Player Matchup

Janus
Janus
Acroi
Janus
Level 87
God Stats
22W - 18L
1,648 SR
Queue Stats
53W - 38L
1,608 Elo+
Solo
Cabrakan
Cabrakan
Nico01
Cabrakan
Level 113
God Stats
3W - 4L
1,506 SR
Queue Stats
208W - 158L
1,610 Elo+
Solo
Heimdallr
Heimdallr
kdiabo
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,682 Elo+
Solo
Medusa
Medusa
lillFrank
Medusa
Level 194
God Stats
0W - 2L
1,542 SR
Queue Stats
267W - 256L
1,553 Elo+
Solo
Aphrodite
Aphrodite
silvsgr
Aphrodite
Level 109
God Stats
67W - 69L
1,592 SR
Queue Stats
67W - 71L
1,511 Elo+
Solo
Team Averages
Level 130
1,558 SR
1,593 Elo+

VS

Team Averages
Level 150
1,493 SR
1,538 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lupus1998
Chaac
Level 153
God Stats
4W - 4L
1,306 SR
Queue Stats
162W - 142L
1,604 Elo+
Solo
Arachne
Arachne
Myvrah
Arachne
Level 95
God Stats
7W - 2L
1,658 SR
Queue Stats
311W - 296L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acroi
Janus
1
0 / 0 / 0
3,706
371
0
0
0
Cabrakan
Nico01
Cabrakan
11
1 / 3 / 0
5,711
571
5,138
9,719
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
kdiabo
Heimdallr
9
0 / 4 / 0
4,651
465
2,646
7,356
2,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
lillFrank
Medusa
11
1 / 3 / 1
5,706
571
3,855
7,108
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
silvsgr
Aphrodite
7
0 / 5 / 0
4,403
440
3,700
6,550
1,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 1 / 0
7,248
725
7,428
5,958
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
 
Fafnir
11
1 / 0 / 9
7,059
706
3,088
5,768
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
 
Kukulkan
12
0 / 0 / 6
6,861
686
4,261
3,585
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Lupus1998
Chaac
12
2 / 0 / 3
7,091
709
3,618
6,866
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Myvrah
Arachne
12
5 / 1 / 3
6,409
641
5,099
7,376
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
15
15
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
0
7
W
Fafnir
 
Fafnir
1
0
9
5.5
W
Kukulkan
 
Kukulkan
0
0
6
3
L
Janus
Acroi
Janus
0
0
0
0
W
Chaac
Lupus1998
Chaac
2
0
3
3.5
W
Arachne
Myvrah
Arachne
5
1
3
6.5
L
Cabrakan
Nico01
Cabrakan
1
3
0
0.33
L
Heimdallr
kdiabo
Heimdallr
0
4
0
0
L
Medusa
lillFrank
Medusa
1
3
1
0.5
L
Aphrodite
silvsgr
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,339
Damage
23,494
30,733
Taken
29,553
13,444
Mitigated
16,621
11,111
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,428
2,662
0
2,071
5,958
2,006
0
1,164
4,794
0
50,252
W
Fafnir
 
Fafnir
3,088
276
1,949
2,399
5,768
4,385
0
2,622
3,146
15,678
1,806
W
Kukulkan
 
Kukulkan
4,261
568
0
1,333
3,585
1,315
463
74
3,511
53,384
885
L
Janus
Acroi
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Lupus1998
Chaac
3,618
1,058
0
3,004
6,866
6,231
233
3,078
3,788
0
53,069
W
Arachne
Myvrah
Arachne
5,099
3,777
0
2,900
7,376
2,684
0
2,115
5,261
0
35,008
L
Cabrakan
Nico01
Cabrakan
5,138
1,011
0
3,851
9,719
6,648
0
1,338
8,381
40,975
376
L
Heimdallr
kdiabo
Heimdallr
2,646
1,478
0
1,614
7,356
2,291
0
1,036
6,320
0
25,600
L
Medusa
lillFrank
Medusa
3,855
923
0
1,252
7,108
2,554
0
3,517
3,591
0
47,081
L
Aphrodite
silvsgr
Aphrodite
3,700
211
1,923
2,471
6,550
1,951
0
1,052
5,498
19,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
34,668
262
Minions Killed
369
0
Camps Cleared
0
827,374
Distance Traveled
1,075,814
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,248
725
75
8
0
211,431
0
W
Fafnir
7,059
706
33
3
0
216,367
0
W
Kukulkan
6,861
686
104
10
0
191,392
3
L
Janus
3,706
371
0
0
0
727
0
W
Chaac
7,091
709
100
10
0
194,645
0
W
Arachne
6,409
641
57
6
0
261,979
0
L
Cabrakan
5,711
571
88
9
0
203,000
0
L
Heimdallr
4,651
465
50
5
0
205,167
0
L
Medusa
5,706
571
91
9
0
215,750
1
L
Aphrodite
4,403
440
33
3
0
202,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role