Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CrusherBack
Mulan
Level 26
God Stats
2W - 5L
1,764 SR
Queue Stats
8W - 20L
1,398 Elo+
Party 1
Artemis
Artemis
Kalash5n
Artemis
Level 108
God Stats
22W - 24L
1,529 SR
Queue Stats
72W - 79L
1,493 Elo+
Solo
Da Ji
Da Ji
Mario5203
Da Ji
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,489 Elo+
Party 1
Bellona
Bellona
scx-z
Bellona
Level 108
God Stats
0W - 2L
1,275 SR
Queue Stats
164W - 148L
1,511 Elo+
Solo
Team Averages
Level 87
1,514 SR
1,478 Elo+

VS

Team Averages
Level 96
1,468 SR
1,455 Elo+
Chiron
Chiron
AZIMX
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 158L
1,463 Elo+
Solo
Achilles
Achilles
ChiChiis
Achilles
Level 107
God Stats
5W - 5L
1,577 SR
Queue Stats
177W - 153L
1,431 Elo+
Solo
Thor
Thor
Nakanaf
Thor
Level 79
God Stats
13W - 10L
1,462 SR
Queue Stats
43W - 42L
1,448 Elo+
Solo
Jormungandr
Jormungandr
Rosamondcz
Jormungandr
Level 117
God Stats
1W - 3L
1,302 SR
Queue Stats
116W - 105L
1,416 Elo+
Solo
Hera
Hera
valheru13
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 0
6,900
575
3,904
6,408
2,638
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
6,152
513
7,867
11,620
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
Kalash5n
Artemis
10
1 / 6 / 0
5,566
464
5,377
10,011
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Mario5203
Da Ji
11
2 / 1 / 1
6,199
517
3,645
11,292
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
scx-z
Bellona
9
0 / 6 / 1
4,983
415
2,338
12,129
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AZIMX
Chiron
12
5 / 0 / 9
7,533
628
13,373
6,070
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ChiChiis
Achilles
13
9 / 1 / 5
8,711
726
8,192
14,367
15,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Nakanaf
Thor
12
0 / 1 / 3
6,362
530
2,896
9,082
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Rosamondcz
Jormungandr
12
3 / 2 / 0
7,085
590
6,298
9,321
7,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
11
1 / 3 / 1
6,281
523
4,195
6,337
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
18
18
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
1
0
3
W
Chiron
AZIMX
Chiron
5
0
9
9.5
W
Achilles
ChiChiis
Achilles
9
1
5
11.5
L
1
4
1
0.38
L
Artemis
Kalash5n
Artemis
1
6
0
0.17
L
Da Ji
Mario5203
Da Ji
2
1
1
2.5
W
Thor
Nakanaf
Thor
0
1
3
1.5
W
Jormungandr
Rosamondcz
Jormungandr
3
2
0
1.5
L
Bellona
scx-z
Bellona
0
6
1
0.08
W
Hera
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
34,954
51,460
Taken
45,177
25,527
Mitigated
30,601
17,040
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,904
320
0
2,950
6,408
2,638
16
3,717
2,691
44,736
715
W
Chiron
AZIMX
Chiron
13,373
5,608
964
2,627
6,070
2,240
530
0
6,070
0
57,197
W
Achilles
ChiChiis
Achilles
8,192
1,234
0
3,968
14,367
15,378
0
0
14,247
0
29,719
L
7,867
1,223
0
3,310
11,620
7,922
0
4,223
7,397
0
34,031
L
Artemis
Kalash5n
Artemis
5,377
2,017
0
3,218
10,011
2,588
0
0
10,011
0
29,239
L
Da Ji
Mario5203
Da Ji
3,645
964
0
5,625
11,292
3,630
0
2,017
9,275
0
41,397
W
Thor
Nakanaf
Thor
2,896
951
0
2,156
9,082
3,476
0
194
8,783
0
47,242
W
Jormungandr
Rosamondcz
Jormungandr
6,298
1,253
0
683
9,321
7,735
389
0
8,905
41,044
1,632
L
Bellona
scx-z
Bellona
2,338
935
0
1,937
12,129
8,749
0
0
12,129
0
17,166
W
Hera
4,195
1,405
0
2,321
6,337
1,772
0
3,610
2,727
35,666
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
35,972
281
Minions Killed
320
0
Camps Cleared
0
1,073,818
Distance Traveled
1,138,926
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,900
575
68
6
0
189,922
1
W
Chiron
7,533
628
87
7
0
226,250
0
W
Achilles
8,711
726
34
3
0
234,250
0
L
Mulan
6,152
513
59
5
0
207,702
0
L
Artemis
5,566
464
53
4
0
202,578
0
L
Da Ji
6,199
517
76
6
0
251,186
0
W
Thor
6,362
530
74
6
0
258,466
2
W
Jormungandr
7,085
590
64
5
0
207,557
0
L
Bellona
4,983
415
25
2
0
222,430
0
W
Hera
6,281
523
61
5
0
212,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role