Party 2
Thanatos
Thanatos
KushKag3
Thanatos
Level 83
God Stats
2W - 4L
1,331 SR
Queue Stats
83W - 73L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
PAßU
Amaterasu
Level 154
God Stats
2W - 3L
1,590 SR
Queue Stats
372W - 392L
1,596 Elo+
Solo
Neith
Neith
WitchyHD
Neith
Level 151
God Stats
1W - 1L
1,362 SR
Queue Stats
68W - 48L
1,610 Elo+
Party 3
Scylla
Scylla
YFoxPitor
Scylla
Level 128
God Stats
2W - 2L
1,388 SR
Queue Stats
228W - 196L
1,570 Elo+
Party 2
Team Averages
Level 124
1,484 SR
1,573 Elo+

VS

Team Averages
Level 140
1,627 SR
1,534 Elo+
Ra
Ra
 
Ra
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Al_Capone1308
Hades
Level 119
God Stats
69W - 70L
1,581 SR
Queue Stats
531W - 531L
1,521 Elo+
Solo
Ne Zha
Ne Zha
BadNeim
Ne Zha
Level 100
God Stats
26W - 15L
1,756 SR
Queue Stats
439W - 366L
1,615 Elo+
Solo
Pele
Pele
JheezusChrist96
Pele
Level 157
God Stats
1W - 1L
1,734 SR
Queue Stats
420W - 408L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Ðívíđê
Heimdallr
Level 145
God Stats
68W - 69L
1,565 SR
Queue Stats
364W - 356L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KUCEILb
Kumbhakarna
12
0 / 3 / 9
7,902
564
6,370
18,979
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
KushKag3
Thanatos
12
1 / 7 / 4
6,920
494
3,692
12,318
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
PAßU
Amaterasu
15
5 / 4 / 4
9,448
675
13,305
16,051
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
WitchyHD
Neith
17
7 / 2 / 0
10,344
739
12,066
8,678
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Scylla
YFoxPitor
Scylla
15
5 / 3 / 2
8,578
613
10,502
7,265
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
10 / 4 / 7
8,675
620
16,808
11,290
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 6
8,211
587
12,132
16,305
7,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
BadNeim
Ne Zha
12
2 / 3 / 6
7,650
546
7,129
13,775
9,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
3 / 6 / 7
7,451
532
8,135
15,025
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
Ðívíđê
Heimdallr
9
1 / 3 / 1
5,951
425
3,710
6,767
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
18
Kills
19
19
Deaths
19
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
10
4
7
3.38
L
3
3
6
2
L
Ne Zha
BadNeim
Ne Zha
2
3
6
1.67
L
3
6
7
1.08
W
Kumbhakarna
KUCEILb
Kumbhakarna
0
3
9
1.5
W
Thanatos
KushKag3
Thanatos
1
7
4
0.43
W
Amaterasu
PAßU
Amaterasu
5
4
4
1.75
W
Neith
WitchyHD
Neith
7
2
0
3.5
W
Scylla
YFoxPitor
Scylla
5
3
2
2
L
Heimdallr
Ðívíđê
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,935
Damage
47,914
63,291
Taken
63,162
36,908
Mitigated
27,663
24,231
Healing
22,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,808
626
1,462
2,371
11,290
4,301
0
4,484
6,764
58,482
0
L
12,132
2,610
275
8,781
16,305
7,190
0
2,124
13,439
57,436
0
L
Ne Zha
BadNeim
Ne Zha
7,129
716
0
3,071
13,775
9,546
0
5,211
8,564
0
29,742
L
8,135
1,510
0
5,219
15,025
4,658
0
4,626
10,323
0
57,076
W
Kumbhakarna
KUCEILb
Kumbhakarna
6,370
1,308
0
5,208
18,979
16,095
31
5,517
12,892
26,628
0
W
Thanatos
KushKag3
Thanatos
3,692
1,566
0
4,599
12,318
4,089
0
5,652
6,338
0
38,721
W
Amaterasu
PAßU
Amaterasu
13,305
5,061
0
7,081
16,051
11,208
0
11,099
4,775
0
68,107
W
Neith
WitchyHD
Neith
12,066
8,107
0
5,309
8,678
3,212
2,312
2,166
6,234
0
84,521
W
Scylla
YFoxPitor
Scylla
10,502
1,114
0
2,034
7,265
2,304
6
2,846
4,112
58,327
0
L
Heimdallr
Ðívíđê
Heimdallr
3,710
2,797
0
1,487
6,767
1,968
0
664
6,103
0
28,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
37,938
462
Minions Killed
367
0
Camps Cleared
0
1,468,324
Distance Traveled
1,313,289
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,675
620
94
7
0
317,856
1
L
Hades
8,211
587
107
8
0
256,176
2
L
Ne Zha
7,650
546
31
2
0
296,803
6
L
Pele
7,451
532
85
6
0
289,893
0
W
Kumbhakarna
7,902
564
29
2
0
310,013
6
W
Thanatos
6,920
494
55
4
0
300,844
2
W
Amaterasu
9,448
675
117
8
0
302,543
0
W
Neith
10,344
739
151
11
0
270,529
2
W
Scylla
8,578
613
110
8
0
284,395
0
L
Heimdallr
5,951
425
50
4
0
152,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role