Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JerzSure
Nox
Level 175
God Stats
5W - 6L
1,599 SR
Queue Stats
217W - 217L
1,462 Elo+
Solo
Skadi
Skadi
Korovkaa
Skadi
Level 122
God Stats
18W - 8L
1,581 SR
Queue Stats
434W - 428L
1,465 Elo+
Solo
Fenrir
Fenrir
TecoloHD
Fenrir
Level 129
God Stats
0W - 5L
1,048 SR
Queue Stats
225W - 227L
1,496 Elo+
Solo
Charybdis
Charybdis
poffpower
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,494 Elo+
Solo
Team Averages
Level 122
1,446 SR
1,483 Elo+

VS

Team Averages
Level 134
1,449 SR
1,492 Elo+
Hachiman
Hachiman
Dankey Kang2416
Hachiman
Level 154
God Stats
2W - 3L
1,302 SR
Queue Stats
187W - 196L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
DocTheGreatOne
Kuzenbo
Level 153
God Stats
1W - 3L
1,105 SR
Queue Stats
173W - 179L
1,517 Elo+
Solo
Artemis
Artemis
Ella_MacSunshine
Artemis
Level 103
God Stats
14W - 6L
1,570 SR
Queue Stats
681W - 770L
1,421 Elo+
Solo
Ares
Ares
flacid1
Ares
Level 128
God Stats
4W - 1L
1,720 SR
Queue Stats
277W - 279L
1,564 Elo+
Solo
Ymir
Ymir
jafer3li
Ymir
Level 134
God Stats
5W - 3L
1,548 SR
Queue Stats
368W - 339L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 5 / 2
8,168
817
7,785
8,749
3,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 4
7,087
709
5,901
8,164
3,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Korovkaa
Skadi
14
4 / 5 / 4
8,065
807
12,520
9,346
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
TecoloHD
Fenrir
11
0 / 6 / 4
6,586
659
3,386
10,381
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
poffpower
Charybdis
13
1 / 4 / 5
7,243
724
6,456
8,463
3,330
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
8 / 3 / 11
9,446
945
13,882
9,183
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 14
9,163
916
4,467
10,724
14,086
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 0 / 7
10,061
1,006
11,405
4,982
2,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ares
flacid1
Ares
15
1 / 1 / 19
9,298
930
6,960
10,619
14,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
14
4 / 2 / 12
9,128
913
6,124
17,673
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
9
Kills
25
25
Deaths
9
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
5
2
1
W
Hachiman
8
3
11
4.5
W
5
3
14
4
W
7
0
7
10.5
L
0
5
4
0.4
L
Skadi
Korovkaa
Skadi
4
5
4
1.2
L
Fenrir
TecoloHD
Fenrir
0
6
4
0.33
W
Ares
flacid1
Ares
1
1
19
10.5
W
Ymir
4
2
12
5
L
Charybdis
poffpower
Charybdis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
42,838
45,103
Taken
53,181
23,120
Mitigated
51,929
8,677
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,785
5,534
564
1,285
8,749
3,356
0
2,874
5,875
0
16,623
W
Hachiman
13,882
5,588
0
282
9,183
4,479
1,601
1,167
7,985
0
28,961
W
4,467
1,558
647
1,440
10,724
14,086
208
1,346
9,220
7,910
252
W
11,405
2,015
2,638
1,473
4,982
2,599
948
0
4,947
0
30,482
L
5,901
379
0
210
8,164
3,167
0
2,390
5,774
16,558
572
L
Skadi
Korovkaa
Skadi
12,520
1,807
432
705
9,346
3,620
0
4,432
4,914
0
26,991
L
Fenrir
TecoloHD
Fenrir
3,386
719
1,602
1,614
10,381
9,647
0
3,976
6,405
0
5,042
W
Ares
flacid1
Ares
6,960
637
666
2,133
10,619
14,212
576
1,201
9,309
13,153
0
W
Ymir
6,124
463
1,267
5,476
17,673
16,553
235
1,940
15,591
7,804
1,942
L
Charybdis
poffpower
Charybdis
6,456
3,729
283
1,982
8,463
3,330
0
3,470
4,993
0
14,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
47,096
106
Minions Killed
108
0
Camps Cleared
0
776,995
Distance Traveled
888,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,168
817
18
2
0
147,567
0
W
Hachiman
9,446
945
34
3
0
164,943
0
W
Kuzenbo
9,163
916
4
0
0
171,549
0
W
Artemis
10,061
1,006
51
5
0
188,477
0
L
Nox
7,087
709
35
4
0
144,238
0
L
Skadi
8,065
807
27
3
0
162,186
0
L
Fenrir
6,586
659
4
0
0
174,240
0
W
Ares
9,298
930
12
1
0
193,209
0
W
Ymir
9,128
913
7
1
0
170,752
0
L
Charybdis
7,243
724
22
2
0
148,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role