Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Clean Image
Artemis
Level 108
God Stats
3W - 5L
1,509 SR
Queue Stats
216W - 206L
1,539 Elo+
Solo
Thor
Thor
Itsnevermyfault
Thor
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
Xerxes0Golden
Kukulkan
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 128L
1,433 Elo+
Party 1
Persephone
Persephone
ortejo
Persephone
Level 146
God Stats
8W - 8L
1,516 SR
Queue Stats
517W - 506L
1,531 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,504 Elo+

VS

Team Averages
Level 139
1,368 SR
1,480 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BirSesVar_TR
King Arthur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,460 Elo+
Solo
Atlas
Atlas
ExactPark8700
Atlas
Level 121
God Stats
1W - 4L
1,271 SR
Queue Stats
231W - 245L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SlobOnMacaque
Ah Muzen Cab
Level 156
God Stats
0W - 3L
1,189 SR
Queue Stats
188W - 195L
1,501 Elo+
Solo
Jormungandr
Jormungandr
greatness_2345
Jormungandr
Level 127
God Stats
7W - 15L
1,378 SR
Queue Stats
442W - 446L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 1 / 18
9,455
946
6,123
10,329
10,008
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Clean Image
Artemis
14
8 / 2 / 4
9,104
910
10,804
5,643
2,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 3 / 13
9,171
917
11,563
8,239
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Xerxes0Golden
Kukulkan
16
4 / 1 / 11
9,055
906
8,207
5,838
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
ortejo
Persephone
15
3 / 2 / 13
9,294
929
12,148
5,006
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 6 / 4
7,524
752
5,088
7,447
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BirSesVar_TR
King Arthur
13
2 / 5 / 4
7,606
761
3,937
13,387
11,138
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 2
8,554
855
8,596
10,398
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
SlobOnMacaque
Ah Muzen Cab
12
0 / 6 / 3
7,133
713
3,170
8,898
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
greatness_2345
Jormungandr
14
2 / 4 / 6
7,971
797
9,514
11,509
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
24
Kills
8
9
Deaths
24
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
18
11
L
Scylla
 
Scylla
1
6
4
0.5
L
King Arthur
BirSesVar_TR
King Arthur
2
5
4
0.8
W
Artemis
Clean Image
Artemis
8
2
4
5
L
3
3
2
1.33
W
7
3
13
4.5
L
Ah Muzen Cab
SlobOnMacaque
Ah Muzen Cab
0
6
3
0.25
W
Kukulkan
Xerxes0Golden
Kukulkan
4
1
11
9.5
L
Jormungandr
greatness_2345
Jormungandr
2
4
6
1.25
W
Persephone
ortejo
Persephone
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,845
Damage
30,305
35,055
Taken
51,639
19,652
Mitigated
35,662
11,554
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,123
497
1,278
2,696
10,329
10,008
299
5,730
4,364
10,076
0
L
Scylla
 
Scylla
5,088
402
0
462
7,447
2,222
0
4,185
3,262
15,936
0
L
King Arthur
BirSesVar_TR
King Arthur
3,937
93
527
2,469
13,387
11,138
0
7,087
6,300
1,122
7,200
W
Artemis
Clean Image
Artemis
10,804
3,145
1,198
825
5,643
2,186
1,315
3,613
1,829
0
17,511
L
8,596
2,504
261
1,923
10,398
9,001
0
4,374
6,024
16,871
385
W
11,563
1,893
1,412
1,171
8,239
3,136
0
5,832
2,188
0
16,293
L
Ah Muzen Cab
SlobOnMacaque
Ah Muzen Cab
3,170
481
0
571
8,898
2,389
0
3,416
5,482
0
17,566
W
Kukulkan
Xerxes0Golden
Kukulkan
8,207
346
389
1,063
5,838
2,407
835
3,954
1,636
24,902
0
L
Jormungandr
greatness_2345
Jormungandr
9,514
1,223
345
1,185
11,509
10,912
0
6,860
4,649
16,101
686
W
Persephone
ortejo
Persephone
12,148
378
939
583
5,006
1,915
739
2,814
2,018
26,353
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
38,788
121
Minions Killed
105
0
Camps Cleared
0
882,518
Distance Traveled
752,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,455
946
5
1
0
162,582
0
L
Scylla
7,524
752
39
4
0
156,545
0
L
King Arthur
7,606
761
7
1
0
139,977
0
W
Artemis
9,104
910
25
3
0
151,622
0
L
Atlas
8,554
855
14
1
0
172,996
0
W
Thor
9,171
917
12
1
0
182,061
0
L
Ah Muzen Cab
7,133
713
33
3
0
122,820
0
W
Kukulkan
9,055
906
46
5
0
203,923
0
L
Jormungandr
7,971
797
12
1
0
160,629
0
W
Persephone
9,294
929
33
3
0
182,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role